AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_auto_repair Class Reference
Inheritance diagram for spell_auto_repair:
SpellScriptLoader ScriptObject

Classes

class  spell_auto_repair_SpellScript
 

Public Member Functions

 spell_auto_repair ()
 
SpellScriptGetSpellScript () const override
 
- Public Member Functions inherited from SpellScriptLoader
bool IsDatabaseBound () const override
 
virtual SpellScriptGetSpellScript () const
 
virtual AuraScriptGetAuraScript () const
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 

Private Types

enum  Spells { SPELL_AUTO_REPAIR = 62705 }
 

Additional Inherited Members

- Protected Member Functions inherited from SpellScriptLoader
 SpellScriptLoader (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()=default
 

Detailed Description

Member Enumeration Documentation

◆ Spells

Enumerator
SPELL_AUTO_REPAIR 
1486 {
1487 SPELL_AUTO_REPAIR = 62705,
1488 };
@ SPELL_AUTO_REPAIR
Definition: boss_flame_leviathan.cpp:1487

Constructor & Destructor Documentation

◆ spell_auto_repair()

spell_auto_repair::spell_auto_repair ( )
inline
1491: SpellScriptLoader("spell_auto_repair") {}
Definition: ScriptMgr.h:142

Member Function Documentation

◆ GetSpellScript()

SpellScript * spell_auto_repair::GetSpellScript ( ) const
inlineoverridevirtual

Reimplemented from SpellScriptLoader.

1537 {
1538 return new spell_auto_repair_SpellScript();
1539 }