112 {
114 {
117 return true;
118 }
119
126
127 return true;
128 }
@ IN_PROGRESS
Definition: InstanceScript.h:57
@ DONE
Definition: InstanceScript.h:59
#define sSpellMgr
Definition: SpellMgr.h:818
@ FROZEN_THRONE_TELEPORT
Definition: icecrown_citadel.h:86
@ DATA_THE_LICH_KING
Definition: icecrown_citadel.h:105
@ DATA_SINDRAGOSA
Definition: icecrown_citadel.h:104
@ DATA_BLOOD_QUEEN_LANA_THEL
Definition: icecrown_citadel.h:101
@ DATA_PROFESSOR_PUTRICIDE
Definition: icecrown_citadel.h:99
@ SPELL_FAILED_AFFECTING_COMBAT
Definition: SharedDefines.h:922
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1192
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
bool IsInCombat() const
Definition: Unit.h:1688
Definition: InstanceScript.h:140
static void SendCastResult(Player *caster, SpellInfo const *spellInfo, uint8 castCount, SpellCastResult result, SpellCustomErrors customError=SPELL_CUSTOM_ERROR_NONE)
Definition: Spell.cpp:4631
Definition: SpellInfo.h:314