1506 {
1509 {
1511 std::list<Unit*> drakes;
1512 c->AI()->SelectTargetList(drakes, (c->GetMap()->GetSpawnMode() == 0 ? 1 : 3), SelectTargetMethod::Random, 0, 0.0f, false, true, 57403 );
1513 for (std::list<Unit*>::iterator itr = drakes.begin(); itr != drakes.end() && i < 3; ++itr)
1514 {
1516 if (
Vehicle* v = (*itr)->GetVehicleKit())
1517 if (
Unit* p = v->GetPassenger(0))
1520 }
1521 }
1522
1523 return true;
1524 }
@ EMOTE_SURGE_OF_POWER_WARNING_P3
Definition: boss_malygos.cpp:165
Definition: Creature.h:46
Player * ToPlayer()
Definition: Object.h:195
Creature * ToCreature()
Definition: Object.h:197
Definition: Player.h:1046