AzerothCore 3.3.5a
OpenSource WoW Emulator
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MapDifficulty Struct Reference

#include "DBCStructure.h"

Public Member Functions

 MapDifficulty ()=default
 
 MapDifficulty (uint32 _resetTime, uint32 _maxPlayers, bool _hasErrorMessage)
 

Public Attributes

uint32 resetTime {0}
 
uint32 maxPlayers {0}
 
bool hasErrorMessage {false}
 

Detailed Description

Constructor & Destructor Documentation

◆ MapDifficulty() [1/2]

MapDifficulty::MapDifficulty ( )
default

◆ MapDifficulty() [2/2]

MapDifficulty::MapDifficulty ( uint32  _resetTime,
uint32  _maxPlayers,
bool  _hasErrorMessage 
)
inline
2222: resetTime(_resetTime), maxPlayers(_maxPlayers), hasErrorMessage(_hasErrorMessage) {}
uint32 resetTime
Definition: DBCStructure.h:2224
bool hasErrorMessage
Definition: DBCStructure.h:2226
uint32 maxPlayers
Definition: DBCStructure.h:2225

Member Data Documentation

◆ hasErrorMessage

bool MapDifficulty::hasErrorMessage {false}

Referenced by Player::Satisfy().

◆ maxPlayers

uint32 MapDifficulty::maxPlayers {0}

◆ resetTime