AzerothCore 3.3.5a
OpenSource WoW Emulator
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TempSummonData Struct Reference

Stores data for temp summons. More...

#include "TemporarySummon.h"

Public Attributes

uint32 entry
 Entry of summoned creature.
 
Position pos
 Position, where should be creature spawned.
 
TempSummonType type
 Summon type, see TempSummonType for available types.
 
uint32 time
 Despawn time, usable only with certain temp summon types.
 

Detailed Description

Stores data for temp summons.

Member Data Documentation

◆ entry

uint32 TempSummonData::entry

Entry of summoned creature.

Referenced by ObjectMgr::LoadTempSummons().

◆ pos

Position TempSummonData::pos

Position, where should be creature spawned.

Referenced by ObjectMgr::LoadTempSummons().

◆ time

uint32 TempSummonData::time

Despawn time, usable only with certain temp summon types.

Referenced by ObjectMgr::LoadTempSummons().

◆ type

TempSummonType TempSummonData::type

Summon type, see TempSummonType for available types.

Referenced by ObjectMgr::LoadTempSummons().