AzerothCore 3.3.5a
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spell_alar_ember_blast_death::spell_alar_ember_blast_death_AuraScript Class Reference
Inheritance diagram for spell_alar_ember_blast_death::spell_alar_ember_blast_death_AuraScript:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_alar_ember_blast_death_AuraScript)
 
void OnApply (AuraEffect const *aurEff, AuraEffectHandleModes)
 
void OnRemove (AuraEffect const *, AuraEffectHandleModes)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ OnApply()

void spell_alar_ember_blast_death::spell_alar_ember_blast_death_AuraScript::OnApply ( AuraEffect const *  aurEff,
AuraEffectHandleModes   
)
inlineprivate
438 {
439 PreventDefaultAction(); // xinef: prevent default action after change that invisibility in instances is executed instantly even for creatures
440 Unit* target = GetTarget();
441 InvisibilityType type = InvisibilityType(aurEff->GetMiscValue());
442 target->m_invisibility.AddFlag(type);
443 target->m_invisibility.AddValue(type, aurEff->GetAmount());
444
447 GetUnitOwner()->m_last_notify_position.Relocate(0.0f, 0.0f, 0.0f);
449 }
@ UNIT_STAND_STATE_DEAD
Definition: Unit.h:60
@ UNIT_FLAG_NOT_SELECTABLE
Definition: Unit.h:473
InvisibilityType
Definition: SharedDefines.h:1254
void AddFlag(FLAG_TYPE flag)
Definition: Object.h:356
void AddValue(FLAG_TYPE flag, T_VALUES value)
Definition: Object.h:361
FlaggedValuesArray32< int32, uint32, InvisibilityType, TOTAL_INVISIBILITY_TYPES > m_invisibility
Definition: Object.h:506
void Relocate(float x, float y)
Definition: Position.h:73
Definition: Unit.h:1302
Position m_last_notify_position
Definition: Unit.h:2423
void SetUnitFlag(UnitFlags flags)
Definition: Unit.h:1495
void SetStandState(uint8 state)
Definition: Unit.cpp:16994
uint16 m_delayed_unit_relocation_timer
Definition: Unit.h:2425
void PreventDefaultAction()
Definition: SpellScript.cpp:985
Unit * GetTarget() const
Definition: SpellScript.cpp:1165
Unit * GetUnitOwner() const
Definition: SpellScript.cpp:1030

References FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::AddFlag(), FlaggedValuesArray32< T_VALUES, T_FLAGS, FLAG_TYPE, ARRAY_SIZE >::AddValue(), AuraEffect::GetAmount(), AuraEffect::GetMiscValue(), AuraScript::GetTarget(), AuraScript::GetUnitOwner(), Unit::m_delayed_unit_relocation_timer, WorldObject::m_invisibility, Unit::m_last_notify_position, AuraScript::PreventDefaultAction(), Position::Relocate(), Unit::SetStandState(), Unit::SetUnitFlag(), UNIT_FLAG_NOT_SELECTABLE, and UNIT_STAND_STATE_DEAD.

Referenced by Register().

◆ OnRemove()

void spell_alar_ember_blast_death::spell_alar_ember_blast_death_AuraScript::OnRemove ( AuraEffect const *  ,
AuraEffectHandleModes   
)
inlineprivate
452 {
455 }
@ UNIT_STAND_STATE_STAND
Definition: Unit.h:53
void RemoveUnitFlag(UnitFlags flags)
Definition: Unit.h:1496

References AuraScript::GetUnitOwner(), Unit::RemoveUnitFlag(), Unit::SetStandState(), UNIT_FLAG_NOT_SELECTABLE, and UNIT_STAND_STATE_STAND.

Referenced by Register().

◆ PrepareAuraScript()

spell_alar_ember_blast_death::spell_alar_ember_blast_death_AuraScript::PrepareAuraScript ( spell_alar_ember_blast_death_AuraScript  )
private

◆ Register()

void spell_alar_ember_blast_death::spell_alar_ember_blast_death_AuraScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

458 {
461 }
@ SPELL_AURA_MOD_INVISIBILITY
Definition: SpellAuraDefines.h:81
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:754
@ EFFECT_2
Definition: SharedDefines.h:33
HookList< EffectApplyHandler > OnEffectRemove
Definition: SpellScript.h:749
HookList< EffectApplyHandler > OnEffectApply
Definition: SpellScript.h:738
void OnRemove(AuraEffect const *, AuraEffectHandleModes)
Definition: boss_alar.cpp:451
void OnApply(AuraEffect const *aurEff, AuraEffectHandleModes)
Definition: boss_alar.cpp:437

References AURA_EFFECT_HANDLE_REAL, AuraEffectApplyFn, AuraEffectRemoveFn, EFFECT_2, OnApply(), AuraScript::OnEffectApply, AuraScript::OnEffectRemove, OnRemove(), and SPELL_AURA_MOD_INVISIBILITY.