AzerothCore 3.3.5a
OpenSource WoW Emulator
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GameobjectModelData Struct Reference

Public Member Functions

 GameobjectModelData (char const *name_, uint32 nameLength, Vector3 const &lowBound, Vector3 const &highBound, bool isWmo_)
 

Public Attributes

AABox bound
 
std::string name
 
bool isWmo
 

Detailed Description

Constructor & Destructor Documentation

◆ GameobjectModelData()

GameobjectModelData::GameobjectModelData ( char const *  name_,
uint32  nameLength,
Vector3 const &  lowBound,
Vector3 const &  highBound,
bool  isWmo_ 
)
inline
34 :
35 bound(lowBound, highBound), name(name_, nameLength), isWmo(isWmo_) { }
AABox bound
Definition: GameObjectModel.cpp:37
bool isWmo
Definition: GameObjectModel.cpp:39
std::string name
Definition: GameObjectModel.cpp:38

Member Data Documentation

◆ bound

AABox GameobjectModelData::bound

◆ isWmo

bool GameobjectModelData::isWmo

◆ name

std::string GameobjectModelData::name