AzerothCore 3.3.5a
OpenSource WoW Emulator
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achievement_cant_do_that_while_stunned Class Reference
Inheritance diagram for achievement_cant_do_that_while_stunned:
AchievementCriteriaScript ScriptObject

Public Member Functions

 achievement_cant_do_that_while_stunned ()
 
bool OnCheck (Player *, Unit *target, uint32) override
 
- Public Member Functions inherited from AchievementCriteriaScript
bool IsDatabaseBound () const override
 
virtual bool OnCheck (Player *, Unit *, uint32)
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from AchievementCriteriaScript
 AchievementCriteriaScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ achievement_cant_do_that_while_stunned()

achievement_cant_do_that_while_stunned::achievement_cant_do_that_while_stunned ( )
inline
956: AchievementCriteriaScript("achievement_cant_do_that_while_stunned") {}
Definition: ScriptMgr.h:976

Member Function Documentation

◆ OnCheck()

bool achievement_cant_do_that_while_stunned::OnCheck ( Player ,
Unit target,
uint32   
)
inlineoverridevirtual

Reimplemented from AchievementCriteriaScript.

959 {
960 bool allow = target && target->GetAuraCount(SPELL_SUPERCHARGE) >= 2;
961 if (!allow)
962 return false;
963
964 if (InstanceScript* instance = target->GetInstanceScript())
965 if (Creature* cr = ObjectAccessor::GetCreature(*target, instance->GetGuidData(DATA_BRUNDIR)))
966 return cr->AI()->GetData(DATA_BRUNDIR);
967
968 return false;
969 }
@ SPELL_SUPERCHARGE
Definition: boss_assembly_of_iron.cpp:28
@ DATA_BRUNDIR
Definition: ulduar.h:90
Creature * GetCreature(WorldObject const &u, ObjectGuid const guid)
Definition: ObjectAccessor.cpp:215
Definition: Creature.h:46
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1192
uint32 GetAuraCount(uint32 spellId) const
Definition: Unit.cpp:5594
Definition: InstanceScript.h:140

References DATA_BRUNDIR, Unit::GetAuraCount(), ObjectAccessor::GetCreature(), WorldObject::GetInstanceScript(), and SPELL_SUPERCHARGE.