AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dreamwalker_summon_portal::spell_dreamwalker_summon_portal_SpellScript Class Reference
Inheritance diagram for spell_dreamwalker_summon_portal::spell_dreamwalker_summon_portal_SpellScript:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dreamwalker_summon_portal_SpellScript)
 
void HandleScript (SpellEffIndex effIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleScript()

void spell_dreamwalker_summon_portal::spell_dreamwalker_summon_portal_SpellScript::HandleScript ( SpellEffIndex  effIndex)
inlineprivate
1148 {
1149 PreventHitDefaultEffect(effIndex);
1150 Unit* target = GetHitUnit();
1151 if (!target)
1152 return;
1153
1154 uint32 spellId = (GetSpellInfo()->Id == 72224 ? 71301 : 71977); // spell implicit target replaced to TARGET_DEST_DEST
1155 float minDist = 20.0f;
1156 float maxDist = 30.0f;
1157 float dist = (maxDist - minDist) * rand_norm() + minDist;
1158 float startAngle = 3 * M_PI / 2;
1159 float maxAddAngle = ((target->GetMap()->GetSpawnMode() % 2) == 0 ? M_PI : 2 * M_PI);
1160 float angle = startAngle + rand_norm() * maxAddAngle;
1161 target->CastSpell(target->GetPositionX() + cos(angle)*dist, target->GetPositionY() + std::sin(angle)*dist, target->GetPositionZ(), spellId, true);
1162 }
std::uint32_t uint32
Definition: Define.h:108
double rand_norm()
Definition: Random.cpp:77
Map * GetMap() const
Definition: Object.h:517
float GetPositionZ() const
Definition: Position.h:119
float GetPositionX() const
Definition: Position.h:117
float GetPositionY() const
Definition: Position.h:118
Definition: Unit.h:1290
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
uint8 GetSpawnMode() const
Definition: Map.h:419
uint32 Id
Definition: SpellInfo.h:318
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:590
Unit * GetHitUnit()
Definition: SpellScript.cpp:448

References Unit::CastSpell(), SpellScript::GetHitUnit(), WorldObject::GetMap(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Map::GetSpawnMode(), SpellScript::GetSpellInfo(), SpellInfo::Id, SpellScript::PreventHitDefaultEffect(), and rand_norm().

Referenced by Register().

◆ PrepareSpellScript()

spell_dreamwalker_summon_portal::spell_dreamwalker_summon_portal_SpellScript::PrepareSpellScript ( spell_dreamwalker_summon_portal_SpellScript  )
private

◆ Register()

void spell_dreamwalker_summon_portal::spell_dreamwalker_summon_portal_SpellScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1165 {
1167 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELL_EFFECT_SCRIPT_EFFECT
Definition: SharedDefines.h:827
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleScript(SpellEffIndex effIndex)
Definition: boss_valithria_dreamwalker.cpp:1147

References EFFECT_0, HandleScript(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_SCRIPT_EFFECT, and SpellEffectFn.