AzerothCore 3.3.5a
OpenSource WoW Emulator
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TileAssembler.h File Reference
#include <G3D/Matrix3.h>
#include <G3D/Vector3.h>
#include <map>
#include <set>
#include "ModelInstance.h"
#include "WorldModel.h"

Go to the source code of this file.

Classes

class  VMAP::ModelPosition
 
struct  VMAP::MapSpawns
 
struct  VMAP::GroupModel_Raw
 
struct  VMAP::WorldModel_Raw
 
class  VMAP::TileAssembler
 

Namespaces

namespace  VMAP
 

Typedefs

typedef std::map< uint32, ModelSpawn > VMAP::UniqueEntryMap
 
typedef std::multimap< uint32, uint32VMAP::TileMap
 
typedef std::map< uint32, MapSpawns * > VMAP::MapData