AzeorthCore 3.3.5a
OpenSource WoW Emulator
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WorldMapScript Member List

This is the complete list of members for WorldMapScript, including all inherited members.

_mapEntryMapScript< Map >private
_mapIdMapScript< Map >private
_nameScriptObjectprivate
checkMap()MapScript< Map >inline
checkValidity() overrideWorldMapScriptinlinevirtual
GetEntry()MapScript< Map >inline
GetName() constScriptObjectinline
isAfterLoadScript() const overrideWorldMapScriptinlinevirtual
IsDatabaseBound() constScriptObjectinlinevirtual
MapScript(uint32 mapId)MapScript< Map >inlineprotected
OnCreate(Map *)MapScript< Map >inlinevirtual
OnDestroy(Map *)MapScript< Map >inlinevirtual
OnLoadGridMap(Map *, GridMap *, uint32, uint32)MapScript< Map >inlinevirtual
OnPlayerEnter(Map *, Player *)MapScript< Map >inlinevirtual
OnPlayerLeave(Map *, Player *)MapScript< Map >inlinevirtual
OnUnloadGridMap(Map *, GridMap *, uint32, uint32)MapScript< Map >inlinevirtual
OnUpdate(Map *, uint32) overrideMapScript< Map >inline
UpdatableScript::OnUpdate(TObject *, uint32)UpdatableScript< TObject >inlinevirtual
ScriptObject(const char *name)ScriptObjectinlineprotected
UpdatableScript()=defaultUpdatableScript< TObject >protected
WorldMapScript(const char *name, uint32 mapId)WorldMapScriptprotected
~ScriptObject()=defaultScriptObjectprotectedvirtual