AzerothCore 3.3.5a
OpenSource WoW Emulator
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CreatureTextId Struct Reference

#include "CreatureTextMgr.h"

Public Member Functions

 CreatureTextId (uint32 e, uint32 g, uint32 i)
 
bool operator< (CreatureTextId const &right) const
 

Public Attributes

uint32 entry
 
uint32 textGroup
 
uint32 textId
 

Detailed Description

Constructor & Destructor Documentation

◆ CreatureTextId()

CreatureTextId::CreatureTextId ( uint32  e,
uint32  g,
uint32  i 
)
inline
60 : entry(e), textGroup(g), textId(i)
61 {
62 }
uint32 textId
Definition: CreatureTextMgr.h:71
uint32 entry
Definition: CreatureTextMgr.h:69
uint32 textGroup
Definition: CreatureTextMgr.h:70

Member Function Documentation

◆ operator<()

bool CreatureTextId::operator< ( CreatureTextId const &  right) const
inline
65 {
66 return memcmp(this, &right, sizeof(CreatureTextId)) < 0;
67 }
Definition: CreatureTextMgr.h:59

Member Data Documentation

◆ entry

uint32 CreatureTextId::entry

◆ textGroup

uint32 CreatureTextId::textGroup

◆ textId

uint32 CreatureTextId::textId