AzerothCore 3.3.5a
OpenSource WoW Emulator
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go_the_pearl_of_the_depths Class Reference
Inheritance diagram for go_the_pearl_of_the_depths:
GameObjectScript ScriptObject UpdatableScript< GameObject >

Public Member Functions

 go_the_pearl_of_the_depths ()
 
bool OnGossipHello (Player *player, GameObject *go) override
 
- Public Member Functions inherited from GameObjectScript
bool IsDatabaseBound () const override
 
virtual bool OnGossipHello (Player *, GameObject *)
 
virtual bool OnGossipSelect (Player *, GameObject *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, GameObject *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, GameObject *, Quest const *)
 
virtual bool OnQuestReward (Player *, GameObject *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, GameObject *)
 
virtual void OnDestroyed (GameObject *, Player *)
 
virtual void OnDamaged (GameObject *, Player *)
 
virtual void OnLootStateChanged (GameObject *, uint32, Unit *)
 
virtual void OnGameObjectStateChanged (GameObject *, uint32)
 
virtual GameObjectAIGetAI (GameObject *) const
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< GameObject >
virtual void OnUpdate (GameObject *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from GameObjectScript
 GameObjectScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()=default
 
- Protected Member Functions inherited from UpdatableScript< GameObject >
 UpdatableScript ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ go_the_pearl_of_the_depths()

go_the_pearl_of_the_depths::go_the_pearl_of_the_depths ( )
inline
280: GameObjectScript("go_the_pearl_of_the_depths") { }
Definition: ScriptMgr.h:759

Member Function Documentation

◆ OnGossipHello()

bool go_the_pearl_of_the_depths::OnGossipHello ( Player player,
GameObject go 
)
inlineoverridevirtual

Reimplemented from GameObjectScript.

283 {
284 if(!player || !go)
285 return true;
286
291
292 return true;
293 }
#define CAST_AI(a, b)
Definition: ScriptedCreature.h:28
@ NPC_CONVERSING_WITH_THE_DEPTHS_TRIGGER
Definition: zone_dragonblight.cpp:43
Definition: Creature.h:46
CreatureAI * AI() const
Definition: Creature.h:135
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
Creature * FindNearestCreature(uint32 entry, float range, bool alive=true) const
Definition: Object.cpp:2409

References Creature::AI(), CAST_AI, WorldObject::FindNearestCreature(), Object::GetGUID(), and NPC_CONVERSING_WITH_THE_DEPTHS_TRIGGER.