1070 {
1072
1074 {
1076 }
1078 {
1080 }
1081 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
#define SpellHitFn(F)
Definition: SpellScript.h:349
@ SPELL_ROGUE
Definition: boss_nefarian.cpp:167
@ SPELL_WARLOCK
Definition: boss_nefarian.cpp:165
@ EFFECT_0
Definition: SharedDefines.h:31
@ SPELL_EFFECT_APPLY_AURA
Definition: SharedDefines.h:784
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition: SharedDefines.h:1420
#define EFFECT_ALL
Definition: SharedDefines.h:38
uint32 m_scriptSpellId
Definition: SpellScript.h:107
HookList< HitHandler > OnHit
Definition: SpellScript.h:345
HookList< EffectHandler > OnEffectLaunchTarget
Definition: SpellScript.h:334
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void HandleOnHitRogue(SpellEffIndex)
Definition: boss_nefarian.cpp:1048
void HandleOnHitWarlock()
Definition: boss_nefarian.cpp:1061
void FilterTargets(std::list< WorldObject * > &targets)
Definition: boss_nefarian.cpp:1025