AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_dru_t10_restoration_4p_bonus Class Reference
Inheritance diagram for spell_dru_t10_restoration_4p_bonus:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_dru_t10_restoration_4p_bonus)
 
bool Load () override
 
void FilterTargets (std::list< WorldObject * > &targets)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ FilterTargets()

void spell_dru_t10_restoration_4p_bonus::FilterTargets ( std::list< WorldObject * > &  targets)
inlineprivate
1064 {
1065 if (!GetCaster()->ToPlayer()->GetGroup())
1066 {
1067 targets.clear();
1068 targets.push_back(GetCaster());
1069 }
1070 else
1071 {
1072 targets.remove(GetExplTargetUnit());
1073 std::list<Unit*> tempTargets;
1074 for (std::list<WorldObject*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
1075 if ((*itr)->isType(TYPEMASK_UNIT | TYPEMASK_PLAYER) && GetCaster()->IsInRaidWith((*itr)->ToUnit()) && !(*itr)->ToUnit()->GetAuraEffect(SPELL_AURA_PERIODIC_HEAL, SPELLFAMILY_DRUID, 64, EFFECT_0))
1076 tempTargets.push_back((*itr)->ToUnit());
1077
1078 if (tempTargets.empty())
1079 {
1080 targets.clear();
1082 return;
1083 }
1084
1085 tempTargets.sort(Acore::HealthPctOrderPred());
1086 targets.clear();
1087 targets.push_back(tempTargets.front());
1088 }
1089 }
@ TYPEMASK_UNIT
Definition: ObjectGuid.h:51
@ TYPEMASK_PLAYER
Definition: ObjectGuid.h:52
@ SPELL_AURA_PERIODIC_HEAL
Definition: SpellAuraDefines.h:71
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELLFAMILY_DRUID
Definition: SharedDefines.h:3507
@ SPELL_FAILED_DONT_REPORT
Definition: SharedDefines.h:948
Unit * ToUnit()
Definition: Object.h:200
AuraEffect * GetAuraEffect(uint32 spellId, uint8 effIndex, ObjectGuid casterGUID=ObjectGuid::Empty) const
Definition: Unit.cpp:5412
Definition: Unit.h:2632
Unit * GetExplTargetUnit()
Definition: SpellScript.cpp:433
void FinishCast(SpellCastResult result)
Definition: SpellScript.cpp:635
Unit * GetCaster()
Definition: SpellScript.cpp:401

References EFFECT_0, SpellScript::FinishCast(), Unit::GetAuraEffect(), SpellScript::GetCaster(), SpellScript::GetExplTargetUnit(), SPELL_AURA_PERIODIC_HEAL, SPELL_FAILED_DONT_REPORT, SPELLFAMILY_DRUID, Object::ToUnit(), TYPEMASK_PLAYER, and TYPEMASK_UNIT.

Referenced by Register().

◆ Load()

bool spell_dru_t10_restoration_4p_bonus::Load ( )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

1059 {
1060 return GetCaster()->GetTypeId() == TYPEID_PLAYER;
1061 }
@ TYPEID_PLAYER
Definition: ObjectGuid.h:38
TypeID GetTypeId() const
Definition: Object.h:121

References SpellScript::GetCaster(), Object::GetTypeId(), and TYPEID_PLAYER.

◆ PrepareSpellScript()

spell_dru_t10_restoration_4p_bonus::PrepareSpellScript ( spell_dru_t10_restoration_4p_bonus  )
private

◆ Register()

void spell_dru_t10_restoration_4p_bonus::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1092 {
1094 }
#define SpellObjectAreaTargetSelectFn(F, I, N)
Definition: SpellScript.h:354
@ TARGET_UNIT_DEST_AREA_ALLY
Definition: SharedDefines.h:1407
HookList< ObjectAreaTargetSelectHandler > OnObjectAreaTargetSelect
Definition: SpellScript.h:353
void FilterTargets(std::list< WorldObject * > &targets)
Definition: spell_druid.cpp:1063

References EFFECT_0, FilterTargets(), SpellScript::OnObjectAreaTargetSelect, SpellObjectAreaTargetSelectFn, and TARGET_UNIT_DEST_AREA_ALLY.