1420 {
1422 {
1424 {
1426 {
1427 if (player->HasItemCount(triggeredSpellInfo->Reagent[0]))
1428 {
1430 }
1431 }
1432 }
1433 }
1434
1436 }
#define sSpellMgr
Definition: SpellMgr.h:818
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELL_FAILED_DONT_REPORT
Definition: SharedDefines.h:948
@ SPELL_CAST_OK
Definition: SharedDefines.h:1110
Player * ToPlayer()
Definition: Object.h:195
Definition: Player.h:1046
Definition: SpellInfo.h:314
Unit * GetExplTargetUnit()
Definition: SpellScript.cpp:433
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411