AzerothCore 3.3.5a
OpenSource WoW Emulator
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GameObjectValue Union Reference

#include "GameObject.h"

Public Attributes

struct {
   uint32   PathProgress
 
   TransportAnimation const *   AnimationInfo
 
Transport
 
struct {
   uint32   MaxOpens
 
FishingHole
 
struct {
   OPvPCapturePoint *   OPvPObj
 
CapturePoint
 
struct {
   uint32   Health
 
   uint32   MaxHealth
 
Building
 

Detailed Description

Member Data Documentation

◆ AnimationInfo

◆ 

struct { ... } GameObjectValue::Building

◆ 

struct { ... } GameObjectValue::CapturePoint

◆ 

struct { ... } GameObjectValue::FishingHole

◆ Health

◆ MaxHealth

◆ MaxOpens

uint32 GameObjectValue::MaxOpens

◆ OPvPObj

OPvPCapturePoint* GameObjectValue::OPvPObj

◆ PathProgress

uint32 GameObjectValue::PathProgress

◆