813 {
816 {
817 switch (eventId)
818 {
820 {
822 break;
823
824 std::list<Player*> targets;
828 for (
Player* player : targets)
829 {
831 {
833 }
834 else
835 {
837 }
838 }
839
841 break;
842 }
843 default:
844 break;
845 }
846 }
847 }
std::uint32_t uint32
Definition: Define.h:108
bool IsHolidayActive(HolidayIds id)
Definition: GameEventMgr.cpp:1910
@ EVENTMIDSUMMERFIREFESTIVAL_A
Definition: go_scripts.cpp:791
@ EVENTMIDSUMMERFIREFESTIVAL_H
Definition: go_scripts.cpp:792
@ TEAM_HORDE
Definition: SharedDefines.h:733
@ HOLIDAY_FIRE_FESTIVAL
Definition: SharedDefines.h:2728
uint32 ExecuteEvent()
Definition: EventMap.cpp:114
void Update(uint32 time)
Definition: EventMap.h:54
GameObject *const me
Definition: GameObjectAI.h:36
void PlayDirectMusic(uint32 music_id, Player *target=nullptr)
Definition: Object.cpp:2861
float GetVisibilityRange() const
Definition: Object.cpp:1645
Definition: Player.h:1046
static void VisitWorldObjects(WorldObject const *obj, T &visitor, float radius, bool dont_load=true)
Definition: CellImpl.h:193
Definition: GridNotifiers.h:538
Definition: GridNotifiers.h:1350