AzerothCore 3.3.5a
OpenSource WoW Emulator
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MiscScript Class Reference

#include "MiscScript.h"

Inheritance diagram for MiscScript:
ScriptObject

Public Member Functions

bool IsDatabaseBound () const override
 
virtual void OnConstructObject (Object *)
 
virtual void OnDestructObject (Object *)
 
virtual void OnConstructPlayer (Player *)
 
virtual void OnDestructPlayer (Player *)
 
virtual void OnConstructGroup (Group *)
 
virtual void OnDestructGroup (Group *)
 
virtual void OnConstructInstanceSave (InstanceSave *)
 
virtual void OnDestructInstanceSave (InstanceSave *)
 
virtual void OnItemCreate (Item *, ItemTemplate const *, Player const *)
 
virtual bool CanApplySoulboundFlag (Item *, ItemTemplate const *)
 
virtual bool CanItemApplyEquipSpell (Player *, Item *)
 
virtual bool CanSendAuctionHello (WorldSession const *, ObjectGuid, Creature *)
 
virtual void ValidateSpellAtCastSpell (Player *, uint32 &, uint32 &, uint8 &, uint8 &)
 
virtual void ValidateSpellAtCastSpellResult (Player *, Unit *, Spell *, uint32, uint32)
 
virtual void OnAfterLootTemplateProcess (Loot *, LootTemplate const *, LootStore const &, Player *, bool, bool, uint16)
 
virtual void OnPlayerSetPhase (const AuraEffect *, AuraApplication const *, uint8, bool, uint32 &)
 
virtual void OnInstanceSave (InstanceSave *)
 
virtual void GetDialogStatus (Player *, Object *)
 This hook called before get Quest Dialog Status.
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 

Protected Member Functions

 MiscScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ MiscScript()

MiscScript::MiscScript ( const char *  name)
protected
188 : ScriptObject(name)
189{
191}
static void AddScript(TScript *const script)
Definition: ScriptMgr.h:716
Definition: ScriptObject.h:44

References ScriptRegistry< TScript >::AddScript().

Member Function Documentation

◆ CanApplySoulboundFlag()

virtual bool MiscScript::CanApplySoulboundFlag ( Item ,
ItemTemplate const *   
)
inlinevirtual
50{ return true; }

Referenced by ScriptMgr::CanApplySoulboundFlag().

◆ CanItemApplyEquipSpell()

virtual bool MiscScript::CanItemApplyEquipSpell ( Player ,
Item  
)
inlinevirtual
52{ return true; }

Referenced by ScriptMgr::CanItemApplyEquipSpell().

◆ CanSendAuctionHello()

virtual bool MiscScript::CanSendAuctionHello ( WorldSession const *  ,
ObjectGuid  ,
Creature  
)
inlinevirtual
54{ return true; }

Referenced by ScriptMgr::CanSendAuctionHello().

◆ GetDialogStatus()

virtual void MiscScript::GetDialogStatus ( Player ,
Object  
)
inlinevirtual

This hook called before get Quest Dialog Status.

Parameters
playerContains information about the Player
questgiverContains information about the Object
72{ }

Referenced by ScriptMgr::GetDialogStatus().

◆ IsDatabaseBound()

bool MiscScript::IsDatabaseBound ( ) const
inlineoverridevirtual

Reimplemented from ScriptObject.

30{ return false; }

◆ OnAfterLootTemplateProcess()

virtual void MiscScript::OnAfterLootTemplateProcess ( Loot ,
LootTemplate const *  ,
LootStore const &  ,
Player ,
bool  ,
bool  ,
uint16   
)
inlinevirtual

◆ OnConstructGroup()

virtual void MiscScript::OnConstructGroup ( Group )
inlinevirtual
40{ }

Referenced by ScriptMgr::OnConstructGroup().

◆ OnConstructInstanceSave()

virtual void MiscScript::OnConstructInstanceSave ( InstanceSave )
inlinevirtual

◆ OnConstructObject()

virtual void MiscScript::OnConstructObject ( Object )
inlinevirtual
32{ }

Referenced by ScriptMgr::OnConstructObject().

◆ OnConstructPlayer()

virtual void MiscScript::OnConstructPlayer ( Player )
inlinevirtual
36{ }

Referenced by ScriptMgr::OnConstructPlayer().

◆ OnDestructGroup()

virtual void MiscScript::OnDestructGroup ( Group )
inlinevirtual
42{ }

Referenced by ScriptMgr::OnDestructGroup().

◆ OnDestructInstanceSave()

virtual void MiscScript::OnDestructInstanceSave ( InstanceSave )
inlinevirtual

◆ OnDestructObject()

virtual void MiscScript::OnDestructObject ( Object )
inlinevirtual
34{ }

Referenced by ScriptMgr::OnDestructObject().

◆ OnDestructPlayer()

virtual void MiscScript::OnDestructPlayer ( Player )
inlinevirtual
38{ }

Referenced by ScriptMgr::OnDestructPlayer().

◆ OnInstanceSave()

virtual void MiscScript::OnInstanceSave ( InstanceSave )
inlinevirtual
64{ }

Referenced by ScriptMgr::OnInstanceSave().

◆ OnItemCreate()

virtual void MiscScript::OnItemCreate ( Item ,
ItemTemplate const *  ,
Player const *   
)
inlinevirtual
48{ }

Referenced by ScriptMgr::OnItemCreate().

◆ OnPlayerSetPhase()

virtual void MiscScript::OnPlayerSetPhase ( const AuraEffect ,
AuraApplication const *  ,
uint8  ,
bool  ,
uint32  
)
inlinevirtual
62{ }

Referenced by ScriptMgr::OnPlayerSetPhase().

◆ ValidateSpellAtCastSpell()

virtual void MiscScript::ValidateSpellAtCastSpell ( Player ,
uint32 ,
uint32 ,
uint8 ,
uint8  
)
inlinevirtual

◆ ValidateSpellAtCastSpellResult()

virtual void MiscScript::ValidateSpellAtCastSpellResult ( Player ,
Unit ,
Spell ,
uint32  ,
uint32   
)
inlinevirtual