173 {
177 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
#define SpellCastFn(F)
Definition: SpellScript.h:324
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:753
@ TARGET_CORPSE_SRC_AREA_ENEMY
Definition: SharedDefines.h:1469
HookList< CastHandler > AfterCast
Definition: SpellScript.h:323
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void FilterTargets(std::list< WorldObject * > &targets)
Definition: spell_generic.cpp:145
void HandleScript(SpellEffIndex)
Definition: spell_generic.cpp:130
void HandleFinish()
Definition: spell_generic.cpp:159