AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_warr_bloodthirst Class Reference
Inheritance diagram for spell_warr_bloodthirst:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_warr_bloodthirst)
 
bool Validate (SpellInfo const *) override
 
void HandleDamage (SpellEffIndex effIndex)
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleDamage()

void spell_warr_bloodthirst::HandleDamage ( SpellEffIndex  effIndex)
inlineprivate
460 {
461 int32 damage = GetEffectValue();
462 ApplyPct(damage, GetCaster()->GetTotalAttackPowerValue(BASE_ATTACK));
463
464 if (Unit* target = GetHitUnit())
465 {
466 damage = GetCaster()->SpellDamageBonusDone(target, GetSpellInfo(), uint32(damage), SPELL_DIRECT_DAMAGE, effIndex);
467 damage = target->SpellDamageBonusTaken(GetCaster(), GetSpellInfo(), uint32(damage), SPELL_DIRECT_DAMAGE);
468 }
469 SetHitDamage(damage);
470 }
std::int32_t int32
Definition: Define.h:104
std::uint32_t uint32
Definition: Define.h:108
T ApplyPct(T &base, U pct)
Definition: Util.h:73
@ BASE_ATTACK
Definition: Unit.h:396
@ SPELL_DIRECT_DAMAGE
Definition: Unit.h:436
Definition: Unit.h:1290
uint32 SpellDamageBonusDone(Unit *victim, SpellInfo const *spellProto, uint32 pdamage, DamageEffectType damagetype, uint8 effIndex, float TotalMod=0.0f, uint32 stack=1)
Definition: Unit.cpp:11566
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:411
int32 GetEffectValue() const
Definition: SpellScript.cpp:600
Unit * GetHitUnit()
Definition: SpellScript.cpp:448
void SetHitDamage(int32 damage)
Definition: SpellScript.cpp:524
Unit * GetCaster()
Definition: SpellScript.cpp:401

References ApplyPct(), BASE_ATTACK, SpellScript::GetCaster(), SpellScript::GetEffectValue(), SpellScript::GetHitUnit(), SpellScript::GetSpellInfo(), SpellScript::SetHitDamage(), SPELL_DIRECT_DAMAGE, and Unit::SpellDamageBonusDone().

Referenced by Register().

◆ HandleDummy()

void spell_warr_bloodthirst::HandleDummy ( SpellEffIndex  )
inlineprivate
473 {
474 int32 damage = GetEffectValue();
475 GetCaster()->CastCustomSpell(GetCaster(), SPELL_WARRIOR_BLOODTHIRST, &damage, nullptr, nullptr, true, nullptr);
476 }
@ SPELL_WARRIOR_BLOODTHIRST
Definition: spell_warrior.cpp:36
SpellCastResult CastCustomSpell(Unit *victim, uint32 spellId, int32 const *bp0, int32 const *bp1, int32 const *bp2, bool triggered, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1226

References Unit::CastCustomSpell(), SpellScript::GetCaster(), SpellScript::GetEffectValue(), and SPELL_WARRIOR_BLOODTHIRST.

Referenced by Register().

◆ PrepareSpellScript()

spell_warr_bloodthirst::PrepareSpellScript ( spell_warr_bloodthirst  )
private

◆ Register()

void spell_warr_bloodthirst::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

479 {
482 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_1
Definition: SharedDefines.h:31
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:753
@ SPELL_EFFECT_SCHOOL_DAMAGE
Definition: SharedDefines.h:752
HookList< EffectHandler > OnEffectHit
Definition: SpellScript.h:335
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition: spell_warrior.cpp:472
void HandleDamage(SpellEffIndex effIndex)
Definition: spell_warrior.cpp:459

References EFFECT_0, EFFECT_1, HandleDamage(), HandleDummy(), SpellScript::OnEffectHit, SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, SPELL_EFFECT_SCHOOL_DAMAGE, and SpellEffectFn.

◆ Validate()

bool spell_warr_bloodthirst::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

455 {
457 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_WARRIOR_BLOODTHIRST, and _SpellScript::ValidateSpellInfo().