AzerothCore 3.3.5a
OpenSource WoW Emulator
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OutdoorPvPSI Member List

This is the complete list of members for OutdoorPvPSI, including all inherited members.

_capturePointsOutdoorPvPprotected
_creatureScriptStoreOutdoorPvPprotected
_goScriptStoreOutdoorPvPprotected
_mapOutdoorPvPprotected
_playersOutdoorPvPprotected
_sendUpdateOutdoorPvPprotected
_typeIdOutdoorPvPprotected
AddCapturePoint(OPvPCapturePoint *cp)OutdoorPvPinlineprotected
AwardKillBonus(Player *)OutdoorPvPinlinevirtual
BroadcastPacket(WorldPacket &data) constOutdoorPvPprotected
CanTalkTo(Player *player, Creature *c, GossipMenuItems const &gso)OutdoorPvPvirtual
CreatureScriptPair typedefOutdoorPvP
DeleteSpawns()OutdoorPvP
FillInitialWorldStates(WorldPacket &data) overrideOutdoorPvPSIvirtual
GetCapturePoint(ObjectGuid::LowType spawnId) constOutdoorPvPprotected
GetCreatureEntry(ObjectGuid::LowType, CreatureData const *data)ZoneScriptinlinevirtual
GetData(uint32) constZoneScriptinlinevirtual
GetData64(uint32) constZoneScriptinlinevirtual
GetGameObjectEntry(ObjectGuid::LowType, uint32 entry)ZoneScriptinlinevirtual
GetGuidData(uint32) constZoneScriptinlinevirtual
GetMap() constOutdoorPvPinline
GetTypeId() constOutdoorPvPinline
GoScriptPair typedefOutdoorPvP
HandleAreaTrigger(Player *player, uint32 trigger) overrideOutdoorPvPSIvirtual
HandleCustomSpell(Player *player, uint32 spellId, GameObject *go) overrideOutdoorPvPSIvirtual
HandleDropFlag(Player *player, uint32 spellId) overrideOutdoorPvPSIvirtual
HandleGossipOption(Player *player, Creature *creature, uint32 gossipId)OutdoorPvPvirtual
HandleKill(Player *killer, Unit *killed)OutdoorPvPvirtual
HandleKillImpl(Player *, Unit *)OutdoorPvPinlinevirtual
HandleOpenGo(Player *player, GameObject *go)OutdoorPvPvirtual
HandlePlayerEnterZone(Player *player, uint32 zone) overrideOutdoorPvPSIvirtual
HandlePlayerLeaveZone(Player *player, uint32 zone) overrideOutdoorPvPSIvirtual
HandlePlayerResurrects(Player *player, uint32 zone)OutdoorPvPprotectedvirtual
HasPlayer(Player const *player) constOutdoorPvPprotected
IsInsideObjective(Player *player) constOutdoorPvP
m_Gathered_AOutdoorPvPSIprivate
m_Gathered_HOutdoorPvPSIprivate
m_LastControllerOutdoorPvPSIprivate
OnCreatureCreate(Creature *creature) overrideOutdoorPvPvirtual
OnCreatureEvade(Creature *)ZoneScriptinlinevirtual
OnCreatureRemove(Creature *creature) overrideOutdoorPvPvirtual
OnGameObjectCreate(GameObject *go) overrideOutdoorPvPvirtual
OnGameObjectRemove(GameObject *go) overrideOutdoorPvPvirtual
OnUnitDeath(Unit *)ZoneScriptinlinevirtual
OPvPCapturePointMap typedefOutdoorPvP
OutdoorPvP()=defaultOutdoorPvP
OutdoorPvPSI()OutdoorPvPSI
ProcessEvent(WorldObject *, uint32)ZoneScriptinlinevirtual
RegisterZone(uint32 zoneid)OutdoorPvPprotected
SendRemoveWorldStates(Player *player) overrideOutdoorPvPSIvirtual
SendUpdateWorldState(uint32 field, uint32 value)OutdoorPvP
SetData(uint32, uint32)ZoneScriptinlinevirtual
SetData64(uint32, uint64)ZoneScriptinlinevirtual
SetGuidData(uint32, ObjectGuid)ZoneScriptinlinevirtual
SetMapFromZone(uint32 zone)OutdoorPvPprotected
SetupOutdoorPvP() overrideOutdoorPvPSIvirtual
TeamApplyBuff(TeamId teamId, uint32 spellId, uint32 spellId2=0, Player *sameMapPlr=nullptr)OutdoorPvP
TeamCastSpell(TeamId team, int32 spellId, Player *sameMapPlr=nullptr)OutdoorPvPprotected
Update(uint32 diff) overrideOutdoorPvPSIvirtual
UpdateWorldState()OutdoorPvPSI
ZoneScript()ZoneScriptinline
~OutdoorPvP() overrideOutdoorPvP
~ZoneScript()ZoneScriptinlinevirtual