1356 {
1359 if (
GetCaster()->GetExactDist2d(target) < 4.0f)
1360 {
1366 }
1367 }
@ GO_JUST_DEACTIVATED
Definition: GameObject.h:115
@ ACTION_ILLIDAN_CAGED
Definition: boss_illidan.cpp:121
@ GO_CAGE_TRAP
Definition: boss_illidan.cpp:135
@ SPELL_CAGE_TRAP
Definition: boss_illidan.cpp:114
Definition: Creature.h:46
void DespawnOrUnsummon(Milliseconds msTimeToDespawn, Seconds forcedRespawnTimer)
Definition: Creature.cpp:2108
Definition: GameObject.h:122
Creature * ToCreature()
Definition: Object.h:197
Creature * GetHitCreature()
Definition: SpellScript.cpp:458
void PreventHitEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:579
Unit * GetCaster()
Definition: SpellScript.cpp:401