374 {
377
380
382 {
385 }
386
388 }
@ SPELL_AURA_MOD_RESISTANCE
Definition: SpellAuraDefines.h:85
@ SPELL_AURA_MOD_DAMAGE_DONE
Definition: SpellAuraDefines.h:76
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:772
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define SPELL_AURA_ANY
Definition: SpellScript.h:43
#define EFFECT_ALL
Definition: SharedDefines.h:37
uint32 m_scriptSpellId
Definition: SpellScript.h:107
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:771
HookList< EffectApplyHandler > OnEffectApply
Definition: SpellScript.h:738
void CalculateSPAmount(AuraEffect const *, int32 &amount, bool &)
Definition: spell_druid.cpp:350
void CalculateResistanceAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition: spell_druid.cpp:315
void CalculateStatAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition: spell_druid.cpp:326
void HandleEffectApply(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition: spell_druid.cpp:364
void CalculateAPAmount(AuraEffect const *, int32 &amount, bool &)
Definition: spell_druid.cpp:336