AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
spell_the_lich_king_quake Class Reference
Inheritance diagram for spell_the_lich_king_quake:
SpellScriptLoader ScriptObject

Classes

class  spell_the_lich_king_quake_SpellScript
 

Public Member Functions

 spell_the_lich_king_quake ()
 
SpellScriptGetSpellScript () const override
 
- Public Member Functions inherited from SpellScriptLoader
bool IsDatabaseBound () const override
 
virtual SpellScriptGetSpellScript () const
 
virtual AuraScriptGetAuraScript () const
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from SpellScriptLoader
 SpellScriptLoader (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ spell_the_lich_king_quake()

spell_the_lich_king_quake::spell_the_lich_king_quake ( )
inline
1682: SpellScriptLoader("spell_the_lich_king_quake") { }
Definition: SpellScriptLoader.h:26

Member Function Documentation

◆ GetSpellScript()

SpellScript * spell_the_lich_king_quake::GetSpellScript ( ) const
inlineoverridevirtual

Reimplemented from SpellScriptLoader.

1713 {
1714 return new spell_the_lich_king_quake_SpellScript();
1715 }