AzerothCore 3.3.5a
OpenSource WoW Emulator
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instance_auchenai_crypts Class Reference
Inheritance diagram for instance_auchenai_crypts:
InstanceMapScript ScriptObject MapScript< InstanceMap > UpdatableScript< TObject >

Classes

struct  instance_auchenai_crypts_InstanceMapScript
 

Public Member Functions

 instance_auchenai_crypts ()
 
InstanceScriptGetInstanceScript (InstanceMap *map) const override
 
- Public Member Functions inherited from InstanceMapScript
bool IsDatabaseBound () const override
 
void checkValidity () override
 
virtual InstanceScriptGetInstanceScript (InstanceMap *) const
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
uint16 GetTotalAvailableHooks ()
 
- Public Member Functions inherited from MapScript< InstanceMap >
void checkMap ()
 
MapEntry const * GetEntry ()
 
virtual void OnCreate (InstanceMap *)
 
virtual void OnDestroy (InstanceMap *)
 
virtual void OnLoadGridMap (InstanceMap *, GridMap *, uint32, uint32)
 
virtual void OnUnloadGridMap (InstanceMap *, GridMap *, uint32, uint32)
 
virtual void OnPlayerEnter (InstanceMap *, Player *)
 
virtual void OnPlayerLeave (InstanceMap *, Player *)
 
void OnUpdate (InstanceMap *, uint32) override
 
- Public Member Functions inherited from UpdatableScript< TObject >
virtual void OnUpdate (TObject *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from InstanceMapScript
 InstanceMapScript (const char *name, uint32 mapId)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name, uint16 totalAvailableHooks=0)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from MapScript< InstanceMap >
 MapScript (uint32 mapId)
 
- Protected Member Functions inherited from UpdatableScript< TObject >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ instance_auchenai_crypts()

instance_auchenai_crypts::instance_auchenai_crypts ( )
inline
#define ACScriptName
Definition: auchenai_crypts.h:23
Definition: InstanceMapScript.h:24

Member Function Documentation

◆ GetInstanceScript()

InstanceScript * instance_auchenai_crypts::GetInstanceScript ( InstanceMap map) const
inlineoverridevirtual

Reimplemented from InstanceMapScript.

38 {
39 return new instance_auchenai_crypts_InstanceMapScript(map);
40 }