AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_q12634_despawn_fruit_tosser Class Reference
Inheritance diagram for spell_q12634_despawn_fruit_tosser:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_q12634_despawn_fruit_tosser)
 
bool Validate (SpellInfo const *) override
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleDummy()

void spell_q12634_despawn_fruit_tosser::HandleDummy ( SpellEffIndex  )
inlineprivate
1280 {
1282 switch (urand(0, 3))
1283 {
1284 case 1:
1286 break;
1287 case 2:
1289 break;
1290 }
1291 // sometimes, if you're lucky, you get a dwarf
1292 if (roll_chance_i(5))
1294 GetCaster()->CastSpell(GetCaster(), spellId, true, nullptr);
1295 }
std::uint32_t uint32
Definition: Define.h:108
uint32 urand(uint32 min, uint32 max)
Definition: Random.cpp:44
bool roll_chance_i(int chance)
Definition: Random.h:59
@ SPELL_SUMMON_ADVENTUROUS_DWARF
Definition: spell_quest.cpp:1261
@ SPELL_ORANGE_FALLS_TO_GROUND
Definition: spell_quest.cpp:1259
@ SPELL_PAPAYA_FALLS_TO_GROUND
Definition: spell_quest.cpp:1260
@ SPELL_BANANAS_FALL_TO_GROUND
Definition: spell_quest.cpp:1258
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
Unit * GetCaster()
Definition: SpellScript.cpp:401

References Unit::CastSpell(), SpellScript::GetCaster(), roll_chance_i(), SPELL_BANANAS_FALL_TO_GROUND, SPELL_ORANGE_FALLS_TO_GROUND, SPELL_PAPAYA_FALLS_TO_GROUND, SPELL_SUMMON_ADVENTUROUS_DWARF, and urand().

Referenced by Register().

◆ PrepareSpellScript()

spell_q12634_despawn_fruit_tosser::PrepareSpellScript ( spell_q12634_despawn_fruit_tosser  )
private

◆ Register()

void spell_q12634_despawn_fruit_tosser::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1298 {
1300 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:753
HookList< EffectHandler > OnEffectHit
Definition: SpellScript.h:335
void HandleDummy(SpellEffIndex)
Definition: spell_quest.cpp:1279

References EFFECT_0, HandleDummy(), SpellScript::OnEffectHit, SPELL_EFFECT_DUMMY, and SpellEffectFn.

◆ Validate()

bool spell_q12634_despawn_fruit_tosser::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1269 {
1270 return ValidateSpellInfo(
1271 {
1276 });
1277 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_BANANAS_FALL_TO_GROUND, SPELL_ORANGE_FALLS_TO_GROUND, SPELL_PAPAYA_FALLS_TO_GROUND, SPELL_SUMMON_ADVENTUROUS_DWARF, and _SpellScript::ValidateSpellInfo().