AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_flamewreath Class Reference
Inheritance diagram for spell_flamewreath:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_flamewreath)
 
bool Validate (SpellInfo const *) override
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void HandleFinish ()
 
void Register () override
 

Private Attributes

std::list< WorldObject * > _targets
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_flamewreath::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
383 {
384 uint8 maxSize = 3;
385
386 if (targets.size() > maxSize)
387 {
388 Acore::Containers::RandomResize(targets, maxSize);
389 }
390
391 _targets = targets;
392 }
std::uint8_t uint8
Definition: Define.h:110
void RandomResize(C &container, std::size_t requestedSize)
Definition: Containers.h:81
std::list< WorldObject * > _targets
Definition: boss_shade_of_aran.cpp:406

References _targets, and Acore::Containers::RandomResize().

Referenced by Register().

◆ HandleFinish()

void spell_flamewreath::HandleFinish ( )
inlineprivate
395 {
396 for (auto const& target : _targets)
397 {
398 if (Unit* targetUnit = target->ToUnit())
399 {
400 GetCaster()->CastSpell(targetUnit, SPELL_FLAME_WREATH_RING, true);
401 }
402 }
403 }
@ SPELL_FLAME_WREATH_RING
Definition: boss_shade_of_aran.cpp:54
Unit * ToUnit()
Definition: Object.h:200
Definition: Unit.h:1302
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
Unit * GetCaster()
Definition: SpellScript.cpp:401

References _targets, Unit::CastSpell(), SpellScript::GetCaster(), SPELL_FLAME_WREATH_RING, and Object::ToUnit().

Referenced by Register().

◆ PrepareSpellScript()

spell_flamewreath::PrepareSpellScript ( spell_flamewreath  )
private

◆ Register()

void spell_flamewreath::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

409 {
412 }
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
#define SpellCastFn(F)
Definition: SpellScript.h:324
@ TARGET_UNIT_SRC_AREA_ENEMY
Definition: SharedDefines.h:1420
#define EFFECT_ALL
Definition: SharedDefines.h:38
HookList< CastHandler > AfterCast
Definition: SpellScript.h:323
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void HandleFinish()
Definition: boss_shade_of_aran.cpp:394
void FilterTargets(std::list< WorldObject * > &targets)
Definition: boss_shade_of_aran.cpp:382

References SpellScript::AfterCast, EFFECT_ALL, FilterTargets(), HandleFinish(), SpellScript::OnObjectAreaTargetSelect, SpellCastFn, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_SRC_AREA_ENEMY.

◆ Validate()

bool spell_flamewreath::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

378 {
380 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_FLAME_WREATH_RING, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _targets

std::list<WorldObject*> spell_flamewreath::_targets
private

Referenced by FilterTargets(), and HandleFinish().