|
| instance_karazhan_InstanceMapScript (Map *map) |
|
void | OnCreatureCreate (Creature *creature) override |
|
void | OnUnitDeath (Unit *unit) override |
|
void | SetData (uint32 type, uint32 data) override |
|
bool | SetBossState (uint32 type, EncounterState state) override |
|
void | SetGuidData (uint32 type, ObjectGuid data) override |
|
void | OnGameObjectCreate (GameObject *go) override |
|
uint32 | GetData (uint32 type) const override |
|
ObjectGuid | GetGuidData (uint32 data) const override |
|
| InstanceScript (Map *map) |
|
| ~InstanceScript () override |
|
virtual void | Initialize () |
|
virtual void | Load (char const *data) |
|
virtual void | CreatureLooted (Creature *, LootType) |
|
virtual std::string | GetSaveData () |
|
void | SaveToDB () |
|
virtual void | Update (uint32) |
|
virtual bool | IsEncounterInProgress () const |
|
void | OnCreatureCreate (Creature *creature) override |
|
void | OnCreatureRemove (Creature *creature) override |
|
void | OnGameObjectCreate (GameObject *go) override |
|
void | OnGameObjectRemove (GameObject *go) override |
|
ObjectGuid | GetObjectGuid (uint32 type) const |
|
ObjectGuid | GetGuidData (uint32 type) const override |
|
Creature * | GetCreature (uint32 type) |
|
GameObject * | GetGameObject (uint32 type) |
|
virtual void | OnPlayerEnter (Player *) |
|
virtual void | OnPlayerAreaUpdate (Player *, uint32, uint32) |
|
void | HandleGameObject (ObjectGuid guid, bool open, GameObject *go=nullptr) |
|
void | DoUseDoorOrButton (ObjectGuid guid, uint32 withRestoreTime=0, bool useAlternativeState=false) |
|
void | DoRespawnGameObject (ObjectGuid guid, uint32 timeToDespawn=MINUTE) |
|
void | DoRespawnCreature (ObjectGuid guid, bool force=false) |
|
void | DoRespawnCreature (uint32 type, bool force=false) |
|
void | DoUpdateWorldState (uint32 worldstateId, uint32 worldstateValue) |
|
void | DoSendNotifyToInstance (char const *format,...) |
|
void | DoUpdateAchievementCriteria (AchievementCriteriaTypes type, uint32 miscValue1=0, uint32 miscValue2=0, Unit *unit=nullptr) |
|
void | DoStartTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry) |
|
void | DoStopTimedAchievement (AchievementCriteriaTimedTypes type, uint32 entry) |
|
void | DoRemoveAurasDueToSpellOnPlayers (uint32 spell) |
|
void | DoCastSpellOnPlayers (uint32 spell) |
|
void | DoCastSpellOnPlayer (Player *player, uint32 spell, bool includePets, bool includeControlled) |
|
bool | ServerAllowsTwoSideGroups () |
|
virtual bool | SetBossState (uint32 id, EncounterState state) |
|
EncounterState | GetBossState (uint32 id) const |
|
CreatureBoundary const * | GetBossBoundary (uint32 id) const |
|
BossInfo const * | GetBossInfo (uint32 id) const |
|
uint32 | GetPersistentData (uint32 index) const |
|
void | StorePersistentData (uint32 index, uint32 data) |
|
virtual bool | CheckAchievementCriteriaMeet (uint32, Player const *, Unit const *=nullptr, uint32=0) |
|
virtual bool | CheckRequiredBosses (uint32, Player const *=nullptr) const |
|
void | SetCompletedEncountersMask (uint32 newMask, bool save) |
|
uint32 | GetCompletedEncounterMask () const |
|
void | SendEncounterUnit (uint32 type, Unit *unit=nullptr, uint8 param1=0, uint8 param2=0) |
|
virtual void | FillInitialWorldStates (WorldPacket &) |
|
uint32 | GetEncounterCount () const |
|
void | MarkAreaTriggerDone (uint32 id) |
|
void | ResetAreaTriggerDone (uint32 id) |
|
bool | IsAreaTriggerDone (uint32 id) const |
|
virtual void | DoAction (int32) |
|
| ZoneScript () |
|
virtual | ~ZoneScript () |
|
virtual uint32 | GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data) |
|
virtual uint32 | GetGameObjectEntry (ObjectGuid::LowType, uint32 entry) |
|
virtual void | OnCreatureCreate (Creature *) |
|
virtual void | OnCreatureRemove (Creature *) |
|
virtual void | OnGameObjectCreate (GameObject *) |
|
virtual void | OnGameObjectRemove (GameObject *) |
|
virtual void | OnUnitDeath (Unit *) |
|
virtual void | OnCreatureEvade (Creature *) |
|
virtual ObjectGuid | GetGuidData (uint32) const |
|
virtual void | SetGuidData (uint32, ObjectGuid) |
|
virtual uint64 | GetData64 (uint32) const |
|
virtual void | SetData64 (uint32, uint64) |
|
virtual uint32 | GetData (uint32) const |
|
virtual void | SetData (uint32, uint32) |
|
virtual void | ProcessEvent (WorldObject *, uint32) |
|
ObjectGuid instance_karazhan::instance_karazhan_InstanceMapScript::GetGuidData |
( |
uint32 |
data | ) |
const |
|
inlineoverridevirtual |
Reimplemented from InstanceScript.
403 {
404 switch (data)
405 {
442 }
443
445 }
@ DATA_KILREK
Definition: karazhan.h:45
@ DATA_GO_STAGEDOORRIGHT
Definition: karazhan.h:51
@ DATA_GO_CURTAINS
Definition: karazhan.h:49
@ DATA_GO_MASSIVE_DOOR
Definition: karazhan.h:53
@ DATA_GO_STAGEDOORLEFT
Definition: karazhan.h:50
@ DATA_GO_GAME_EXIT_DOOR
Definition: karazhan.h:56
@ DATA_ECHO_OF_MEDIVH
Definition: karazhan.h:69
@ DATA_IMAGE_OF_MEDIVH
Definition: karazhan.h:57
@ DATA_DUST_COVERED_CHEST
Definition: karazhan.h:70
@ DATA_MASTERS_TERRACE_DOOR_1
Definition: karazhan.h:58
@ DATA_TERESTIAN
Definition: karazhan.h:37
@ DATA_GO_GAME_DOOR
Definition: karazhan.h:55
@ DATA_MOROES
Definition: karazhan.h:31
@ DATA_GO_SIDE_ENTRANCE_DOOR
Definition: karazhan.h:60
@ DATA_GO_LIBRARY_DOOR
Definition: karazhan.h:52
@ DATA_NIGHTBANE
Definition: karazhan.h:41
@ DATA_MASTERS_TERRACE_DOOR_2
Definition: karazhan.h:59
@ DATA_GO_NETHER_DOOR
Definition: karazhan.h:54
static ObjectGuid const Empty
Definition: ObjectGuid.h:122
ObjectGuid m_uiMassiveDoor
Definition: instance_karazhan.cpp:463
ObjectGuid _echoOfMedivhGUID
Definition: instance_karazhan.cpp:473
ObjectGuid m_uiNetherspaceDoor
Definition: instance_karazhan.cpp:467
ObjectGuid m_uiGamesmansDoor
Definition: instance_karazhan.cpp:465
ObjectGuid MastersTerraceDoor[2]
Definition: instance_karazhan.cpp:468
ObjectGuid m_uiGamesmansExitDoor
Definition: instance_karazhan.cpp:466
ObjectGuid m_uiLibraryDoor
Definition: instance_karazhan.cpp:462
ObjectGuid m_uiSideEntranceDoor
Definition: instance_karazhan.cpp:464
ObjectGuid m_uiKilrekGUID
Definition: instance_karazhan.cpp:458
ObjectGuid m_uiCurtainGUID
Definition: instance_karazhan.cpp:455
ObjectGuid DustCoveredChest
Definition: instance_karazhan.cpp:470
ObjectGuid m_uiStageDoorLeftGUID
Definition: instance_karazhan.cpp:456
ObjectGuid m_uiMoroesGUID
Definition: instance_karazhan.cpp:460
ObjectGuid m_uiTerestianGUID
Definition: instance_karazhan.cpp:459
ObjectGuid m_uiStageDoorRightGUID
Definition: instance_karazhan.cpp:457
ObjectGuid ImageGUID
Definition: instance_karazhan.cpp:469
ObjectGuid m_uiNightBaneGUID
Definition: instance_karazhan.cpp:461
References _echoOfMedivhGUID, DATA_DUST_COVERED_CHEST, DATA_ECHO_OF_MEDIVH, DATA_GO_CURTAINS, DATA_GO_GAME_DOOR, DATA_GO_GAME_EXIT_DOOR, DATA_GO_LIBRARY_DOOR, DATA_GO_MASSIVE_DOOR, DATA_GO_NETHER_DOOR, DATA_GO_SIDE_ENTRANCE_DOOR, DATA_GO_STAGEDOORLEFT, DATA_GO_STAGEDOORRIGHT, DATA_IMAGE_OF_MEDIVH, DATA_KILREK, DATA_MASTERS_TERRACE_DOOR_1, DATA_MASTERS_TERRACE_DOOR_2, DATA_MOROES, DATA_NIGHTBANE, DATA_TERESTIAN, DustCoveredChest, ObjectGuid::Empty, ImageGUID, m_uiCurtainGUID, m_uiGamesmansDoor, m_uiGamesmansExitDoor, m_uiKilrekGUID, m_uiLibraryDoor, m_uiMassiveDoor, m_uiMoroesGUID, m_uiNetherspaceDoor, m_uiNightBaneGUID, m_uiSideEntranceDoor, m_uiStageDoorLeftGUID, m_uiStageDoorRightGUID, m_uiTerestianGUID, and MastersTerraceDoor.
void instance_karazhan::instance_karazhan_InstanceMapScript::OnCreatureCreate |
( |
Creature * |
creature | ) |
|
|
inlineoverridevirtual |
Reimplemented from InstanceScript.
70 {
72 {
75 break;
78 break;
81 break;
84 break;
87 break;
91 {
93 }
94 break;
109 break;
112 break;
115 break;
116 default:
117 break;
118 }
119
121 }
@ DONE
Definition: InstanceScript.h:59
@ NPC_ECHO_OF_MEDIVH
Definition: karazhan.h:106
@ NPC_QUEEN_H
Definition: karazhan.h:111
@ NPC_ROOK_A
Definition: karazhan.h:116
@ NPC_KNIGHT_H
Definition: karazhan.h:109
@ NPC_KING_A
Definition: karazhan.h:118
@ NPC_TERESTIAN_ILLHOOF
Definition: karazhan.h:85
@ NPC_MOROES
Definition: karazhan.h:86
@ NPC_PAWN_H
Definition: karazhan.h:107
@ NPC_KILREK
Definition: karazhan.h:101
@ NPC_PAWN_A
Definition: karazhan.h:108
@ NPC_ROOK_H
Definition: karazhan.h:115
@ NPC_NIGHTBANE
Definition: karazhan.h:90
@ NPC_BARNES
Definition: karazhan.h:103
@ NPC_KING_H
Definition: karazhan.h:117
@ NPC_QUEEN_A
Definition: karazhan.h:112
@ NPC_BISHOP_H
Definition: karazhan.h:113
@ NPC_CHESS_EVENT_MEDIVH_CHEAT_FIRES
Definition: karazhan.h:119
@ NPC_BISHOP_A
Definition: karazhan.h:114
@ NPC_RELAY
Definition: karazhan.h:102
@ NPC_KNIGHT_A
Definition: karazhan.h:110
void Respawn(bool force=false)
Definition: Creature.cpp:2005
uint32 GetEntry() const
Definition: Object.h:109
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
uint32 GetMaxHealth() const
Definition: Unit.h:1441
bool IsAlive() const
Definition: Unit.h:1808
void SetHealth(uint32 val)
Definition: Unit.cpp:15370
void OnCreatureCreate(Creature *creature) override
Definition: InstanceScript.cpp:58
EncounterState GetBossState(uint32 id) const
Definition: InstanceScript.h:230
ObjectGuid m_uiRelayGUID
Definition: instance_karazhan.cpp:471
GuidSet _chessPiecesGUID
Definition: instance_karazhan.cpp:476
ObjectGuid _barnesGUID
Definition: instance_karazhan.cpp:472
GuidSet _medivhCheatFiresGUID
Definition: instance_karazhan.cpp:477
References _barnesGUID, _chessPiecesGUID, _echoOfMedivhGUID, _medivhCheatFiresGUID, DATA_OPERA_PERFORMANCE, DONE, InstanceScript::GetBossState(), Object::GetEntry(), Object::GetGUID(), Unit::GetMaxHealth(), Unit::IsAlive(), m_uiKilrekGUID, m_uiMoroesGUID, m_uiNightBaneGUID, m_uiRelayGUID, m_uiTerestianGUID, NPC_BARNES, NPC_BISHOP_A, NPC_BISHOP_H, NPC_CHESS_EVENT_MEDIVH_CHEAT_FIRES, NPC_ECHO_OF_MEDIVH, NPC_KILREK, NPC_KING_A, NPC_KING_H, NPC_KNIGHT_A, NPC_KNIGHT_H, NPC_MOROES, NPC_NIGHTBANE, NPC_PAWN_A, NPC_PAWN_H, NPC_QUEEN_A, NPC_QUEEN_H, NPC_RELAY, NPC_ROOK_A, NPC_ROOK_H, NPC_TERESTIAN_ILLHOOF, InstanceScript::OnCreatureCreate(), Creature::Respawn(), and Unit::SetHealth().
void instance_karazhan::instance_karazhan_InstanceMapScript::OnGameObjectCreate |
( |
GameObject * |
go | ) |
|
|
inlineoverridevirtual |
Reimplemented from InstanceScript.
307 {
309 {
312 break;
317 break;
322 break;
325 break;
330 else
332 break;
335 break;
338 break;
343 else
345 break;
348 break;
351 break;
356 else
358 break;
361 break;
365 break;
370 break;
375 break;
376 default:
377 break;
378 }
379
381 }
@ GO_STATE_ACTIVE
Definition: GameObjectData.h:690
@ IN_PROGRESS
Definition: InstanceScript.h:57
@ EVENT_HOOD
Definition: karazhan.h:76
@ DATA_PRINCE
Definition: karazhan.h:61
@ DATA_ARAN
Definition: karazhan.h:36
@ GO_HOOD_BACKDROP
Definition: karazhan.h:140
@ GO_HOOD_HOUSE
Definition: karazhan.h:142
@ GO_STAGE_DOOR_RIGHT
Definition: karazhan.h:126
@ GO_STAGE_CURTAIN
Definition: karazhan.h:124
@ GO_RAJ_MOON
Definition: karazhan.h:144
@ GO_OZ_HAY
Definition: karazhan.h:139
@ GO_PRIVATE_LIBRARY_DOOR
Definition: karazhan.h:127
@ GO_RAJ_BACKDROP
Definition: karazhan.h:143
@ GO_MASSIVE_DOOR
Definition: karazhan.h:128
@ GO_RAJ_BALCONY
Definition: karazhan.h:145
@ GO_STAGE_DOOR_LEFT
Definition: karazhan.h:125
@ GO_NETHERSPACE_DOOR
Definition: karazhan.h:131
@ GO_GAMESMAN_HALL_EXIT_DOOR
Definition: karazhan.h:130
@ GO_HOOD_TREE
Definition: karazhan.h:141
@ GO_SIDE_ENTRANCE_DOOR
Definition: karazhan.h:134
@ GO_MASTERS_TERRACE_DOOR
Definition: karazhan.h:132
@ GO_MASTERS_TERRACE_DOOR2
Definition: karazhan.h:133
@ GO_GAMESMAN_HALL_DOOR
Definition: karazhan.h:129
@ GO_DUST_COVERED_CHEST
Definition: karazhan.h:135
@ GO_OZ_BACKDROP
Definition: karazhan.h:138
@ GO_FLAG_LOCKED
Definition: SharedDefines.h:1576
void SetGoState(GOState state)
Definition: GameObject.cpp:2467
void SetGameObjectFlag(GameObjectFlags flags)
Definition: GameObject.h:220
void RemoveGameObjectFlag(GameObjectFlags flags)
Definition: GameObject.h:221
void OnGameObjectCreate(GameObject *go) override
Definition: InstanceScript.cpp:70
GuidVector _operaDecorations[EVENT_RAJ]
Definition: instance_karazhan.cpp:475
References _operaDecorations, DATA_ARAN, DATA_OPERA_PERFORMANCE, DATA_PRINCE, DONE, DustCoveredChest, EVENT_HOOD, EVENT_OZ, EVENT_RAJ, InstanceScript::GetBossState(), Object::GetEntry(), Object::GetGUID(), GO_DUST_COVERED_CHEST, GO_FLAG_LOCKED, GO_GAMESMAN_HALL_DOOR, GO_GAMESMAN_HALL_EXIT_DOOR, GO_HOOD_BACKDROP, GO_HOOD_HOUSE, GO_HOOD_TREE, GO_MASSIVE_DOOR, GO_MASTERS_TERRACE_DOOR, GO_MASTERS_TERRACE_DOOR2, GO_NETHERSPACE_DOOR, GO_OZ_BACKDROP, GO_OZ_HAY, GO_PRIVATE_LIBRARY_DOOR, GO_RAJ_BACKDROP, GO_RAJ_BALCONY, GO_RAJ_MOON, GO_SIDE_ENTRANCE_DOOR, GO_STAGE_CURTAIN, GO_STAGE_DOOR_LEFT, GO_STAGE_DOOR_RIGHT, GO_STATE_ACTIVE, IN_PROGRESS, m_uiCurtainGUID, m_uiGamesmansDoor, m_uiGamesmansExitDoor, m_uiLibraryDoor, m_uiMassiveDoor, m_uiNetherspaceDoor, m_uiSideEntranceDoor, m_uiStageDoorLeftGUID, m_uiStageDoorRightGUID, MastersTerraceDoor, InstanceScript::OnGameObjectCreate(), GameObject::RemoveGameObjectFlag(), GameObject::SetGameObjectFlag(), and GameObject::SetGoState().
void instance_karazhan::instance_karazhan_InstanceMapScript::OnUnitDeath |
( |
Unit * |
unit | ) |
|
|
inlineoverridevirtual |
Reimplemented from ZoneScript.
124 {
126 if (!creature)
127 return;
128
130 {
140 {
143 {
145 {
148 break;
151 break;
154 break;
155 }
156 }
157 }
158 break;
163 break;
164 default:
165 break;
166 }
167 }
@ TO_BE_DECIDED
Definition: InstanceScript.h:61
const Position OptionalSpawn[]
Definition: instance_karazhan.cpp:28
@ NPC_VAMPIRIC_SHADOWBAT
Definition: karazhan.h:96
@ NPC_PHASE_HOUND
Definition: karazhan.h:98
@ NPC_GREATER_SHADOWBAT
Definition: karazhan.h:97
@ NPC_SHADOWBEAST
Definition: karazhan.h:100
@ NPC_ROKAD_THE_RAVAGER
Definition: karazhan.h:83
@ NPC_SHADOWBAT
Definition: karazhan.h:95
@ NPC_HYAKISS_THE_LURKER
Definition: karazhan.h:82
@ NPC_SHADIKITH_THE_GLIDER
Definition: karazhan.h:84
@ NPC_DREADBEAST
Definition: karazhan.h:99
@ NPC_COLDMIST_WIDOW
Definition: karazhan.h:93
@ NPC_COLDMIST_STALKER
Definition: karazhan.h:94
@ OPTIONAL_BOSS_REQUIRED_DEATH_COUNT
Definition: karazhan.h:150
@ DATA_OPTIONAL_BOSS
Definition: karazhan.h:33
Definition: Creature.h:46
Creature * ToCreature()
Definition: Object.h:197
Map * instance
Definition: InstanceScript.h:146
TempSummon * SummonCreature(uint32 entry, Position const &pos, SummonPropertiesEntry const *properties=nullptr, uint32 duration=0, WorldObject *summoner=nullptr, uint32 spellId=0, uint32 vehId=0, bool visibleBySummonerOnly=false)
Definition: Object.cpp:2129
bool SetBossState(uint32 type, EncounterState state) override
Definition: instance_karazhan.cpp:269
References DATA_OPTIONAL_BOSS, DONE, InstanceScript::GetBossState(), Object::GetEntry(), InstanceScript::instance, NPC_COLDMIST_STALKER, NPC_COLDMIST_WIDOW, NPC_DREADBEAST, NPC_GREATER_SHADOWBAT, NPC_HYAKISS_THE_LURKER, NPC_PHASE_HOUND, NPC_ROKAD_THE_RAVAGER, NPC_SHADIKITH_THE_GLIDER, NPC_SHADOWBAT, NPC_SHADOWBEAST, NPC_VAMPIRIC_SHADOWBAT, OPTIONAL_BOSS_REQUIRED_DEATH_COUNT, OptionalBossCount, OptionalSpawn, SetBossState(), Map::SummonCreature(), TO_BE_DECIDED, Object::ToCreature(), and urand().
void instance_karazhan::instance_karazhan_InstanceMapScript::SetData |
( |
uint32 |
type, |
|
|
uint32 |
data |
|
) |
| |
|
inlineoverridevirtual |
Reimplemented from ZoneScript.
170 {
171 switch (type)
172 {
178 break;
180 {
182 {
184 }
185
186 break;
187 }
189 {
191
192 switch (data)
193 {
196 {
199 {
201 {
203 {
205 {
207 }
208 }
210 {
212 {
214 }
215 }
216 else
217 {
219 }
220 }
221 }
222 break;
223 }
224 default:
226 break;
227 }
228 break;
229 }
232 break;
235 {
237 {
238 piece->RemoveAllAuras();
240 piece->SetHealth(piece->GetMaxHealth());
241 float x, y, z, o;
242 piece->GetHomePosition(x, y, z, o);
243 piece->NearTeleportTo(x, y, z, o);
247 piece->AI()->Reset();
248 }
249 }
250
252 {
254 {
255 fire->DespawnOrUnsummon();
256 }
257 }
258
260 break;
263 break;
264 default:
265 break;
266 }
267 }
constexpr auto DAY
Definition: Common.h:58
@ JUST_RESPAWNED
Definition: Unit.h:320
@ UNIT_NPC_FLAG_GOSSIP
Definition: Unit.h:516
@ UNIT_FLAG_NOT_SELECTABLE
Definition: Unit.h:473
@ SPECIAL
Definition: InstanceScript.h:60
@ CHESS_FACTION_HORDE
Definition: karazhan.h:180
@ CHESS_FACTION_ALLIANCE
Definition: karazhan.h:181
@ SPELL_GAME_IN_SESSION
Definition: karazhan.h:162
@ ACTION_CHESS_PIECE_RESET_ORIENTATION
Definition: karazhan.h:152
@ DATA_SPAWN_OPERA_DECORATIONS
Definition: karazhan.h:62
@ DATA_CHESS_REINIT_PIECES
Definition: karazhan.h:67
@ TEAM_ALLIANCE
Definition: SharedDefines.h:732
@ TEAM_HORDE
Definition: SharedDefines.h:733
Definition: ObjectGuid.h:120
void DoCastSpellOnPlayers(uint32 spell)
Definition: InstanceScript.cpp:605
void DoRemoveAurasDueToSpellOnPlayers(uint32 spell)
Definition: InstanceScript.cpp:587
void DoRespawnGameObject(ObjectGuid guid, uint32 timeToDespawn=MINUTE)
Definition: InstanceScript.cpp:487
Creature * GetCreature(ObjectGuid const guid)
Definition: Map.cpp:3293
References _chessEvent, _chessGamePhase, _chessPiecesGUID, _chessTeam, _medivhCheatFiresGUID, _operaDecorations, ACTION_CHESS_PIECE_RESET_ORIENTATION, CHESS_EVENT_TEAM, CHESS_FACTION_ALLIANCE, CHESS_FACTION_HORDE, DATA_CHESS_EVENT, DATA_CHESS_GAME_PHASE, DATA_CHESS_REINIT_PIECES, DATA_OPERA_OZ_DEATHCOUNT, DATA_SPAWN_OPERA_DECORATIONS, DAY, InstanceScript::DoCastSpellOnPlayers(), InstanceScript::DoRemoveAurasDueToSpellOnPlayers(), InstanceScript::DoRespawnGameObject(), Map::GetCreature(), IN_PROGRESS, InstanceScript::instance, JUST_RESPAWNED, OzDeathCount, SPECIAL, SPELL_GAME_IN_SESSION, TEAM_ALLIANCE, TEAM_HORDE, UNIT_FLAG_NOT_SELECTABLE, and UNIT_NPC_FLAG_GOSSIP.