AzerothCore 3.3.5a
OpenSource WoW Emulator
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StoredLootItem Struct Reference

#include "LootItemStorage.h"

Public Member Functions

 StoredLootItem (uint32 i, uint32 idx, uint32 c, int32 ri, uint32 rs, bool follow_loot_rules, bool freeforall, bool is_blocked, bool is_counted, bool is_underthreshold, bool needs_quest, uint32 conditionLootId)
 

Public Attributes

uint32 itemid
 
uint32 itemIndex
 
uint32 count
 
int32 randomPropertyId
 
uint32 randomSuffix
 
bool follow_loot_rules
 
bool freeforall
 
bool is_blocked
 
bool is_counted
 
bool is_underthreshold
 
bool needs_quest
 
uint32 conditionLootId
 

Detailed Description

Constructor & Destructor Documentation

◆ StoredLootItem()

StoredLootItem::StoredLootItem ( uint32  i,
uint32  idx,
uint32  c,
int32  ri,
uint32  rs,
bool  follow_loot_rules,
bool  freeforall,
bool  is_blocked,
bool  is_counted,
bool  is_underthreshold,
bool  needs_quest,
uint32  conditionLootId 
)
inline
30 : itemid(i), itemIndex(idx),
uint32 itemIndex
Definition: LootItemStorage.h:36
int32 randomPropertyId
Definition: LootItemStorage.h:38
uint32 randomSuffix
Definition: LootItemStorage.h:39
uint32 count
Definition: LootItemStorage.h:37
bool freeforall
Definition: LootItemStorage.h:41
bool is_counted
Definition: LootItemStorage.h:43
bool is_blocked
Definition: LootItemStorage.h:42
uint32 conditionLootId
Definition: LootItemStorage.h:46
bool follow_loot_rules
Definition: LootItemStorage.h:40
bool is_underthreshold
Definition: LootItemStorage.h:44
bool needs_quest
Definition: LootItemStorage.h:45
uint32 itemid
Definition: LootItemStorage.h:35

Member Data Documentation

◆ conditionLootId

uint32 StoredLootItem::conditionLootId

◆ count

uint32 StoredLootItem::count

◆ follow_loot_rules

bool StoredLootItem::follow_loot_rules

◆ freeforall

bool StoredLootItem::freeforall

◆ is_blocked

bool StoredLootItem::is_blocked

◆ is_counted

bool StoredLootItem::is_counted

◆ is_underthreshold

bool StoredLootItem::is_underthreshold

◆ itemid

uint32 StoredLootItem::itemid

◆ itemIndex

uint32 StoredLootItem::itemIndex

◆ needs_quest

bool StoredLootItem::needs_quest

◆ randomPropertyId

int32 StoredLootItem::randomPropertyId

◆ randomSuffix

uint32 StoredLootItem::randomSuffix