1508 {
1511 {
1513 std::list<Unit*> drakes;
1514 c->AI()->SelectTargetList(drakes, (c->GetMap()->GetSpawnMode() == 0 ? 1 : 3), SelectTargetMethod::Random, 0, 0.0f, false, true, 57403 );
1515 for (std::list<Unit*>::iterator itr = drakes.begin(); itr != drakes.end() && i < 3; ++itr)
1516 {
1518 if (
Vehicle* v = (*itr)->GetVehicleKit())
1519 if (
Unit* p = v->GetPassenger(0))
1522 }
1523 }
1524
1525 return true;
1526 }
@ EMOTE_SURGE_OF_POWER_WARNING_P3
Definition: boss_malygos.cpp:167
Definition: Creature.h:46
Player * ToPlayer()
Definition: Object.h:195
Creature * ToCreature()
Definition: Object.h:197
Definition: Player.h:1056