AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_pal_lay_on_hands Class Reference
Inheritance diagram for spell_pal_lay_on_hands:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_pal_lay_on_hands)
 
bool Validate (SpellInfo const *) override
 
bool Load () override
 
SpellCastResult CheckCast ()
 
void HandleScript ()
 
void Register () override
 

Private Attributes

int32 _manaAmount
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CheckCast()

SpellCastResult spell_pal_lay_on_hands::CheckCast ( )
inlineprivate
929 {
930 Unit* caster = GetCaster();
931 if (Unit* target = GetExplTargetUnit())
932 if (caster == target)
933 if (target->HasAura(SPELL_PALADIN_FORBEARANCE) || target->HasAura(SPELL_PALADIN_AVENGING_WRATH_MARKER) || target->HasAura(SPELL_PALADIN_IMMUNE_SHIELD_MARKER))
935
936 // Xinef: Glyph of Divinity
937 if (Unit* target = GetExplTargetUnit())
938 if (target->getPowerType() == POWER_MANA)
939 _manaAmount = target->GetPower(POWER_MANA);
940
941 return SPELL_CAST_OK;
942 }
@ SPELL_PALADIN_AVENGING_WRATH_MARKER
Definition: spell_paladin.cpp:54
@ SPELL_PALADIN_FORBEARANCE
Definition: spell_paladin.cpp:53
@ SPELL_PALADIN_IMMUNE_SHIELD_MARKER
Definition: spell_paladin.cpp:55
@ POWER_MANA
Definition: SharedDefines.h:241
@ SPELL_FAILED_TARGET_AURASTATE
Definition: SharedDefines.h:1032
@ SPELL_CAST_OK
Definition: SharedDefines.h:1110
Definition: Unit.h:1290
Unit * GetExplTargetUnit()
Definition: SpellScript.cpp:433
Unit * GetCaster()
Definition: SpellScript.cpp:401
int32 _manaAmount
Definition: spell_paladin.cpp:969

References _manaAmount, SpellScript::GetCaster(), SpellScript::GetExplTargetUnit(), POWER_MANA, SPELL_CAST_OK, SPELL_FAILED_TARGET_AURASTATE, SPELL_PALADIN_AVENGING_WRATH_MARKER, SPELL_PALADIN_FORBEARANCE, and SPELL_PALADIN_IMMUNE_SHIELD_MARKER.

Referenced by Register().

◆ HandleScript()

void spell_pal_lay_on_hands::HandleScript ( )
inlineprivate
945 {
946 Unit* caster = GetCaster();
947 Unit* target = GetHitUnit();
948 if (caster == target)
949 {
950 caster->CastSpell(caster, SPELL_PALADIN_FORBEARANCE, true);
951 caster->CastSpell(caster, SPELL_PALADIN_AVENGING_WRATH_MARKER, true);
952 caster->CastSpell(caster, SPELL_PALADIN_IMMUNE_SHIELD_MARKER, true);
953 }
954 // Xinef: Glyph of Divinity
955 else if (target && caster->HasAura(54939) && GetSpellInfo()->Id != 633 && _manaAmount > 0) // excluding first rank
956 {
958 if (_manaAmount > 0)
959 caster->CastCustomSpell(54986 /*Energize*/, SPELLVALUE_BASE_POINT1, _manaAmount, caster, true);
960 }
961 }
@ SPELLVALUE_BASE_POINT1
Definition: SpellDefines.h:115
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1226
bool HasAura(uint32 spellId, ObjectGuid casterGUID=ObjectGuid::Empty, ObjectGuid itemCasterGUID=ObjectGuid::Empty, uint8 reqEffMask=0) const
Definition: Unit.cpp:5610
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
uint32 GetPower(Powers power) const
Definition: Unit.h:1461
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
Unit * GetHitUnit()
Definition: SpellScript.cpp:448

References _manaAmount, Unit::CastCustomSpell(), Unit::CastSpell(), SpellScript::GetCaster(), SpellScript::GetHitUnit(), Unit::GetPower(), SpellScript::GetSpellInfo(), Unit::HasAura(), POWER_MANA, SPELL_PALADIN_AVENGING_WRATH_MARKER, SPELL_PALADIN_FORBEARANCE, SPELL_PALADIN_IMMUNE_SHIELD_MARKER, and SPELLVALUE_BASE_POINT1.

Referenced by Register().

◆ Load()

bool spell_pal_lay_on_hands::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

923 {
924 _manaAmount = 0;
925 return true;
926 }

References _manaAmount.

◆ PrepareSpellScript()

spell_pal_lay_on_hands::PrepareSpellScript ( spell_pal_lay_on_hands  )
private

◆ Register()

void spell_pal_lay_on_hands::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

964 {
967 }
#define SpellCheckCastFn(F)
Definition: SpellScript.h:329
#define SpellHitFn(F)
Definition: SpellScript.h:349
HookList< CheckCastHandler > OnCheckCast
Definition: SpellScript.h:328
HookList< HitHandler > AfterHit
Definition: SpellScript.h:347
void HandleScript()
Definition: spell_paladin.cpp:944
SpellCastResult CheckCast()
Definition: spell_paladin.cpp:928

References SpellScript::AfterHit, CheckCast(), HandleScript(), SpellScript::OnCheckCast, SpellCheckCastFn, and SpellHitFn.

◆ Validate()

bool spell_pal_lay_on_hands::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

913 {
914 return ValidateSpellInfo(
915 {
919 });
920 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_PALADIN_AVENGING_WRATH_MARKER, SPELL_PALADIN_FORBEARANCE, SPELL_PALADIN_IMMUNE_SHIELD_MARKER, and _SpellScript::ValidateSpellInfo().

Member Data Documentation

◆ _manaAmount

int32 spell_pal_lay_on_hands::_manaAmount
private

Referenced by CheckCast(), HandleScript(), and Load().