3156 {
3158
3159 if (!caster)
3160 {
3161 return;
3162 }
3163
3165 {
3168
3170 {
3174 else
3176 break;
3180 else
3182 break;
3183 default:
3184 return;
3185 }
3186 caster->
CastSpell(caster, spell_id,
true);
3187 }
3188 }
std::uint32_t uint32
Definition: Define.h:108
@ MOVE_RUN
Definition: Unit.h:379
@ SPELL_AURA_MOUNTED
Definition: SpellAuraDefines.h:141
@ SPELL_BREWFEST_MOUNT_TRANSFORM_REVERSE
Definition: spell_item.cpp:3137
@ SPELL_MOUNT_RAM_60
Definition: spell_item.cpp:3133
@ SPELL_BREWFEST_MOUNT_TRANSFORM
Definition: spell_item.cpp:3136
@ SPELL_MOUNT_RAM_100
Definition: spell_item.cpp:3132
@ SPELL_MOUNT_KODO_100
Definition: spell_item.cpp:3134
@ SPELL_MOUNT_KODO_60
Definition: spell_item.cpp:3135
@ TEAM_ALLIANCE
Definition: SharedDefines.h:732
@ TEAM_HORDE
Definition: SharedDefines.h:733
Player * ToPlayer()
Definition: Object.h:195
Definition: Player.h:1046
TeamId GetTeamId(bool original=false) const
Definition: Player.h:2059
bool HasAuraType(AuraType auraType) const
Definition: Unit.cpp:5617
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
float GetSpeedRate(UnitMoveType mtype) const
Definition: Unit.h:2248
void RemoveAurasByType(AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true)
Definition: Unit.cpp:5025
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
Unit * GetCaster()
Definition: SpellScript.cpp:401