AzerothCore 3.3.5a
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spell_sha_feral_spirit_scaling Class Reference
Inheritance diagram for spell_sha_feral_spirit_scaling:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_sha_feral_spirit_scaling)
 
void CalculateResistanceAmount (AuraEffect const *aurEff, int32 &amount, bool &)
 
void CalculateStatAmount (AuraEffect const *aurEff, int32 &amount, bool &)
 
void CalculateAPAmount (AuraEffect const *, int32 &amount, bool &)
 
void CalculateSPAmount (AuraEffect const *, int32 &amount, bool &)
 
void HandleEffectApply (AuraEffect const *aurEff, AuraEffectHandleModes)
 
void CalcPeriodic (AuraEffect const *, bool &isPeriodic, int32 &amplitude)
 
void HandlePeriodic (AuraEffect const *aurEff)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalcPeriodic()

void spell_sha_feral_spirit_scaling::CalcPeriodic ( AuraEffect const *  ,
bool &  isPeriodic,
int32 amplitude 
)
inlineprivate
232 {
233 isPeriodic = true;
234 amplitude = 1 * IN_MILLISECONDS;
235 }
constexpr auto IN_MILLISECONDS
Definition: Common.h:62

References IN_MILLISECONDS.

Referenced by Register().

◆ CalculateAPAmount()

void spell_sha_feral_spirit_scaling::CalculateAPAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
193 {
194 // xinef: by default feral spirit inherits 30% of AP
195 if (Unit* owner = GetUnitOwner()->GetOwner())
196 {
197 int32 modifier = 30;
198 if (AuraEffect const* gofsEff = owner->GetAuraEffect(SPELL_SHAMAN_GLYPH_OF_FERAL_SPIRIT, EFFECT_0))
199 modifier += gofsEff->GetAmount();
200
201 amount = CalculatePct(std::max<int32>(0, owner->GetTotalAttackPowerValue(BASE_ATTACK)), modifier);
202 }
203 }
std::int32_t int32
Definition: Define.h:104
T CalculatePct(T base, U pct)
Definition: Util.h:61
@ BASE_ATTACK
Definition: Unit.h:396
@ SPELL_SHAMAN_GLYPH_OF_FERAL_SPIRIT
Definition: spell_shaman.cpp:34
@ EFFECT_0
Definition: SharedDefines.h:30
Definition: Unit.h:1290
Definition: SpellAuraEffects.h:39
WorldObject * GetOwner() const
Definition: SpellScript.cpp:1025
Unit * GetUnitOwner() const
Definition: SpellScript.cpp:1030

References BASE_ATTACK, CalculatePct(), EFFECT_0, AuraScript::GetOwner(), AuraScript::GetUnitOwner(), and SPELL_SHAMAN_GLYPH_OF_FERAL_SPIRIT.

Referenced by Register().

◆ CalculateResistanceAmount()

void spell_sha_feral_spirit_scaling::CalculateResistanceAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &   
)
inlineprivate
172 {
173 // xinef: feral spirit inherits 40% of resistance from owner and 35% of armor
174 if (Unit* owner = GetUnitOwner()->GetOwner())
175 {
176 SpellSchoolMask schoolMask = SpellSchoolMask(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
177 int32 modifier = schoolMask == SPELL_SCHOOL_MASK_NORMAL ? 35 : 40;
178 amount = CalculatePct(std::max<int32>(0, owner->GetResistance(schoolMask)), modifier);
179 }
180 }
SpellSchoolMask
Definition: SharedDefines.h:267
@ SPELL_SCHOOL_MASK_NORMAL
Definition: SharedDefines.h:269

References CalculatePct(), SpellInfo::Effects, AuraEffect::GetEffIndex(), AuraScript::GetOwner(), AuraEffect::GetSpellInfo(), AuraScript::GetUnitOwner(), and SPELL_SCHOOL_MASK_NORMAL.

Referenced by Register().

◆ CalculateSPAmount()

void spell_sha_feral_spirit_scaling::CalculateSPAmount ( AuraEffect const *  ,
int32 amount,
bool &   
)
inlineprivate
206 {
207 // xinef: by default feral spirit inherits 30% of AP as SP
208 if (Unit* owner = GetUnitOwner()->GetOwner())
209 {
210 int32 modifier = 30;
211 if (AuraEffect const* gofsEff = owner->GetAuraEffect(SPELL_SHAMAN_GLYPH_OF_FERAL_SPIRIT, EFFECT_0))
212 modifier += gofsEff->GetAmount();
213
214 amount = CalculatePct(std::max<int32>(0, owner->GetTotalAttackPowerValue(BASE_ATTACK)), modifier);
215
216 // xinef: Update appropriate player field
217 if (owner->GetTypeId() == TYPEID_PLAYER)
218 owner->SetUInt32Value(PLAYER_PET_SPELL_POWER, (uint32)amount);
219 }
220 }
std::uint32_t uint32
Definition: Define.h:108
@ TYPEID_PLAYER
Definition: ObjectGuid.h:38
@ PLAYER_PET_SPELL_POWER
Definition: UpdateFields.h:391

References BASE_ATTACK, CalculatePct(), EFFECT_0, AuraScript::GetOwner(), AuraScript::GetUnitOwner(), PLAYER_PET_SPELL_POWER, SPELL_SHAMAN_GLYPH_OF_FERAL_SPIRIT, and TYPEID_PLAYER.

Referenced by Register().

◆ CalculateStatAmount()

void spell_sha_feral_spirit_scaling::CalculateStatAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &   
)
inlineprivate
183 {
184 // xinef: by default feral spirit inherits 30% of stamina
185 if (Unit* owner = GetUnitOwner()->GetOwner())
186 {
187 Stats stat = Stats(aurEff->GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue);
188 amount = CalculatePct(std::max<int32>(0, owner->GetStat(stat)), 30);
189 }
190 }
Stats
Definition: SharedDefines.h:229

References CalculatePct(), SpellInfo::Effects, AuraEffect::GetEffIndex(), AuraScript::GetOwner(), AuraEffect::GetSpellInfo(), and AuraScript::GetUnitOwner().

Referenced by Register().

◆ HandleEffectApply()

void spell_sha_feral_spirit_scaling::HandleEffectApply ( AuraEffect const *  aurEff,
AuraEffectHandleModes   
)
inlineprivate
223 {
224 GetUnitOwner()->ApplySpellImmune(0, IMMUNITY_STATE, aurEff->GetAuraType(), true, SPELL_BLOCK_TYPE_POSITIVE);
225 if (aurEff->GetAuraType() == SPELL_AURA_MOD_ATTACK_POWER)
227 else if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT)
229 }
@ SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE
Definition: SpellAuraDefines.h:200
@ SPELL_AURA_MOD_ATTACK_POWER
Definition: SpellAuraDefines.h:162
@ SPELL_AURA_MOD_STAT
Definition: SpellAuraDefines.h:92
@ SPELL_AURA_MOD_ATTACK_POWER_PCT
Definition: SpellAuraDefines.h:229
@ SPELL_BLOCK_TYPE_POSITIVE
Definition: SpellDefines.h:157
@ IMMUNITY_STATE
Definition: SharedDefines.h:1367
void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply, SpellImmuneBlockType blockType=SPELL_BLOCK_TYPE_ALL)
Definition: Unit.cpp:13300

References Unit::ApplySpellImmune(), AuraEffect::GetAuraType(), AuraScript::GetUnitOwner(), IMMUNITY_STATE, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_ATTACK_POWER_PCT, SPELL_AURA_MOD_STAT, SPELL_AURA_MOD_TOTAL_STAT_PERCENTAGE, and SPELL_BLOCK_TYPE_POSITIVE.

Referenced by Register().

◆ HandlePeriodic()

void spell_sha_feral_spirit_scaling::HandlePeriodic ( AuraEffect const *  aurEff)
inlineprivate
238 {
240 if (aurEff->GetAuraType() == SPELL_AURA_MOD_STAT && (aurEff->GetMiscValue() == STAT_STAMINA || aurEff->GetMiscValue() == STAT_INTELLECT))
241 {
242 int32 currentAmount = aurEff->GetAmount();
243 int32 newAmount = GetEffect(aurEff->GetEffIndex())->CalculateAmount(GetCaster());
244 if (newAmount != currentAmount)
245 {
246 if (aurEff->GetMiscValue() == STAT_STAMINA)
247 {
248 uint32 actStat = GetUnitOwner()->GetHealth();
249 GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
250 GetUnitOwner()->SetHealth(std::min<uint32>(GetUnitOwner()->GetMaxHealth(), actStat));
251 }
252 else
253 {
255 GetEffect(aurEff->GetEffIndex())->ChangeAmount(newAmount, false);
256 GetUnitOwner()->SetPower(POWER_MANA, std::min<uint32>(GetUnitOwner()->GetMaxPower(POWER_MANA), actStat));
257 }
258 }
259 }
260 else
261 GetEffect(aurEff->GetEffIndex())->RecalculateAmount();
262 }
@ POWER_MANA
Definition: SharedDefines.h:241
@ STAT_INTELLECT
Definition: SharedDefines.h:233
@ STAT_STAMINA
Definition: SharedDefines.h:232
void SetPower(Powers power, uint32 val, bool withPowerUpdate=true, bool fromRegenerate=false)
Definition: Unit.cpp:15458
void SetHealth(uint32 val)
Definition: Unit.cpp:15370
uint32 GetHealth() const
Definition: Unit.h:1440
uint32 GetPower(Powers power) const
Definition: Unit.h:1461
void ChangeAmount(int32 newAmount, bool mark=true, bool onStackOrReapply=false)
Definition: SpellAuraEffects.cpp:702
int32 CalculateAmount(Unit *caster)
Definition: SpellAuraEffects.cpp:452
void RecalculateAmount()
Definition: SpellAuraEffects.h:75
void PreventDefaultAction()
Definition: SpellScript.cpp:985
Unit * GetCaster() const
Definition: SpellScript.cpp:1020
AuraEffect * GetEffect(uint8 effIndex) const
Definition: SpellScript.cpp:1155

References AuraEffect::CalculateAmount(), AuraEffect::ChangeAmount(), AuraEffect::GetAmount(), AuraEffect::GetAuraType(), AuraScript::GetCaster(), AuraScript::GetEffect(), AuraEffect::GetEffIndex(), Unit::GetHealth(), AuraEffect::GetMiscValue(), Unit::GetPower(), AuraScript::GetUnitOwner(), POWER_MANA, AuraScript::PreventDefaultAction(), AuraEffect::RecalculateAmount(), Unit::SetHealth(), Unit::SetPower(), SPELL_AURA_MOD_STAT, STAT_INTELLECT, and STAT_STAMINA.

Referenced by Register().

◆ PrepareAuraScript()

spell_sha_feral_spirit_scaling::PrepareAuraScript ( spell_sha_feral_spirit_scaling  )
private

◆ Register()

void spell_sha_feral_spirit_scaling::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

265 {
266 if (m_scriptSpellId == 35675)
268
269 if (m_scriptSpellId == 35674)
270 {
274 }
275
279 }
@ SPELL_AURA_MOD_RESISTANCE
Definition: SpellAuraDefines.h:85
@ SPELL_AURA_MOD_DAMAGE_DONE
Definition: SpellAuraDefines.h:76
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:772
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:760
#define AuraEffectCalcPeriodicFn(F, I, N)
Definition: SpellScript.h:778
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define SPELL_AURA_ANY
Definition: SpellScript.h:43
#define EFFECT_ALL
Definition: SharedDefines.h:37
uint32 m_scriptSpellId
Definition: SpellScript.h:107
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
Definition: SpellScript.h:777
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:759
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:771
HookList< EffectApplyHandler > OnEffectApply
Definition: SpellScript.h:738
void CalcPeriodic(AuraEffect const *, bool &isPeriodic, int32 &amplitude)
Definition: spell_shaman.cpp:231
void CalculateSPAmount(AuraEffect const *, int32 &amount, bool &)
Definition: spell_shaman.cpp:205
void CalculateResistanceAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition: spell_shaman.cpp:171
void HandleEffectApply(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition: spell_shaman.cpp:222
void CalculateAPAmount(AuraEffect const *, int32 &amount, bool &)
Definition: spell_shaman.cpp:192
void CalculateStatAmount(AuraEffect const *aurEff, int32 &amount, bool &)
Definition: spell_shaman.cpp:182
void HandlePeriodic(AuraEffect const *aurEff)
Definition: spell_shaman.cpp:237

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectCalcAmountFn, AuraEffectCalcPeriodicFn, AuraEffectPeriodicFn, CalcPeriodic(), CalculateAPAmount(), CalculateResistanceAmount(), CalculateSPAmount(), CalculateStatAmount(), AuraScript::DoEffectCalcAmount, AuraScript::DoEffectCalcPeriodic, EFFECT_ALL, HandleEffectApply(), HandlePeriodic(), _SpellScript::m_scriptSpellId, AuraScript::OnEffectApply, AuraScript::OnEffectPeriodic, SPELL_AURA_ANY, SPELL_AURA_MOD_ATTACK_POWER, SPELL_AURA_MOD_DAMAGE_DONE, SPELL_AURA_MOD_RESISTANCE, and SPELL_AURA_MOD_STAT.