AzerothCore 3.3.5a
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spell_mage_fire_frost_ward Class Reference
Inheritance diagram for spell_mage_fire_frost_ward:
spell_mage_incanters_absorbtion_base_AuraScript AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_mage_fire_frost_ward)
 
bool Validate (SpellInfo const *) override
 
void CalculateAmount (AuraEffect const *, int32 &amount, bool &canBeRecalculated)
 
void Absorb (AuraEffect *aurEff, DamageInfo &dmgInfo, uint32 &absorbAmount)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from spell_mage_incanters_absorbtion_base_AuraScript
bool Validate (SpellInfo const *) override
 
void Trigger (AuraEffect *aurEff, DamageInfo &, uint32 &absorbAmount)
 
- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ Absorb()

void spell_mage_fire_frost_ward::Absorb ( AuraEffect aurEff,
DamageInfo dmgInfo,
uint32 absorbAmount 
)
inlineprivate
518 {
519 Unit* target = GetTarget();
521 {
522 int32 chance = talentAurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue(); // SPELL_EFFECT_DUMMY with NO_TARGET
523
524 if (roll_chance_i(chance))
525 {
526 int32 bp = dmgInfo.GetDamage();
527 target->CastCustomSpell(target, SPELL_MAGE_FROST_WARDING_TRIGGERED, &bp, nullptr, nullptr, true, nullptr, aurEff);
528 absorbAmount = 0;
529
530 // Xinef: trigger Incanters Absorbtion
531 uint32 damage = dmgInfo.GetDamage();
532 Trigger(aurEff, dmgInfo, damage);
533
534 // Xinef: hack for chaos bolt
535 if (!dmgInfo.GetSpellInfo() || dmgInfo.GetSpellInfo()->SpellIconID != 3178)
536 dmgInfo.AbsorbDamage(bp);
537
539 }
540 }
541 }
std::int32_t int32
Definition: Define.h:104
std::uint32_t uint32
Definition: Define.h:108
bool roll_chance_i(int chance)
Definition: Random.h:59
@ SPELL_MAGE_FROST_WARDING_R1
Definition: spell_mage.cpp:42
@ SPELL_MAGE_FROST_WARDING_TRIGGERED
Definition: spell_mage.cpp:43
@ EFFECT_1
Definition: SharedDefines.h:31
@ EFFECT_0
Definition: SharedDefines.h:30
void AbsorbDamage(uint32 amount)
Definition: Unit.cpp:154
SpellInfo const * GetSpellInfo() const
Definition: Unit.h:791
uint32 GetDamage() const
Definition: Unit.h:795
Definition: Unit.h:1290
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1226
AuraEffect * GetAuraEffectOfRankedSpell(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition: Unit.cpp:5426
Definition: SpellAuraEffects.h:39
uint32 SpellIconID
Definition: SpellInfo.h:378
void PreventDefaultAction()
Definition: SpellScript.cpp:985
Unit * GetTarget() const
Definition: SpellScript.cpp:1165
void Trigger(AuraEffect *aurEff, DamageInfo &, uint32 &absorbAmount)
Definition: spell_mage.cpp:414

References DamageInfo::AbsorbDamage(), Unit::CastCustomSpell(), EFFECT_0, EFFECT_1, Unit::GetAuraEffectOfRankedSpell(), DamageInfo::GetDamage(), DamageInfo::GetSpellInfo(), AuraScript::GetTarget(), AuraScript::PreventDefaultAction(), roll_chance_i(), SPELL_MAGE_FROST_WARDING_R1, SPELL_MAGE_FROST_WARDING_TRIGGERED, SpellInfo::SpellIconID, and spell_mage_incanters_absorbtion_base_AuraScript::Trigger().

Referenced by Register().

◆ CalculateAmount()

void spell_mage_fire_frost_ward::CalculateAmount ( AuraEffect const *  ,
int32 amount,
bool &  canBeRecalculated 
)
inlineprivate
503 {
504 canBeRecalculated = false;
505 if (Unit* caster = GetCaster())
506 {
507 // +80.68% from sp bonus
508 float bonus = 0.8068f;
509
510 bonus *= caster->SpellBaseDamageBonusDone(GetSpellInfo()->GetSchoolMask());
511 bonus *= caster->CalculateLevelPenalty(GetSpellInfo());
512
513 amount += int32(bonus);
514 }
515 }
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:1005
Unit * GetCaster() const
Definition: SpellScript.cpp:1020

References AuraScript::GetCaster(), and AuraScript::GetSpellInfo().

Referenced by Register().

◆ PrepareAuraScript()

spell_mage_fire_frost_ward::PrepareAuraScript ( spell_mage_fire_frost_ward  )
private

◆ Register()

void spell_mage_fire_frost_ward::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

544 {
548 }
@ SPELL_AURA_SCHOOL_ABSORB
Definition: SpellAuraDefines.h:132
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:772
#define AuraEffectAbsorbFn(F, I)
Definition: SpellScript.h:790
HookList< EffectAbsorbHandler > AfterEffectAbsorb
Definition: SpellScript.h:795
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:771
HookList< EffectAbsorbHandler > OnEffectAbsorb
Definition: SpellScript.h:789
void CalculateAmount(AuraEffect const *, int32 &amount, bool &canBeRecalculated)
Definition: spell_mage.cpp:502
void Absorb(AuraEffect *aurEff, DamageInfo &dmgInfo, uint32 &absorbAmount)
Definition: spell_mage.cpp:517

References Absorb(), AuraScript::AfterEffectAbsorb, AuraEffectAbsorbFn, AuraEffectCalcAmountFn, CalculateAmount(), AuraScript::DoEffectCalcAmount, EFFECT_0, AuraScript::OnEffectAbsorb, SPELL_AURA_SCHOOL_ABSORB, and spell_mage_incanters_absorbtion_base_AuraScript::Trigger().

◆ Validate()

bool spell_mage_fire_frost_ward::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from spell_mage_incanters_absorbtion_base_AuraScript.

498 {
500 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_MAGE_FROST_WARDING_R1, SPELL_MAGE_FROST_WARDING_TRIGGERED, and _SpellScript::ValidateSpellInfo().