912 {
914 {
916 {
922
923 if (Merithra)
924 {
929 }
930
931 if (Caelestrasz)
932 {
937 }
938
939 if (Arygos)
940 {
945 }
946
947 if (Anachronos)
948 {
950 anachronosAI->PlayerGUID = player->
GetGUID();
951
953 {
954 triggerAI->Failed = false;
955 triggerAI->PlayerGUID = player->
GetGUID();
956 triggerAI->EventStarted = true;
957 triggerAI->Announced = true;
958 }
959 }
960 }
961 }
962 return true;
963 }
#define CAST_AI(a, b)
Definition: ScriptedCreature.h:28
@ TEMPSUMMON_TIMED_OR_DEAD_DESPAWN
Definition: Object.h:42
@ UNIT_FIELD_DISPLAYID
Definition: UpdateFields.h:124
@ UNIT_FIELD_BYTES_1
Definition: UpdateFields.h:131
@ UNIT_NPC_FLAG_NONE
Definition: Unit.h:515
@ QUEST_A_PAWN_ON_THE_ETERNAL_BOARD
Definition: zone_silithus.cpp:48
@ FACTION_FRIENDLY
Definition: SharedDefines.h:201
Definition: Creature.h:46
CreatureAI * AI() const
Definition: Creature.h:136
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
void SetUInt32Value(uint16 index, uint32 value)
Definition: Object.cpp:650
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2343
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2434
void SetFaction(uint32 faction)
Definition: Unit.cpp:10064
void ReplaceAllNpcFlags(NPCFlags flags)
Definition: Unit.h:1663
Definition: zone_silithus.cpp:309
Definition: zone_silithus.cpp:759