107 {
109
110 if (!mapEntry)
111 {
112 return;
113 }
114
115 if (!mapEntry->IsBattleground())
116 {
117 return;
118 }
119
121 {
122 return;
123 }
124
126 {
127 MapEntry const* mapEntry = script->GetEntry();
128 if (!mapEntry)
129 {
130 continue;
131 }
132
134 {
135 continue;
136 }
137
138 executeHook(script);
139 return;
140 }
141 }
MapEntry const * GetEntry() const
Definition: Map.h:318
uint32 GetId() const
Definition: Map.h:378
Definition: ScriptMgr.h:2766
Definition: DBCStructure.h:1323
uint32 MapID
Definition: DBCStructure.h:1324