AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_item_reindeer_transformation Class Reference
Inheritance diagram for spell_item_reindeer_transformation:
SpellScript _SpellScript

Private Member Functions

 PrepareSpellScript (spell_item_reindeer_transformation)
 
bool Validate (SpellInfo const *) override
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo const * GetSpellInfo ()
 
SpellValue const * GetSpellValue ()
 
WorldLocation const * GetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo const * GetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void Cancel ()
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< BeforeHitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList< ObjectAreaTargetSelectHandlerOnObjectAreaTargetSelect
 
HookList< ObjectTargetSelectHandlerOnObjectTargetSelect
 
HookList< DestinationTargetSelectHandlerOnDestinationTargetSelect
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ HandleDummy()

void spell_item_reindeer_transformation::HandleDummy ( SpellEffIndex  )
inlineprivate
2881 {
2882 Unit* caster = GetCaster();
2883 if (caster->HasAuraType(SPELL_AURA_MOUNTED))
2884 {
2885 float flyspeed = caster->GetSpeedRate(MOVE_FLIGHT);
2886 float speed = caster->GetSpeedRate(MOVE_RUN);
2887
2889 //5 different spells used depending on mounted speed and if mount can fly or not
2890
2891 if (flyspeed >= 4.1f)
2892 // Flying Reindeer
2893 caster->CastSpell(caster, SPELL_FLYING_REINDEER_310, true); //310% flying Reindeer
2894 else if (flyspeed >= 3.8f)
2895 // Flying Reindeer
2896 caster->CastSpell(caster, SPELL_FLYING_REINDEER_280, true); //280% flying Reindeer
2897 else if (flyspeed >= 1.6f)
2898 // Flying Reindeer
2899 caster->CastSpell(caster, SPELL_FLYING_REINDEER_60, true); //60% flying Reindeer
2900 else if (speed >= 2.0f)
2901 // Reindeer
2902 caster->CastSpell(caster, SPELL_REINDEER_100, true); //100% ground Reindeer
2903 else
2904 // Reindeer
2905 caster->CastSpell(caster, SPELL_REINDEER_60, true); //60% ground Reindeer
2906 }
2907 }
@ MOVE_FLIGHT
Definition: Unit.h:384
@ MOVE_RUN
Definition: Unit.h:379
@ SPELL_AURA_MOUNTED
Definition: SpellAuraDefines.h:141
@ SPELL_REINDEER_60
Definition: spell_item.cpp:2861
@ SPELL_REINDEER_100
Definition: spell_item.cpp:2860
@ SPELL_FLYING_REINDEER_280
Definition: spell_item.cpp:2858
@ SPELL_FLYING_REINDEER_310
Definition: spell_item.cpp:2857
@ SPELL_FLYING_REINDEER_60
Definition: spell_item.cpp:2859
Definition: Unit.h:1290
bool HasAuraType(AuraType auraType) const
Definition: Unit.cpp:5617
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
float GetSpeedRate(UnitMoveType mtype) const
Definition: Unit.h:2248
void RemoveAurasByType(AuraType auraType, ObjectGuid casterGUID=ObjectGuid::Empty, Aura *except=nullptr, bool negative=true, bool positive=true)
Definition: Unit.cpp:5025
Unit * GetCaster()
Definition: SpellScript.cpp:401

References Unit::CastSpell(), SpellScript::GetCaster(), Unit::GetSpeedRate(), Unit::HasAuraType(), MOVE_FLIGHT, MOVE_RUN, Unit::RemoveAurasByType(), SPELL_AURA_MOUNTED, SPELL_FLYING_REINDEER_280, SPELL_FLYING_REINDEER_310, SPELL_FLYING_REINDEER_60, SPELL_REINDEER_100, and SPELL_REINDEER_60.

Referenced by Register().

◆ PrepareSpellScript()

spell_item_reindeer_transformation::PrepareSpellScript ( spell_item_reindeer_transformation  )
private

◆ Register()

void spell_item_reindeer_transformation::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

2910 {
2912 }
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:337
@ EFFECT_0
Definition: SharedDefines.h:30
@ SPELL_EFFECT_DUMMY
Definition: SharedDefines.h:753
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:336
void HandleDummy(SpellEffIndex)
Definition: spell_item.cpp:2880

References EFFECT_0, HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, and SpellEffectFn.

◆ Validate()

bool spell_item_reindeer_transformation::Validate ( SpellInfo const *  )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

2869 {
2870 return ValidateSpellInfo(
2871 {
2877 });
2878 }
static bool ValidateSpellInfo(std::initializer_list< uint32 > spellIds)
Definition: SpellScript.h:125

References SPELL_FLYING_REINDEER_280, SPELL_FLYING_REINDEER_310, SPELL_FLYING_REINDEER_60, SPELL_REINDEER_100, SPELL_REINDEER_60, and _SpellScript::ValidateSpellInfo().