AzerothCore 3.3.5a
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boss_yoggsaron_sara::boss_yoggsaron_saraAI Struct Reference
Inheritance diagram for boss_yoggsaron_sara::boss_yoggsaron_saraAI:
ScriptedAI CreatureAI UnitAI

Public Member Functions

 boss_yoggsaron_saraAI (Creature *pCreature)
 
void AttackStart (Unit *) override
 
void MoveInLineOfSight (Unit *) override
 
void JustSummoned (Creature *cr) override
 
void SpawnClouds ()
 
void SpawnWeels ()
 
void EnterEvadeMode (EvadeReason why) override
 
void EnableSara (bool apply)
 
void Reset () override
 
void InitFight (Unit *target)
 
void SaveKeepers ()
 
void InformCloud ()
 
void SpawnTentacle (uint32 entry)
 
void SummonDeathOrbs ()
 
void AddPortals ()
 
void KilledUnit (Unit *who) override
 
void SpellHitTarget (Unit *target, SpellInfo const *spellInfo) override
 
uint32 GetData (uint32 param) const override
 
void DoAction (int32 param) override
 
void DamageTaken (Unit *who, uint32 &damage, DamageEffectType, SpellSchoolMask) override
 
void UpdateAI (uint32 diff) override
 
- Public Member Functions inherited from ScriptedAI
 ScriptedAI (Creature *creature)
 
 ~ScriptedAI () override
 
void AttackStartNoMove (Unit *target)
 
void DamageTaken (Unit *, uint32 &, DamageEffectType, SpellSchoolMask) override
 
void UpdateAI (uint32 diff) override
 
void JustDied (Unit *) override
 
void KilledUnit (Unit *) override
 
void JustSummoned (Creature *) override
 
void SummonedCreatureDespawn (Creature *) override
 
void SpellHit (Unit *, SpellInfo const *) override
 
void SpellHitTarget (Unit *, SpellInfo const *) override
 
void MovementInform (uint32, uint32) override
 
void OnPossess (bool)
 
bool IsInRoom (const Position *pos, Axis axis, bool above)
 
void Reset () override
 
void JustEngagedWith (Unit *) override
 Called for reaction when initially engaged.
 
void AttackStart (Unit *) override
 
void DoStartMovement (Unit *target, float distance=0.0f, float angle=0.0f)
 
void DoStartNoMovement (Unit *target)
 
void DoStopAttack ()
 
void DoCastSpell (Unit *target, SpellInfo const *spellInfo, bool triggered=false)
 
void DoPlaySoundToSet (WorldObject *source, uint32 soundId)
 
void DoPlayMusic (uint32 soundId, bool zone)
 
void DoAddThreat (Unit *unit, float amount)
 
void DoModifyThreatByPercent (Unit *unit, int32 pct)
 
void DoResetThreat (Unit *unit)
 
void DoResetThreatList ()
 
float DoGetThreat (Unit *unit)
 
void DoTeleportPlayer (Unit *unit, float x, float y, float z, float o)
 
void DoTeleportAll (float x, float y, float z, float o)
 
UnitDoSelectLowestHpFriendly (float range, uint32 minHPDiff=1)
 
std::list< Creature * > DoFindFriendlyCC (float range)
 
std::list< Creature * > DoFindFriendlyMissingBuff (float range, uint32 spellId)
 
PlayerGetPlayerAtMinimumRange (float minRange)
 
CreatureDoSpawnCreature (uint32 entry, float offsetX, float offsetY, float offsetZ, float angle, uint32 type, uint32 despawntime)
 
bool HealthBelowPct (uint32 pct) const
 
bool HealthAbovePct (uint32 pct) const
 
SpellInfo const * SelectSpell (Unit *target, uint32 school, uint32 mechanic, SelectTargetType targets, uint32 powerCostMin, uint32 powerCostMax, float rangeMin, float rangeMax, SelectEffect effect)
 
void SetEquipmentSlots (bool loadDefault, int32 mainHand=EQUIP_NO_CHANGE, int32 offHand=EQUIP_NO_CHANGE, int32 ranged=EQUIP_NO_CHANGE)
 
void SetCombatMovement (bool allowMovement)
 
bool IsCombatMovementAllowed () const
 
virtual bool CheckEvadeIfOutOfCombatArea () const
 
bool IsHeroic () const
 
Difficulty GetDifficulty () const
 
bool Is25ManRaid () const
 
template<class T >
const T & DUNGEON_MODE (const T &normal5, const T &heroic10) const
 
template<class T >
const T & RAID_MODE (const T &normal10, const T &normal25) const
 
template<class T >
const T & RAID_MODE (const T &normal10, const T &normal25, const T &heroic10, const T &heroic25) const
 
PlayerSelectTargetFromPlayerList (float maxdist, uint32 excludeAura=0, bool mustBeInLOS=false) const
 
- Public Member Functions inherited from CreatureAI
void Talk (uint8 id, WorldObject const *whisperTarget=nullptr, Milliseconds delay=0s)
 Causes the creature to talk/say the text assigned to their entry in the creature_text database table.
 
void Talk (uint8 id, Milliseconds delay)
 
 CreatureAI (Creature *creature)
 
 ~CreatureAI () override
 
void MoveCircleChecks ()
 
void MoveBackwardsChecks ()
 
void MoveInLineOfSight_Safe (Unit *who)
 == Reactions At =================================
 
void TriggerAlert (Unit const *who) const
 
virtual bool CanRespawn ()
 
virtual void EnterEvadeMode (EvadeReason why=EVADE_REASON_OTHER)
 
virtual void JustEngagedWith (Unit *)
 Called for reaction when initially engaged.
 
virtual void JustDied (Unit *)
 
virtual void KilledUnit (Unit *)
 
virtual void JustSummoned (Creature *)
 
virtual void IsSummonedBy (WorldObject *)
 
virtual void SummonedCreatureDespawn (Creature *)
 
virtual void SummonedCreatureDies (Creature *, Unit *)
 
virtual void SummonedCreatureDespawnAll ()
 
virtual void SpellHit (Unit *, SpellInfo const *)
 
virtual void SpellHitTarget (Unit *, SpellInfo const *)
 
virtual void AttackedBy (Unit *)
 
virtual bool IsEscorted ()
 
virtual void JustRespawned ()
 
virtual void MovementInform (uint32, uint32)
 
virtual void PathEndReached (uint32)
 
void OnCharmed (bool apply) override
 
virtual void JustReachedHome ()
 
void DoZoneInCombat (Creature *creature=nullptr, float maxRangeToNearestTarget=250.0f)
 
virtual void ReceiveEmote (Player *, uint32)
 
virtual void OwnerAttackedBy (Unit *)
 
virtual void OwnerAttacked (Unit *)
 
virtual void CorpseRemoved (uint32 &)
 == Triggered Actions Requested ==================
 
virtual void PassengerBoarded (Unit *, int8, bool)
 == Fields =======================================
 
virtual bool BeforeSpellClick (Unit *)
 
virtual void OnSpellClick (Unit *, bool &)
 
virtual bool CanSeeAlways (WorldObject const *)
 
virtual bool CanBeSeen (Player const *)
 
virtual bool CanAlwaysBeDetectable (WorldObject const *)
 
virtual void PetStopAttack ()
 
virtual bool CheckInRoom ()
 
CreatureBoundary const * GetBoundary () const
 
void SetBoundary (CreatureBoundary const *boundary, bool negativeBoundaries=false)
 
bool IsInBoundary (Position const *who=nullptr) const
 
virtual void CalculateThreat (Unit *, float &, SpellInfo const *)
 
virtual bool OnTeleportUnreacheablePlayer (Player *)
 
- Public Member Functions inherited from UnitAI
 UnitAI (Unit *unit)
 
virtual ~UnitAI ()
 
virtual bool CanAIAttack (Unit const *) const
 
virtual void AttackStart (Unit *)
 
virtual void UpdateAI (uint32)=0
 
virtual void InitializeAI ()
 
virtual void Reset ()
 
virtual void OnCharmed (bool apply)=0
 
virtual void DoAction (int32)
 
virtual uint32 GetData (uint32) const
 
virtual void SetData (uint32, uint32)
 
virtual void SetGUID (ObjectGuid, int32=0)
 
virtual ObjectGuid GetGUID (int32=0) const
 
UnitSelectTarget (SelectTargetMethod targetType, uint32 position=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
 
template<class PREDICATE >
UnitSelectTarget (SelectTargetMethod targetType, uint32 position, PREDICATE const &predicate)
 
void SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectTargetMethod targetType, uint32 position=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
 
template<class PREDICATE >
void SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectTargetMethod targetType, uint32 position, PREDICATE const &predicate)
 
virtual void JustEnteredCombat (Unit *)
 Called when the unit enters combat (NOTE: Creature engage logic should NOT be here, but in JustEngagedWith, which happens once threat is established!)
 
virtual void JustExitedCombat ()
 Called when the unit leaves combat.
 
virtual void DamageDealt (Unit *, uint32 &, DamageEffectType)
 
virtual void DamageTaken (Unit *, uint32 &, DamageEffectType, SpellSchoolMask)
 
virtual void HealReceived (Unit *, uint32 &)
 
virtual void HealDone (Unit *, uint32 &)
 
void AttackStartCaster (Unit *victim, float dist)
 
SpellCastResult DoAddAuraToAllHostilePlayers (uint32 spellid)
 
SpellCastResult DoCast (uint32 spellId)
 
SpellCastResult DoCast (Unit *victim, uint32 spellId, bool triggered=false)
 
SpellCastResult DoCastSelf (uint32 spellId, bool triggered=false)
 
SpellCastResult DoCastToAllHostilePlayers (uint32 spellid, bool triggered=false)
 
SpellCastResult DoCastVictim (uint32 spellId, bool triggered=false)
 
SpellCastResult DoCastAOE (uint32 spellId, bool triggered=false)
 
SpellCastResult DoCastRandomTarget (uint32 spellId, uint32 threatTablePosition=0, float dist=0.0f, bool playerOnly=true, bool triggered=false)
 
SpellCastResult DoCastMaxThreat (uint32 spellId, uint32 threatTablePosition=0, float dist=0.0f, bool playerOnly=true, bool triggered=false)
 Cast spell on the max threat target, which may not always be the current victim.
 
float DoGetSpellMaxRange (uint32 spellId, bool positive=false)
 
void DoMeleeAttackIfReady ()
 
bool DoSpellAttackIfReady (uint32 spell)
 
void DoSpellAttackToRandomTargetIfReady (uint32 spell, uint32 threatTablePosition=0, float dist=0.f, bool playerOnly=true)
 
virtual void SummonMovementInform (Creature *, uint32, uint32)
 
virtual void sGossipHello (Player *)
 
virtual void sGossipSelect (Player *, uint32, uint32)
 
virtual void sGossipSelectCode (Player *, uint32, uint32, char const *)
 
virtual void sQuestAccept (Player *, Quest const *)
 
virtual void sQuestSelect (Player *, Quest const *)
 
virtual void sQuestComplete (Player *, Quest const *)
 
virtual void sQuestReward (Player *, Quest const *, uint32)
 
virtual void sOnGameEvent (bool, uint16)
 
virtual std::string GetDebugInfo () const
 

Public Attributes

InstanceScriptm_pInstance
 
EventMap events
 
SummonList summons
 
uint32 _initFight
 
ObjectGuid _keepersGUID [4]
 
uint8 _summonedGuardiansCount
 
uint32 _p2TalkTimer
 
bool _secondPhase
 
float _summonSpeed
 
uint8 _currentIllusion
 
bool _isIllusionReversed
 
- Public Attributes inherited from ScriptedAI
Creatureme
 
bool IsFleeing
 

Additional Inherited Members

- Public Types inherited from ScriptedAI
enum class  Axis {
  AXIS_X ,
  AXIS_Y
}
 
- Public Types inherited from CreatureAI
enum  EvadeReason {
  EVADE_REASON_NO_HOSTILES ,
  EVADE_REASON_BOUNDARY ,
  EVADE_REASON_SEQUENCE_BREAK ,
  EVADE_REASON_NO_PATH ,
  EVADE_REASON_OTHER
}
 
- Static Public Member Functions inherited from CreatureAI
static bool IsInBounds (CreatureBoundary const &boundary, Position const *who)
 
- Static Public Member Functions inherited from UnitAI
static void FillAISpellInfo ()
 
- Static Public Attributes inherited from UnitAI
static AISpellInfoTypeAISpellInfo
 
- Protected Member Functions inherited from CreatureAI
bool UpdateVictim ()
 
bool UpdateVictimWithGaze ()
 
void SetGazeOn (Unit *target)
 
CreatureDoSummon (uint32 entry, Position const &pos, uint32 despawnTime=30000, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN)
 
CreatureDoSummon (uint32 entry, WorldObject *obj, float radius=5.0f, uint32 despawnTime=30000, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN)
 
CreatureDoSummonFlyer (uint32 entry, WorldObject *obj, float flightZ, float radius=5.0f, uint32 despawnTime=30000, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN)
 
virtual void MoveInLineOfSight (Unit *)
 
bool _EnterEvadeMode (EvadeReason why=EVADE_REASON_OTHER)
 
- Protected Attributes inherited from CreatureAI
Creature *const me
 
EventMap events
 
CreatureBoundary const * _boundary
 
bool _negateBoundary
 
- Protected Attributes inherited from UnitAI
Unit *const me
 

Detailed Description

Constructor & Destructor Documentation

◆ boss_yoggsaron_saraAI()

boss_yoggsaron_sara::boss_yoggsaron_saraAI::boss_yoggsaron_saraAI ( Creature pCreature)
inline
362 : ScriptedAI(pCreature), summons(pCreature)
363 {
364 m_pInstance = pCreature->GetInstanceScript();
365 }
Definition: ScriptedCreature.h:192
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1192
InstanceScript * m_pInstance
Definition: boss_yoggsaron.cpp:367
SummonList summons
Definition: boss_yoggsaron.cpp:369

References WorldObject::GetInstanceScript(), and m_pInstance.

Member Function Documentation

◆ AddPortals()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::AddPortals ( )
inline
582 {
583 _summonSpeed -= 0.1f;
584 Creature* cr = nullptr;
585
586 // Spawn Portals
587 for (uint8 i = 0; i < RAID_MODE(4, 10); ++i)
588 {
590 {
593 }
594 }
595
598
601 else
603 }
std::uint8_t uint8
Definition: Define.h:110
@ TEMPSUMMON_TIMED_DESPAWN
Definition: Object.h:44
@ UNIT_FLAG_NON_ATTACKABLE
Definition: Unit.h:449
@ UNIT_FLAG_DISABLE_MOVE
Definition: Unit.h:450
static LocationsXY yoggPortalLoc[]
Definition: boss_yoggsaron.cpp:272
@ NPC_DESCEND_INTO_MADNESS
Definition: boss_yoggsaron.cpp:194
@ NPC_BRAIN_OF_YOGG_SARON
Definition: ulduar.h:128
void DoAction(int32 info, uint16 max=0)
Definition: ScriptedCreature.h:104
Definition: ScriptedCreature.h:169
Creature * me
Definition: ScriptedCreature.h:282
const T & RAID_MODE(const T &normal10, const T &normal25) const
Definition: ScriptedCreature.h:404
Definition: Creature.h:46
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2318
void SetArmor(int32 val)
Definition: Unit.h:1433
void SetUnitFlag(UnitFlags flags)
Definition: Unit.h:1481
float y
Definition: boss_yoggsaron.cpp:269
float x
Definition: boss_yoggsaron.cpp:269
float z
Definition: boss_yoggsaron.cpp:269
bool _isIllusionReversed
Definition: boss_yoggsaron.cpp:378
uint8 _currentIllusion
Definition: boss_yoggsaron.cpp:377
float _summonSpeed
Definition: boss_yoggsaron.cpp:376

References _currentIllusion, _isIllusionReversed, _summonSpeed, SummonList::DoAction(), ScriptedAI::me, NPC_BRAIN_OF_YOGG_SARON, NPC_DESCEND_INTO_MADNESS, ScriptedAI::RAID_MODE(), Unit::SetArmor(), Unit::SetUnitFlag(), WorldObject::SummonCreature(), summons, TEMPSUMMON_TIMED_DESPAWN, UNIT_FLAG_DISABLE_MOVE, UNIT_FLAG_NON_ATTACKABLE, LocationsXY::x, LocationsXY::y, yoggPortalLoc, and LocationsXY::z.

Referenced by UpdateAI().

◆ AttackStart()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::AttackStart ( Unit )
inlineoverridevirtual

Reimplemented from ScriptedAI.

380{ }

Referenced by InitFight().

◆ DamageTaken()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::DamageTaken ( Unit who,
uint32 damage,
DamageEffectType  ,
SpellSchoolMask   
)
inlineoverridevirtual

Reimplemented from ScriptedAI.

691 {
692 if (who && who->GetEntry() == NPC_GUARDIAN_OF_YS && !_secondPhase)
693 {
694 damage = 25000;
695
696 // START PHASE 2
697 if (me->GetHealth() <= damage)
698 {
699 _secondPhase = true;
700 damage = 0;
701
702 events.SetPhase(EVENT_PHASE_TWO);
704
706 cr->SetVisible(false);
707
708 _p2TalkTimer++;
710 }
711 return;
712 }
713
714 damage = 0;
715 }
events
Definition: boss_sartura.cpp:43
@ EVENT_PHASE_TWO
Definition: boss_yoggsaron.cpp:253
@ SAY_SARA_TRANSFORM_1
Definition: boss_yoggsaron.cpp:295
@ NPC_GUARDIAN_OF_YS
Definition: boss_yoggsaron.cpp:182
@ NPC_YOGG_SARON
Definition: boss_yoggsaron.cpp:184
Talk
Definition: boss_fathomlord_karathress.cpp:23
uint32 GetEntry() const
Definition: Object.h:109
float GetPositionZ() const
Definition: Position.h:119
float GetPositionX() const
Definition: Position.h:117
float GetPositionY() const
Definition: Position.h:118
uint32 GetMaxHealth() const
Definition: Unit.h:1441
void SetHealth(uint32 val)
Definition: Unit.cpp:15370
uint32 GetHealth() const
Definition: Unit.h:1440
bool _secondPhase
Definition: boss_yoggsaron.cpp:375
uint32 _p2TalkTimer
Definition: boss_yoggsaron.cpp:374

References _p2TalkTimer, _secondPhase, EVENT_PHASE_TWO, Object::GetEntry(), Unit::GetHealth(), Unit::GetMaxHealth(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), ScriptedAI::me, NPC_GUARDIAN_OF_YS, NPC_YOGG_SARON, SAY_SARA_TRANSFORM_1, Unit::SetHealth(), and WorldObject::SummonCreature().

◆ DoAction()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::DoAction ( int32  param)
inlineoverridevirtual

Reimplemented from UnitAI.

638 {
639 if (param == ACTION_BRAIN_DAMAGED)
640 {
642
645
648
649 if (!(_keepersGUID[0] && _keepersGUID[1] && _keepersGUID[2] && _keepersGUID[3]) && me->GetMap()->Is25ManRaid())
651
653 events.SetPhase(EVENT_PHASE_THREE);
654
656 me->SetVisible(false);
657 return;
658 }
659 else if (param == ACTION_YOGG_SARON_DEATH)
660 {
668 me->KillSelf();
669 return;
670 }
671
672 // Determine shatter duration
673 if (param <= 0)
674 return;
675
676 // Illusion shatters (param - stun time)
678 {
679 yoggb->AI()->Talk(EMOTE_YOGG_SARON_BRAIN_SHATTERED);
680 }
681
682 uint32 timer = events.GetNextEventTime(EVENT_SARA_P2_OPEN_PORTALS);
683 uint32 portalTime = (timer > events.GetTimer() ? timer - events.GetTimer() : 0);
684 events.DelayEvents(param + 100);
685 events.RescheduleEvent(EVENT_SARA_P2_OPEN_PORTALS, portalTime, 0, EVENT_PHASE_TWO);
686 events.ScheduleEvent(EVENT_SARA_P2_REMOVE_STUN, param, 0, EVENT_PHASE_TWO);
688 }
std::uint32_t uint32
Definition: Define.h:108
@ SPELL_SHATTERED_ILLUSION
Definition: boss_yoggsaron.cpp:118
@ ACTION_THORIM_START_STORM
Definition: boss_yoggsaron.cpp:245
@ ACTION_YOGG_SARON_DEATH
Definition: boss_yoggsaron.cpp:236
@ EVENT_PHASE_THREE
Definition: boss_yoggsaron.cpp:254
@ ACTION_YOGG_SARON_HARD_MODE
Definition: boss_yoggsaron.cpp:243
@ ACTION_REMOVE_STUN
Definition: boss_yoggsaron.cpp:241
@ ACTION_BRAIN_DAMAGED
Definition: boss_yoggsaron.cpp:240
@ ACTION_YOGG_SARON_START_P3
Definition: boss_yoggsaron.cpp:242
@ EVENT_SARA_P2_REMOVE_STUN
Definition: boss_yoggsaron.cpp:169
@ EVENT_SARA_P2_OPEN_PORTALS
Definition: boss_yoggsaron.cpp:168
@ EMOTE_YOGG_SARON_BRAIN_SHATTERED
Definition: boss_yoggsaron.cpp:307
@ NPC_SANITY_WELL
Definition: boss_yoggsaron.cpp:183
@ NPC_VOICE_OF_YOGG_SARON
Definition: boss_yoggsaron.cpp:185
@ NPC_DEATH_ORB
Definition: boss_yoggsaron.cpp:193
@ NPC_FREYA_KEEPER
Definition: ulduar.h:149
@ NPC_MIMIRON_KEEPER
Definition: ulduar.h:151
@ NPC_HODIR_KEEPER
Definition: ulduar.h:150
@ NPC_THORIM_KEEPER
Definition: ulduar.h:152
Creature * GetCreature(WorldObject const &u, ObjectGuid const guid)
Definition: ObjectAccessor.cpp:215
void DespawnEntry(uint32 entry)
Definition: ScriptedCreature.cpp:50
Map * GetMap() const
Definition: Object.h:517
void SetVisible(bool x)
Definition: Unit.cpp:14129
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
void RemoveAllAuras()
Definition: Unit.cpp:5239
void KillSelf(bool durabilityLoss=true, WeaponAttackType attackType=BASE_ATTACK, SpellInfo const *spellProto=nullptr, Spell const *spell=nullptr)
Definition: Unit.h:1551
ObjectGuid GetGuidData(uint32 type) const override
Definition: InstanceScript.cpp:94
bool Is25ManRaid() const
Definition: Map.h:452
ObjectGuid _keepersGUID[4]
Definition: boss_yoggsaron.cpp:372

References _keepersGUID, ACTION_BRAIN_DAMAGED, ACTION_REMOVE_STUN, ACTION_THORIM_START_STORM, ACTION_YOGG_SARON_DEATH, ACTION_YOGG_SARON_HARD_MODE, ACTION_YOGG_SARON_START_P3, Unit::CastSpell(), SummonList::DespawnEntry(), SummonList::DoAction(), EMOTE_YOGG_SARON_BRAIN_SHATTERED, EVENT_PHASE_THREE, EVENT_PHASE_TWO, EVENT_SARA_P2_OPEN_PORTALS, EVENT_SARA_P2_REMOVE_STUN, ObjectAccessor::GetCreature(), InstanceScript::GetGuidData(), WorldObject::GetInstanceScript(), WorldObject::GetMap(), Map::Is25ManRaid(), Unit::KillSelf(), ScriptedAI::me, NPC_BRAIN_OF_YOGG_SARON, NPC_DEATH_ORB, NPC_FREYA_KEEPER, NPC_HODIR_KEEPER, NPC_MIMIRON_KEEPER, NPC_SANITY_WELL, NPC_THORIM_KEEPER, NPC_VOICE_OF_YOGG_SARON, NPC_YOGG_SARON, Unit::RemoveAllAuras(), Unit::SetVisible(), SPELL_SHATTERED_ILLUSION, and summons.

◆ EnableSara()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::EnableSara ( bool  apply)
inline
430 {
431 if (apply)
432 {
434 me->DisableRotate(false);
436 }
437 else
438 {
440 me->DisableRotate(true);
442 }
443 }
@ UNIT_STATE_ROOT
Definition: Unit.h:335
void ClearUnitState(uint32 f)
Definition: Unit.h:1399
void AddUnitState(uint32 f)
Definition: Unit.h:1397
void DisableRotate(bool apply)
Definition: Unit.cpp:18433
void RemoveUnitFlag(UnitFlags flags)
Definition: Unit.h:1482

References Unit::AddUnitState(), Unit::ClearUnitState(), Unit::DisableRotate(), ScriptedAI::me, Unit::RemoveUnitFlag(), Unit::SetUnitFlag(), UNIT_FLAG_DISABLE_MOVE, and UNIT_STATE_ROOT.

Referenced by Reset().

◆ EnterEvadeMode()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::EnterEvadeMode ( EvadeReason  why)
inlineoverridevirtual

Reimplemented from CreatureAI.

418 {
419 if (!_EnterEvadeMode(why))
420 return;
421
422 Position pos;
423 pos = me->GetHomePosition();
425 Reset();
426 me->setActive(false);
427 }
bool _EnterEvadeMode(EvadeReason why=EVADE_REASON_OTHER)
Definition: CreatureAI.cpp:292
void GetHomePosition(float &x, float &y, float &z, float &ori) const
Definition: Creature.h:330
void setActive(bool isActiveObject)
Definition: Object.cpp:1085
Definition: Position.h:28
float GetOrientation() const
Definition: Position.h:120
void NearTeleportTo(Position &pos, bool casting=false, bool vehicleTeleport=false, bool withPet=false, bool removeTransport=false)
Definition: Unit.cpp:20148
void Reset() override
Definition: boss_yoggsaron.cpp:445

References CreatureAI::_EnterEvadeMode(), Creature::GetHomePosition(), Position::GetOrientation(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), ScriptedAI::me, Unit::NearTeleportTo(), Reset(), and WorldObject::setActive().

Referenced by UpdateAI().

◆ GetData()

uint32 boss_yoggsaron_sara::boss_yoggsaron_saraAI::GetData ( uint32  param) const
inlineoverridevirtual

Reimplemented from UnitAI.

621 {
622 if (param == DATA_GET_KEEPERS_COUNT)
623 {
624 uint8 _count = 0;
625 for (uint8 i = 0; i < 4; ++i)
626 if (_keepersGUID[i])
627 ++_count;
628
629 return _count;
630 }
631 else if (param == DATA_GET_SARA_PHASE)
632 return _secondPhase;
633
634 return 4; // just to be sure, return max numer of keepers
635 }
@ DATA_GET_KEEPERS_COUNT
Definition: boss_yoggsaron.cpp:261
@ DATA_GET_SARA_PHASE
Definition: boss_yoggsaron.cpp:263

References _keepersGUID, _secondPhase, DATA_GET_KEEPERS_COUNT, and DATA_GET_SARA_PHASE.

◆ InformCloud()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::InformCloud ( )
inline
540 {
541 Creature* cloud = nullptr;
542 for (SummonList::const_iterator itr = summons.begin(); itr != summons.end();)
543 {
544 Creature* summon = ObjectAccessor::GetCreature(*me, *itr);
545 ++itr;
546 if (!summon || summon->GetEntry() != NPC_OMINOUS_CLOUD || me->GetDistance(summon) < 20)
547 continue;
548
549 if ((!cloud || (urand(0, 1) && !summon->HasAura(SPELL_SUMMON_GUARDIAN_OF_YS))))
550 cloud = summon;
551 }
552
553 if (cloud)
555 }
uint32 urand(uint32 min, uint32 max)
Definition: Random.cpp:44
@ SPELL_SUMMON_GUARDIAN_OF_YS
Definition: boss_yoggsaron.cpp:55
@ ACTION_START_SUMMONING
Definition: boss_yoggsaron.cpp:234
@ NPC_OMINOUS_CLOUD
Definition: boss_yoggsaron.cpp:181
virtual void DoAction(int32)
Definition: UnitAI.h:201
iterator begin()
Definition: ScriptedCreature.h:50
StorageType::const_iterator const_iterator
Definition: ScriptedCreature.h:39
iterator end()
Definition: ScriptedCreature.h:60
CreatureAI * AI() const
Definition: Creature.h:135
float GetDistance(WorldObject const *obj) const
Definition: Object.cpp:1245
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:5610

References ACTION_START_SUMMONING, Creature::AI(), SummonList::begin(), UnitAI::DoAction(), SummonList::end(), ObjectAccessor::GetCreature(), WorldObject::GetDistance(), Object::GetEntry(), Unit::HasAura(), ScriptedAI::me, NPC_OMINOUS_CLOUD, SPELL_SUMMON_GUARDIAN_OF_YS, summons, and urand().

Referenced by UpdateAI().

◆ InitFight()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::InitFight ( Unit target)
inline
491 {
492 if (!m_pInstance)
493 return;
494
495 // some simple hack checks
497 return;
498
502 AttackStart(target);
503
505
506 SaveKeepers();
507
508 events.ScheduleEvent(EVENT_SARA_P1_DOORS_CLOSE, 15s, 0, EVENT_PHASE_ONE);
509 events.ScheduleEvent(EVENT_SARA_P1_BERSERK, 15min, 0, 0);
510 events.ScheduleEvent(EVENT_SARA_P1_SUMMON, 0ms, 0, EVENT_PHASE_ONE);
511 events.SetPhase(EVENT_PHASE_ONE);
512
514 me->setActive(true);
515 }
@ IN_PROGRESS
Definition: InstanceScript.h:57
@ DONE
Definition: InstanceScript.h:59
@ SPELL_SANITY_BASE
Definition: boss_yoggsaron.cpp:51
@ CRITERIA_NOT_GETTING_OLDER
Definition: boss_yoggsaron.cpp:256
@ EVENT_PHASE_ONE
Definition: boss_yoggsaron.cpp:252
@ EVENT_SARA_P1_SUMMON
Definition: boss_yoggsaron.cpp:156
@ EVENT_SARA_P1_DOORS_CLOSE
Definition: boss_yoggsaron.cpp:155
@ EVENT_SARA_P1_BERSERK
Definition: boss_yoggsaron.cpp:158
@ SAY_SARA_AGGRO
Definition: boss_yoggsaron.cpp:291
@ TYPE_VEZAX
Definition: ulduar.h:46
@ TYPE_XT002
Definition: ulduar.h:38
@ TYPE_YOGGSARON
Definition: ulduar.h:47
@ ACHIEVEMENT_TIMED_TYPE_EVENT
Definition: DBCEnums.h:116
void SetInCombatWithZone()
Definition: Creature.cpp:2723
void DoStartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry)
Definition: InstanceScript.cpp:565
virtual uint32 GetData(uint32) const
Definition: ZoneScript.h:52
virtual void SetData(uint32, uint32)
Definition: ZoneScript.h:53
void AttackStart(Unit *) override
Definition: boss_yoggsaron.cpp:380
void SaveKeepers()
Definition: boss_yoggsaron.cpp:517

References ACHIEVEMENT_TIMED_TYPE_EVENT, AttackStart(), Unit::CastSpell(), CRITERIA_NOT_GETTING_OLDER, DONE, InstanceScript::DoStartTimedAchievement(), EVENT_PHASE_ONE, EVENT_SARA_P1_BERSERK, EVENT_SARA_P1_DOORS_CLOSE, EVENT_SARA_P1_SUMMON, ZoneScript::GetData(), IN_PROGRESS, m_pInstance, ScriptedAI::me, SaveKeepers(), SAY_SARA_AGGRO, WorldObject::setActive(), ZoneScript::SetData(), Creature::SetInCombatWithZone(), SPELL_SANITY_BASE, TYPE_VEZAX, TYPE_XT002, and TYPE_YOGGSARON.

Referenced by UpdateAI().

◆ JustSummoned()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::JustSummoned ( Creature cr)
inlineoverridevirtual

Reimplemented from ScriptedAI.

384 {
385 summons.Summon(cr);
386 if (cr->GetEntry() >= NPC_FREYA_KEEPER && cr->GetEntry() <= NPC_THORIM_KEEPER)
387 {
388 if (cr->GetEntry() == NPC_FREYA_KEEPER)
389 cr->CastSpell(cr, SPELL_CONJURE_SANITY_WELL, false);
391 }
392 else if (cr->GetEntry() == NPC_SANITY_WELL)
394 }
@ SPELL_AURA_MOD_SCALE
Definition: SpellAuraDefines.h:124
@ SPELL_CONJURE_SANITY_WELL
Definition: boss_yoggsaron.cpp:45
@ IMMUNITY_STATE
Definition: SharedDefines.h:1367
void Summon(Creature const *summon)
Definition: ScriptedCreature.h:90
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
void ApplySpellImmune(uint32 spellId, uint32 op, uint32 type, bool apply, SpellImmuneBlockType blockType=SPELL_BLOCK_TYPE_ALL)
Definition: Unit.cpp:13300

References _keepersGUID, Unit::ApplySpellImmune(), Unit::CastSpell(), Object::GetEntry(), Object::GetGUID(), IMMUNITY_STATE, NPC_FREYA_KEEPER, NPC_SANITY_WELL, NPC_THORIM_KEEPER, SPELL_AURA_MOD_SCALE, SPELL_CONJURE_SANITY_WELL, SummonList::Summon(), and summons.

◆ KilledUnit()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::KilledUnit ( Unit who)
inlineoverridevirtual

Reimplemented from ScriptedAI.

606 {
607 if (who->IsPlayer())
608 {
610 }
611 }
@ SAY_SARA_KILL
Definition: boss_yoggsaron.cpp:294
bool IsPlayer() const
Definition: Object.h:194

References Object::IsPlayer(), and SAY_SARA_KILL.

◆ MoveInLineOfSight()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::MoveInLineOfSight ( Unit )
inlineoverridevirtual

Reimplemented from CreatureAI.

381{ }

◆ Reset()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::Reset ( )
inlineoverridevirtual

Reimplemented from ScriptedAI.

446 {
447 if (!_secondPhase) // Phase 1 wipe
448 {
449 me->GetMap()->DoForAllPlayers([&](Player* player)
450 {
452 {
453 voice->AI()->Talk(WHISPER_VOICE_PHASE_1_WIPE, player);
454 }
455 });
456 }
457
459 events.Reset();
461
462 me->SetVisible(true);
464 me->SetDisableGravity(true);
465 EnableSara(false);
466 SpawnClouds();
467
468 _initFight = 1;
469
470 for (uint8 i = 0; i < 4; ++i)
471 _keepersGUID[i].Clear();
472
474 _p2TalkTimer = 0;
475 _secondPhase = false;
476 _summonSpeed = 1.0f;
477 _currentIllusion = urand(1, 3);
479
480 if (m_pInstance)
481 {
486 go->SetGoState(GO_STATE_ACTIVE);
487 }
488 }
@ GO_STATE_ACTIVE
Definition: GameObjectData.h:690
@ NOT_STARTED
Definition: InstanceScript.h:56
@ SPELL_SANITY
Definition: boss_yoggsaron.cpp:52
@ ACTION_DESPAWN_ADDS
Definition: boss_yoggsaron.cpp:233
@ GO_YOGG_SARON_DOORS
Definition: ulduar.h:240
GameObject * GetGameObject(WorldObject const &u, ObjectGuid const guid)
Definition: ObjectAccessor.cpp:189
void DespawnAll(uint32 delay=0)
Definition: ScriptedCreature.cpp:67
void SetDisplayId(uint32 modelId) override
Definition: Creature.cpp:3405
bool SetDisableGravity(bool disable, bool packetOnly=false, bool updateAnimationTier=true) override
Definition: Creature.cpp:3092
Definition: GameObject.h:122
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2409
Definition: Player.h:1046
uint32 GetNativeDisplayId() const
Definition: Unit.h:2170
void DoRemoveAurasDueToSpellOnPlayers(uint32 spell)
Definition: InstanceScript.cpp:587
void DoStopTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry)
Definition: InstanceScript.cpp:576
void DoForAllPlayers(std::function< void(Player *)> exec)
Definition: Map.cpp:3792
uint32 _initFight
Definition: boss_yoggsaron.cpp:371
void EnableSara(bool apply)
Definition: boss_yoggsaron.cpp:429
uint8 _summonedGuardiansCount
Definition: boss_yoggsaron.cpp:373
void SpawnClouds()
Definition: boss_yoggsaron.cpp:396

References _currentIllusion, _initFight, _isIllusionReversed, _keepersGUID, _p2TalkTimer, _secondPhase, _summonedGuardiansCount, _summonSpeed, ACHIEVEMENT_TIMED_TYPE_EVENT, ACTION_DESPAWN_ADDS, CRITERIA_NOT_GETTING_OLDER, SummonList::DespawnAll(), SummonList::DoAction(), Map::DoForAllPlayers(), InstanceScript::DoRemoveAurasDueToSpellOnPlayers(), InstanceScript::DoStopTimedAchievement(), EnableSara(), WorldObject::FindNearestCreature(), ObjectAccessor::GetGameObject(), InstanceScript::GetGuidData(), WorldObject::GetMap(), Unit::GetNativeDisplayId(), GO_STATE_ACTIVE, GO_YOGG_SARON_DOORS, m_pInstance, ScriptedAI::me, NOT_STARTED, NPC_VOICE_OF_YOGG_SARON, ZoneScript::SetData(), Creature::SetDisableGravity(), Creature::SetDisplayId(), Unit::SetVisible(), SpawnClouds(), SPELL_SANITY, summons, TYPE_YOGGSARON, and urand().

Referenced by EnterEvadeMode().

◆ SaveKeepers()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::SaveKeepers ( )
inline
518 {
519 for (uint8 i = 0; i < 4; ++i)
520 if (m_pInstance->GetData(TYPE_WATCHERS) & (1 << i))
521 switch (i)
522 {
523 case KEEPER_FREYA:
524 SpawnWeels();
525 me->SummonCreature(NPC_FREYA_KEEPER, 1939.32f, 42.165f, 338.415f, 5.17955f);
526 break;
527 case KEEPER_HODIR:
528 me->SummonCreature(NPC_HODIR_KEEPER, 1939.13f, -90.8332f, 338.415f, 1.00123f);
529 break;
530 case KEEPER_MIMIRON:
531 me->SummonCreature(NPC_MIMIRON_KEEPER, 2036.81f, 25.6646f, 338.415f, 3.74227f);
532 break;
533 case KEEPER_THORIM:
534 me->SummonCreature(NPC_THORIM_KEEPER, 2036.59f, -73.8499f, 338.415f, 2.34819f);
535 break;
536 }
537 }
@ KEEPER_THORIM
Definition: ulduar.h:290
@ KEEPER_MIMIRON
Definition: ulduar.h:289
@ KEEPER_HODIR
Definition: ulduar.h:288
@ KEEPER_FREYA
Definition: ulduar.h:287
@ TYPE_WATCHERS
Definition: ulduar.h:49
void SpawnWeels()
Definition: boss_yoggsaron.cpp:408

References ZoneScript::GetData(), KEEPER_FREYA, KEEPER_HODIR, KEEPER_MIMIRON, KEEPER_THORIM, m_pInstance, ScriptedAI::me, NPC_FREYA_KEEPER, NPC_HODIR_KEEPER, NPC_MIMIRON_KEEPER, NPC_THORIM_KEEPER, SpawnWeels(), WorldObject::SummonCreature(), and TYPE_WATCHERS.

Referenced by InitFight().

◆ SpawnClouds()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::SpawnClouds ( )
inline
397 {
398 for (uint8 i = 0; i < 6; ++i)
399 {
400 float Zplus = i > 2 ? (i - 2) * 1.6f : 0;
401 if (i % 2)
402 me->SummonCreature(NPC_OMINOUS_CLOUD, me->GetPositionX() + 8 + i * 7, me->GetPositionY() + 8 + i * 7, 326 + Zplus, 0);
403 else
404 me->SummonCreature(NPC_OMINOUS_CLOUD, me->GetPositionX() - 8 - i * 7, me->GetPositionY() - 8 - i * 7, 326 + Zplus, 0);
405 }
406 }

References Position::GetPositionX(), Position::GetPositionY(), ScriptedAI::me, NPC_OMINOUS_CLOUD, and WorldObject::SummonCreature().

Referenced by Reset().

◆ SpawnTentacle()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::SpawnTentacle ( uint32  entry)
inline
558 {
559 uint32 dist = urand(38, 48);
560 float o = rand_norm() * M_PI * 2;
561 float Zplus = (dist - 38) / 6.5f;
562 if (Creature* cr = me->SummonCreature(entry, me->GetPositionX() + dist * cos(o), me->GetPositionY() + dist * std::sin(o), 327.2 + Zplus, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 5000))
563 {
564 cr->CastSpell(cr, SPELL_TENTACLE_ERUPT, true);
565 cr->CastSpell(cr, SPELL_VOID_ZONE_SMALL, true);
566 cr->HandleEmoteCommand(EMOTE_ONESHOT_EMERGE);
567 }
568 }
double rand_norm()
Definition: Random.cpp:77
@ TEMPSUMMON_CORPSE_TIMED_DESPAWN
Definition: Object.h:47
@ SPELL_TENTACLE_ERUPT
Definition: boss_yoggsaron.cpp:95
@ SPELL_VOID_ZONE_SMALL
Definition: boss_yoggsaron.cpp:93
@ EMOTE_ONESHOT_EMERGE
Definition: SharedDefines.h:2015

References EMOTE_ONESHOT_EMERGE, Position::GetPositionX(), Position::GetPositionY(), ScriptedAI::me, rand_norm(), SPELL_TENTACLE_ERUPT, SPELL_VOID_ZONE_SMALL, WorldObject::SummonCreature(), TEMPSUMMON_CORPSE_TIMED_DESPAWN, and urand().

Referenced by UpdateAI().

◆ SpawnWeels()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::SpawnWeels ( )
inline
409 {
410 me->SummonCreature(NPC_SANITY_WELL, 2042.56f, -40.3667f, 329.274f, 0.0f);
411 me->SummonCreature(NPC_SANITY_WELL, 1975.89f, 40.0216f, 331.1f, 0.0f);
412 me->SummonCreature(NPC_SANITY_WELL, 1987.12f, -91.2702f, 330.186f, 0.0f);
413 me->SummonCreature(NPC_SANITY_WELL, 1900.48f, -51.2386f, 332.13f, 0.0f);
414 me->SummonCreature(NPC_SANITY_WELL, 1899.94f, 0.330621f, 332.296f, 0.0f);
415 }

References ScriptedAI::me, NPC_SANITY_WELL, and WorldObject::SummonCreature().

Referenced by SaveKeepers().

◆ SpellHitTarget()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::SpellHitTarget ( Unit target,
SpellInfo const *  spellInfo 
)
inlineoverridevirtual

Reimplemented from ScriptedAI.

614 {
615 if (spellInfo->Id == SPELL_SANITY)
616 if (Aura* aur = target->GetAura(SPELL_SANITY))
617 aur->SetStackAmount(100);
618 }
Aura * GetAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:5499
Definition: SpellAuras.h:87

References Unit::GetAura(), SpellInfo::Id, and SPELL_SANITY.

◆ SummonDeathOrbs()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::SummonDeathOrbs ( )
inline
571 {
572 for (uint8 i = 0; i < 4; ++i)
573 {
574 uint32 dist = urand(38, 48);
575 float o = rand_norm() * M_PI * 2;
576 float Zplus = (dist - 38) / 6.5f;
577 me->SummonCreature(NPC_DEATH_ORB, me->GetPositionX() + dist * cos(o), me->GetPositionY() + dist * std::sin(o), 327.2 + Zplus, 0, TEMPSUMMON_TIMED_DESPAWN, 20000);
578 }
579 }

References Position::GetPositionX(), Position::GetPositionY(), ScriptedAI::me, NPC_DEATH_ORB, rand_norm(), WorldObject::SummonCreature(), TEMPSUMMON_TIMED_DESPAWN, and urand().

Referenced by UpdateAI().

◆ UpdateAI()

void boss_yoggsaron_sara::boss_yoggsaron_saraAI::UpdateAI ( uint32  diff)
inlineoverridevirtual

Reimplemented from ScriptedAI.

718 {
719 if (_initFight)
720 {
721 _initFight += diff;
722 if (_initFight > 5000)
723 {
724 if (Unit* target = SelectTargetFromPlayerList(90))
725 {
726 _initFight = 0;
727 InitFight(target);
728 }
729 else
730 _initFight = 1;
731 }
732 return;
733 }
734
736 {
739 return;
740 }
741
742 if (_p2TalkTimer)
743 {
744 _p2TalkTimer += diff;
745 if (_p2TalkTimer >= 4000 && _p2TalkTimer < 20000)
746 {
750 _p2TalkTimer = 20000;
751 }
752 else if (_p2TalkTimer >= 25000 && _p2TalkTimer < 40000)
753 {
756 _p2TalkTimer = 40000;
757 }
758 else if (_p2TalkTimer >= 44500 && _p2TalkTimer < 60000)
759 {
761 _p2TalkTimer = 60000;
762 }
763 else if (_p2TalkTimer >= 64000)
764 {
767 _p2TalkTimer = 0;
768 events.ScheduleEvent(EVENT_SARA_P2_START, 500ms, 0, EVENT_PHASE_TWO);
769 }
770 return;
771 }
772
773 events.Update(diff);
775 return;
776
777 switch(events.ExecuteEvent())
778 {
780 // Whispers of YS
782
783 if (m_pInstance)
785 go->SetGoState(GO_STATE_READY);
786
787 events.ScheduleEvent(EVENT_SARA_P1_SPELLS, 0ms, 1, EVENT_PHASE_ONE);
788 break;
790 events.RepeatEvent(20000 - (std::min(_summonedGuardiansCount, (uint8)5) * 2000));
792 InformCloud();
793 break;
795 {
797 if (urand(0, 2))
798 {
800 {
802 }
803 else if (spell == SPELL_SARAS_FAVOR_TARGET_SELECTOR)
804 {
806 }
807 }
808
809 me->CastCustomSpell(spell, SPELLVALUE_MAX_TARGETS, 1, nullptr, false);
810 events.RepeatEvent(me->GetMap()->Is25ManRaid() ? urand(0, 3000) : 4000 + urand(0, 2000));
811 break;
812 }
814 {
818
819 // Spawn Brain!
820 me->SummonCreature(NPC_BRAIN_OF_YOGG_SARON, 1981.3f, -25.43f, 265);
821 break;
822 }
825 events.Repeat(20s);
826 break;
828 if ((urand(0, 9)) == 0) // Rarely said (as it's casted every 3.5s)
829 {
831 }
833 events.Repeat(3500ms);
834 break;
838 events.Repeat(20s);
839 break;
840 case EVENT_SARA_P2_SUMMON_T1: // CRUSHER
842 events.RepeatEvent((50000 + urand(0, 10000)) * _summonSpeed);
843 break;
844 case EVENT_SARA_P2_SUMMON_T2: // CONSTRICTOR
846 events.RepeatEvent((15000 + urand(0, 5000)) * _summonSpeed);
847 break;
848 case EVENT_SARA_P2_SUMMON_T3: // CORRUPTOR
850 events.RepeatEvent((30000 + urand(0, 10000)) * _summonSpeed);
851 break;
854 events.Repeat(30s);
855 break;
857 {
858 AddPortals();
861 events.Repeat(80s);
862 break;
863 }
865 {
868 break;
869 }
871 me->SetOrientation(M_PI);
873
876
881
882 events.ScheduleEvent(EVENT_SARA_P2_MALADY, 7s, 0, EVENT_PHASE_TWO);
883 events.ScheduleEvent(EVENT_SARA_P2_PSYCHOSIS, 3s, 0, EVENT_PHASE_TWO);
884 events.ScheduleEvent(EVENT_SARA_P2_DEATH_RAY, 15s, 0, EVENT_PHASE_TWO);
885 events.ScheduleEvent(EVENT_SARA_P2_SUMMON_T1, 50s, 60s, 0, EVENT_PHASE_TWO);
886 events.ScheduleEvent(EVENT_SARA_P2_SUMMON_T2, 15s, 20s, 0, EVENT_PHASE_TWO);
887 events.ScheduleEvent(EVENT_SARA_P2_SUMMON_T3, 30000 + urand(0, 10000), 0, EVENT_PHASE_TWO);
888 events.ScheduleEvent(EVENT_SARA_P2_BRAIN_LINK, 0, 0, EVENT_PHASE_TWO);
889 events.ScheduleEvent(EVENT_SARA_P2_OPEN_PORTALS, 60000, 0, EVENT_PHASE_TWO);
890 break;
892 if (me->GetInstanceScript())
893 {
895 {
896 yogg->AI()->Talk(EMOTE_YOGG_SARON_BERSERK);
897 }
898 }
900 events.Repeat(5s);
901 break;
902 }
903 }
static First const & RAND(First const &first, Second const &second, Rest const &... rest)
Definition: CreatureAIImpl.h:30
@ GO_STATE_READY
Definition: GameObjectData.h:691
@ UNIT_STATE_CASTING
Definition: Unit.h:340
@ SPELLVALUE_MAX_TARGETS
Definition: SpellDefines.h:118
@ SPELL_SARAS_FAVOR_TARGET_SELECTOR
Definition: boss_yoggsaron.cpp:62
@ SPELL_EXTINGUISH_ALL_LIFE
Definition: boss_yoggsaron.cpp:53
@ SPELL_MALADY_OF_THE_MIND
Definition: boss_yoggsaron.cpp:76
@ SPELL_INSANE1
Definition: boss_yoggsaron.cpp:56
@ SPELL_BRAIN_LINK
Definition: boss_yoggsaron.cpp:78
@ SPELL_SARAS_ANGER_TARGET_SELECTOR
Definition: boss_yoggsaron.cpp:66
@ SPELL_SARAS_BLESSING_TARGET_SELECTOR
Definition: boss_yoggsaron.cpp:64
@ ACTION_YOGG_SARON_START_YELL
Definition: boss_yoggsaron.cpp:237
@ ACTION_YOGG_SARON_APPEAR
Definition: boss_yoggsaron.cpp:235
@ ACTION_UNSUMMON_CLOUDS
Definition: boss_yoggsaron.cpp:232
@ ACTION_YOGG_SARON_OPEN_PORTAL_YELL
Definition: boss_yoggsaron.cpp:238
@ EVENT_SARA_P2_PSYCHOSIS
Definition: boss_yoggsaron.cpp:167
@ EVENT_SARA_P2_SUMMON_T1
Definition: boss_yoggsaron.cpp:161
@ EVENT_SARA_P2_BRAIN_LINK
Definition: boss_yoggsaron.cpp:164
@ EVENT_SARA_P2_SPAWN_START_TENTACLES
Definition: boss_yoggsaron.cpp:170
@ EVENT_SARA_P2_SUMMON_T3
Definition: boss_yoggsaron.cpp:163
@ EVENT_SARA_P2_DEATH_RAY
Definition: boss_yoggsaron.cpp:165
@ EVENT_SARA_P2_START
Definition: boss_yoggsaron.cpp:160
@ EVENT_SARA_P2_MALADY
Definition: boss_yoggsaron.cpp:166
@ EVENT_SARA_P2_SUMMON_T2
Definition: boss_yoggsaron.cpp:162
@ EVENT_SARA_P1_SPELLS
Definition: boss_yoggsaron.cpp:157
@ SAY_SARA_DEATH_RAY
Definition: boss_yoggsaron.cpp:299
@ SAY_SARA_FERVOR_HIT
Definition: boss_yoggsaron.cpp:292
@ EMOTE_YOGG_SARON_BERSERK
Definition: boss_yoggsaron.cpp:318
@ SAY_SARA_PSYCHOSIS_HIT
Definition: boss_yoggsaron.cpp:300
@ SAY_SARA_TRANSFORM_2
Definition: boss_yoggsaron.cpp:296
@ SAY_SARA_TRANSFORM_3
Definition: boss_yoggsaron.cpp:297
@ SAY_SARA_ANGER
Definition: boss_yoggsaron.cpp:293
@ SAY_SARA_TRANSFORM_4
Definition: boss_yoggsaron.cpp:298
#define SPELL_PSYCHOSIS
Definition: boss_yoggsaron.cpp:149
@ NPC_CONSTRICTOR_TENTACLE
Definition: boss_yoggsaron.cpp:189
@ NPC_CORRUPTOR_TENTACLE
Definition: boss_yoggsaron.cpp:190
@ SARA_TRANSFORM_MODEL
Definition: boss_yoggsaron.cpp:227
@ NPC_CRUSHER_TENTACLE
Definition: boss_yoggsaron.cpp:188
@ EVADE_REASON_OTHER
Definition: CreatureAI.h:92
Player * SelectTargetFromPlayerList(float maxdist, uint32 excludeAura=0, bool mustBeInLOS=false) const
Definition: ScriptedCreature.cpp:526
void SetPosition(float x, float y, float z, float o)
Definition: Creature.cpp:3055
void SetOrientation(float orientation)
Definition: Position.h:112
Definition: Unit.h:1290
void RemoveAura(AuraApplicationMap::iterator &i, AuraRemoveMode mode=AURA_REMOVE_BY_DEFAULT)
Definition: Unit.cpp:4708
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1226
bool HasUnitState(const uint32 f) const
Definition: Unit.h:1398
void InitFight(Unit *target)
Definition: boss_yoggsaron.cpp:490
void SpawnTentacle(uint32 entry)
Definition: boss_yoggsaron.cpp:557
void EnterEvadeMode(EvadeReason why) override
Definition: boss_yoggsaron.cpp:417
void InformCloud()
Definition: boss_yoggsaron.cpp:539
void AddPortals()
Definition: boss_yoggsaron.cpp:581
void SummonDeathOrbs()
Definition: boss_yoggsaron.cpp:570

References _initFight, _p2TalkTimer, _summonedGuardiansCount, _summonSpeed, ACTION_REMOVE_STUN, ACTION_UNSUMMON_CLOUDS, ACTION_YOGG_SARON_APPEAR, ACTION_YOGG_SARON_OPEN_PORTAL_YELL, ACTION_YOGG_SARON_START_YELL, AddPortals(), Unit::CastCustomSpell(), Unit::CastSpell(), SummonList::DespawnEntry(), SummonList::DoAction(), InstanceScript::DoRemoveAurasDueToSpellOnPlayers(), EMOTE_YOGG_SARON_BERSERK, EnterEvadeMode(), CreatureAI::EVADE_REASON_OTHER, EVENT_PHASE_ONE, EVENT_PHASE_TWO, EVENT_SARA_P1_BERSERK, EVENT_SARA_P1_DOORS_CLOSE, EVENT_SARA_P1_SPELLS, EVENT_SARA_P1_SUMMON, EVENT_SARA_P2_BRAIN_LINK, EVENT_SARA_P2_DEATH_RAY, EVENT_SARA_P2_MALADY, EVENT_SARA_P2_OPEN_PORTALS, EVENT_SARA_P2_PSYCHOSIS, EVENT_SARA_P2_REMOVE_STUN, EVENT_SARA_P2_SPAWN_START_TENTACLES, EVENT_SARA_P2_START, EVENT_SARA_P2_SUMMON_T1, EVENT_SARA_P2_SUMMON_T2, EVENT_SARA_P2_SUMMON_T3, ObjectAccessor::GetCreature(), ObjectAccessor::GetGameObject(), InstanceScript::GetGuidData(), WorldObject::GetInstanceScript(), WorldObject::GetMap(), Position::GetOrientation(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), GO_STATE_READY, GO_YOGG_SARON_DOORS, Unit::HasUnitState(), InformCloud(), InitFight(), Map::Is25ManRaid(), m_pInstance, ScriptedAI::me, Unit::NearTeleportTo(), NPC_BRAIN_OF_YOGG_SARON, NPC_CONSTRICTOR_TENTACLE, NPC_CORRUPTOR_TENTACLE, NPC_CRUSHER_TENTACLE, NPC_OMINOUS_CLOUD, NPC_VOICE_OF_YOGG_SARON, NPC_YOGG_SARON, RAND(), Unit::RemoveAura(), SARA_TRANSFORM_MODEL, SAY_SARA_ANGER, SAY_SARA_DEATH_RAY, SAY_SARA_FERVOR_HIT, SAY_SARA_PSYCHOSIS_HIT, SAY_SARA_TRANSFORM_2, SAY_SARA_TRANSFORM_3, SAY_SARA_TRANSFORM_4, ScriptedAI::SelectTargetFromPlayerList(), Creature::SetDisplayId(), Position::SetOrientation(), Creature::SetPosition(), SpawnTentacle(), SPELL_BRAIN_LINK, SPELL_EXTINGUISH_ALL_LIFE, SPELL_INSANE1, SPELL_MALADY_OF_THE_MIND, SPELL_PSYCHOSIS, SPELL_SARAS_ANGER_TARGET_SELECTOR, SPELL_SARAS_BLESSING_TARGET_SELECTOR, SPELL_SARAS_FAVOR_TARGET_SELECTOR, SPELL_SHATTERED_ILLUSION, SPELLVALUE_MAX_TARGETS, WorldObject::SummonCreature(), SummonDeathOrbs(), summons, TYPE_YOGGSARON, UNIT_STATE_CASTING, and urand().

Member Data Documentation

◆ _currentIllusion

uint8 boss_yoggsaron_sara::boss_yoggsaron_saraAI::_currentIllusion

Referenced by AddPortals(), and Reset().

◆ _initFight

uint32 boss_yoggsaron_sara::boss_yoggsaron_saraAI::_initFight

Referenced by Reset(), and UpdateAI().

◆ _isIllusionReversed

bool boss_yoggsaron_sara::boss_yoggsaron_saraAI::_isIllusionReversed

Referenced by AddPortals(), and Reset().

◆ _keepersGUID

ObjectGuid boss_yoggsaron_sara::boss_yoggsaron_saraAI::_keepersGUID[4]

Referenced by DoAction(), GetData(), JustSummoned(), and Reset().

◆ _p2TalkTimer

uint32 boss_yoggsaron_sara::boss_yoggsaron_saraAI::_p2TalkTimer

Referenced by DamageTaken(), Reset(), and UpdateAI().

◆ _secondPhase

bool boss_yoggsaron_sara::boss_yoggsaron_saraAI::_secondPhase

Referenced by DamageTaken(), GetData(), and Reset().

◆ _summonedGuardiansCount

uint8 boss_yoggsaron_sara::boss_yoggsaron_saraAI::_summonedGuardiansCount

Referenced by Reset(), and UpdateAI().

◆ _summonSpeed

float boss_yoggsaron_sara::boss_yoggsaron_saraAI::_summonSpeed

Referenced by AddPortals(), Reset(), and UpdateAI().

◆ events

EventMap boss_yoggsaron_sara::boss_yoggsaron_saraAI::events

◆ m_pInstance

InstanceScript* boss_yoggsaron_sara::boss_yoggsaron_saraAI::m_pInstance

◆ summons

SummonList boss_yoggsaron_sara::boss_yoggsaron_saraAI::summons