472 {
474 return;
475
477
478 if (!target)
479 return;
480
486 }
@ REACT_AGGRESSIVE
Definition: Unit.h:1025
@ FACTION_HOSTILE
Definition: boss_twinemperors.cpp:80
@ SPELL_VIRULENT_POISON_PROC
Definition: boss_twinemperors.cpp:45
void SetInCombatWithZone()
Definition: Creature.cpp:2723
void SetReactState(ReactStates st)
Definition: Creature.h:89
void SetFaction(uint32 faction)
Definition: Unit.cpp:10029
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
uint32 m_scriptSpellId
Definition: SpellScript.h:107
Unit * GetHitUnit()
Definition: SpellScript.cpp:448