288 {
291
294 }
@ SPELL_AURA_DUMMY
Definition: SpellAuraDefines.h:67
@ AURA_EFFECT_HANDLE_REAL
Definition: SpellAuraDefines.h:42
#define AuraEffectPeriodicFn(F, I, N)
Definition: SpellScript.h:760
#define AuraEffectCalcPeriodicFn(F, I, N)
Definition: SpellScript.h:778
#define AuraEffectApplyFn(F, I, N, M)
Definition: SpellScript.h:743
#define AuraEffectRemoveFn(F, I, N, M)
Definition: SpellScript.h:754
@ EFFECT_0
Definition: SharedDefines.h:31
HookList< EffectCalcPeriodicHandler > DoEffectCalcPeriodic
Definition: SpellScript.h:777
HookList< EffectApplyHandler > AfterEffectRemove
Definition: SpellScript.h:753
HookList< EffectPeriodicHandler > OnEffectPeriodic
Definition: SpellScript.h:759
HookList< EffectApplyHandler > AfterEffectApply
Definition: SpellScript.h:742
void CalcPeriodic(AuraEffect const *, bool &isPeriodic, int32 &litude)
Definition: instance_serpent_shrine.cpp:260
void HandlePeriodic(AuraEffect const *)
Definition: instance_serpent_shrine.cpp:270
void HandleEffectRemove(AuraEffect const *, AuraEffectHandleModes)
Definition: instance_serpent_shrine.cpp:255
void HandleEffectApply(AuraEffect const *, AuraEffectHandleModes)
Definition: instance_serpent_shrine.cpp:247