AzerothCore 3.3.5a
OpenSource WoW Emulator
Loading...
Searching...
No Matches
ChatHandler Member List

This is the complete list of members for ChatHandler, including all inherited members.

_ParseCommands(std::string_view text)ChatHandler
BuildChatPacket(WorldPacket &data, ChatMsg chatType, Language language, ObjectGuid senderGUID, ObjectGuid receiverGUID, std::string_view message, uint8 chatTag, std::string const &senderName="", std::string const &receiverName="", uint32 achievementId=0, bool gmMessage=false, std::string const &channelName="")ChatHandlerstatic
BuildChatPacket(WorldPacket &data, ChatMsg chatType, Language language, WorldObject const *sender, WorldObject const *receiver, std::string_view message, uint32 achievementId=0, std::string const &channelName="", LocaleConstant locale=DEFAULT_LOCALE)ChatHandlerstatic
ChatHandler(WorldSession *session)ChatHandlerinlineexplicit
ChatHandler()ChatHandlerinlineexplicitprotected
extractKeyFromLink(char *text, char const *linkType, char **something1=nullptr)ChatHandler
extractKeyFromLink(char *text, char const *const *linkTypes, int *found_idx, char **something1=nullptr)ChatHandler
extractLowGuidFromLink(char *text, HighGuid &guidHigh)ChatHandler
extractPlayerNameFromLink(char *text)ChatHandler
extractPlayerTarget(char *args, Player **player, ObjectGuid *player_guid=nullptr, std::string *player_name=nullptr)ChatHandler
extractQuotedArg(char *args)ChatHandler
extractSpellIdFromLink(char *text)ChatHandler
GetAcoreString(uint32 entry) constChatHandlervirtual
GetCreatureFromPlayerMapByDbGuid(ObjectGuid::LowType lowguid)ChatHandler
GetNameLink() constChatHandlerinlinevirtual
GetNameLink(Player *chr) constChatHandler
GetNearbyGameObject() constChatHandler
GetObjectFromPlayerMapByDbGuid(ObjectGuid::LowType lowguid)ChatHandler
GetPlayer() constChatHandler
GetPlayerGroupAndGUIDByName(const char *cname, Player *&player, Group *&group, ObjectGuid &guid, bool offline=false)ChatHandler
getSelectedCreature() constChatHandler
getSelectedObject() constChatHandler
getSelectedPlayer() constChatHandler
getSelectedPlayerOrSelf() constChatHandler
getSelectedUnit() constChatHandler
GetSession()ChatHandlerinline
GetSessionDbcLocale() constChatHandlervirtual
GetSessionDbLocaleIndex() constChatHandlervirtual
HasLowerSecurity(Player *target, ObjectGuid guid=ObjectGuid::Empty, bool strong=false)ChatHandler
HasLowerSecurityAccount(WorldSession *target, uint32 account, bool strong=false)ChatHandler
HasSentErrorMessage() constChatHandlerinline
IsAvailable(uint32 securityLevel) constChatHandler
IsConsole() constChatHandlerinline
IsHumanReadable() constChatHandlerinlinevirtual
LineFromMessage(char *&pos)ChatHandlerinlinestatic
m_sessionChatHandlerprivate
needReportToTarget(Player *chr) constChatHandlervirtual
ParseCommands(std::string_view text)ChatHandlervirtual
PGetParseString(uint32 entry, Args &&... args) constChatHandlerinline
playerLink(std::string const &name) constChatHandlerinline
PSendSysMessage(char const *fmt, Args &&... args)ChatHandlerinline
PSendSysMessage(uint32 entry, Args &&... args)ChatHandlerinline
SendErrorMessage(uint32 entry)ChatHandler
SendErrorMessage(std::string_view str, bool escapeCharacters)ChatHandler
SendErrorMessage(char const *fmt, Args &&... args)ChatHandlerinline
SendErrorMessage(uint32 entry, Args &&... args)ChatHandlerinline
SendGlobalGMSysMessage(const char *str)ChatHandler
SendGlobalSysMessage(const char *str)ChatHandler
SendSysMessage(std::string_view str, bool escapeCharacters=false)ChatHandlervirtual
SendSysMessage(uint32 entry)ChatHandler
sentErrorMessageChatHandlerprivate
SetSentErrorMessage(bool val)ChatHandlerinline
~ChatHandler()ChatHandlerinlinevirtual