3711 {
3713 if (!target)
3714 return;
3715
3720 }
@ UNIT_FIELD_FLAGS
Definition: UpdateFields.h:117
@ UNIT_FLAG_NON_ATTACKABLE
Definition: Unit.h:449
@ UNIT_FLAG_NOT_SELECTABLE
Definition: Unit.h:473
@ UNIT_FLAG_NOT_ATTACKABLE_1
Definition: Unit.h:455
Definition: Creature.h:46
void ForceValuesUpdateAtIndex(uint32)
Definition: Object.cpp:2042
void SetImmuneToAll(bool apply, bool keepCombat=false)
Definition: Unit.h:1678
void RemoveUnitFlag(UnitFlags flags)
Definition: Unit.h:1482
Creature * GetHitCreature()
Definition: SpellScript.cpp:458
Definition: boss_the_lich_king.cpp:518
bool Execute(uint64, uint32) override
Definition: boss_the_lich_king.cpp:522