AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_the_flag_of_ownership Class Reference
Inheritance diagram for spell_the_flag_of_ownership:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_the_flag_of_ownership)
 
bool Load () override
 
void HandleScript (SpellEffIndex)
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void HandleFinish ()
 
void Register () override
 

Private Attributes

bool haveTarget
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_the_flag_of_ownership::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
146 {
147 for( std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end(); )
148 {
149 if ((*itr)->GetTypeId() != TYPEID_PLAYER || (*itr)->ToPlayer()->IsAlive())
150 {
151 targets.erase(itr);
152 itr = targets.begin();
153 continue;
154 }
155 ++itr;
156 }
157 }
@ TYPEID_PLAYER
Definition: ObjectGuid.h:38

References TYPEID_PLAYER.

Referenced by Register().

◆ HandleFinish()

void spell_the_flag_of_ownership::HandleFinish ( )
inlineprivate
160 {
161 Unit* caster = GetCaster();
162 if (!caster || !caster->ToPlayer())
163 return;
164
165 if (!haveTarget)
166 {
167 caster->ToPlayer()->RemoveSpellCooldown(GetSpellInfo()->Id, true);
169 }
170 }
@ SPELL_FAILED_BAD_TARGETS
Definition: SharedDefines.h:933
Player * ToPlayer()
Definition: Object.h:195
void RemoveSpellCooldown(uint32 spell_id, bool update=false)
Definition: Player.cpp:3462
Definition: Unit.h:1290
static void SendCastResult(Player *caster, SpellInfo const *spellInfo, uint8 castCount, SpellCastResult result, SpellCustomErrors customError=SPELL_CUSTOM_ERROR_NONE)
Definition: Spell.cpp:4631
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
Unit * GetCaster()
Definition: SpellScript.cpp:401
bool haveTarget
Definition: spell_generic.cpp:123

References SpellScript::GetCaster(), SpellScript::GetSpellInfo(), haveTarget, Player::RemoveSpellCooldown(), Spell::SendCastResult(), SPELL_FAILED_BAD_TARGETS, and Object::ToPlayer().

Referenced by Register().

◆ HandleScript()

void spell_the_flag_of_ownership::HandleScript ( SpellEffIndex  )
inlineprivate
131 {
132 Unit* caster = GetCaster();
133 if (!caster || caster->GetTypeId() != TYPEID_PLAYER)
134 return;
135 Player* target = GetHitPlayer();
136 if (!target)
137 return;
138 caster->CastSpell(target, 52605, true);
139 char buff[100];
140 snprintf(buff, sizeof(buff), "%s plants the Flag of Ownership in the corpse of %s.", caster->GetName().c_str(), target->GetName().c_str());
141 caster->TextEmote(buff, caster);
142 haveTarget = true;
143 }
TypeID GetTypeId() const
Definition: Object.h:121
std::string const & GetName() const
Definition: Object.h:446
Definition: Player.h:1046
virtual void TextEmote(std::string_view text, WorldObject const *target=nullptr, bool isBossEmote=false)
Definition: Unit.cpp:21316
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
Player * GetHitPlayer()
Definition: SpellScript.cpp:471

References Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitPlayer(), WorldObject::GetName(), Object::GetTypeId(), haveTarget, Unit::TextEmote(), and TYPEID_PLAYER.

Referenced by Register().

◆ Load()

bool spell_the_flag_of_ownership::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

125 {
126 haveTarget = false;
127 return true;
128 }

References haveTarget.

◆ PrepareSpellScript()

spell_the_flag_of_ownership::PrepareSpellScript ( spell_the_flag_of_ownership  )
private

◆ Register()

void spell_the_flag_of_ownership::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

173 {
177 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
#define SpellCastFn(F)
Definition: SpellScript.h:324
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:753
@ TARGET_CORPSE_SRC_AREA_ENEMY
Definition: SharedDefines.h:1469
HookList< CastHandler > AfterCast
Definition: SpellScript.h:323
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void FilterTargets(std::list< WorldObject * > &targets)
Definition: spell_generic.cpp:145
void HandleScript(SpellEffIndex)
Definition: spell_generic.cpp:130
void HandleFinish()
Definition: spell_generic.cpp:159

References SpellScript::AfterCast, EFFECT_0, FilterTargets(), HandleFinish(), HandleScript(), SpellScript::OnEffectHitTarget, SpellScript::OnObjectAreaTargetSelect, SPELL_EFFECT_DUMMY, SpellCastFn, SpellEffectFn, SpellObjectAreaTargetSelectFn, and TARGET_CORPSE_SRC_AREA_ENEMY.

Member Data Documentation

◆ haveTarget

bool spell_the_flag_of_ownership::haveTarget
private

Referenced by HandleFinish(), HandleScript(), and Load().