AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dk_wandering_plague Class Reference
Inheritance diagram for spell_dk_wandering_plague:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dk_wandering_plague)
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_dk_wandering_plague::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
99 {
100 static const AuraType ccAuras[] =
101 {
108 };
109
110 for (std::list<WorldObject*>::iterator itr = targets.begin(); itr != targets.end();)
111 {
112 Unit* target = (*itr)->ToUnit();
113 if (!target)
114 {
115 targets.erase(itr++);
116 continue;
117 }
118
119 bool skip = false;
120 for (uint8 index = 0; !skip && ccAuras[index] != SPELL_AURA_NONE; ++index)
121 {
122 Unit::AuraEffectList const& auras = target->GetAuraEffectsByType(ccAuras[index]);
123 for (Unit::AuraEffectList::const_iterator i = auras.begin(); i != auras.end(); ++i)
124 if ((*i)->GetAmount())
125 {
126 skip = true;
127 break;
128 }
129 }
130
131 if (skip)
132 targets.erase(itr++);
133 else
134 ++itr;
135 }
136 }
std::uint8_t uint8
Definition: Define.h:110
AuraType
Definition: SpellAuraDefines.h:62
@ SPELL_AURA_MOD_FEAR
Definition: SpellAuraDefines.h:70
@ SPELL_AURA_MOD_ROOT
Definition: SpellAuraDefines.h:89
@ SPELL_AURA_TRANSFORM
Definition: SpellAuraDefines.h:119
@ SPELL_AURA_MOD_CONFUSE
Definition: SpellAuraDefines.h:68
@ SPELL_AURA_NONE
Definition: SpellAuraDefines.h:63
@ SPELL_AURA_MOD_STUN
Definition: SpellAuraDefines.h:75
Unit * ToUnit()
Definition: Object.h:200
Definition: Unit.h:1302
AuraEffectList const & GetAuraEffectsByType(AuraType type) const
Definition: Unit.h:1981
std::list< AuraEffect * > AuraEffectList
Definition: Unit.h:1318

References Unit::GetAuraEffectsByType(), SPELL_AURA_MOD_CONFUSE, SPELL_AURA_MOD_FEAR, SPELL_AURA_MOD_ROOT, SPELL_AURA_MOD_STUN, SPELL_AURA_NONE, SPELL_AURA_TRANSFORM, and Object::ToUnit().

Referenced by Register().

◆ PrepareSpellScript()

spell_dk_wandering_plague::PrepareSpellScript ( spell_dk_wandering_plague  )
private

◆ Register()

void spell_dk_wandering_plague::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

139 {
141 }
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
@ EFFECT_0
Definition: SharedDefines.h:31
@ TARGET_UNIT_DEST_AREA_ENEMY
Definition: SharedDefines.h:1421
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void FilterTargets(std::list< WorldObject * > &targets)
Definition: spell_dk.cpp:98

References EFFECT_0, FilterTargets(), SpellScript::OnObjectAreaTargetSelect, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_DEST_AREA_ENEMY.