#include "Battleground.h"
◆ ArenaLogEntryData()
ArenaLogEntryData::ArenaLogEntryData |
( |
| ) |
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default |
◆ Fill()
248 {
249 Name = std::string(name);
254 }
ObjectGuid::LowType Guid
Definition: Battleground.h:257
std::string Name
Definition: Battleground.h:256
uint32 Acc
Definition: Battleground.h:258
std::string IP
Definition: Battleground.h:260
uint32 ArenaTeamId
Definition: Battleground.h:259
References Acc, ArenaTeamId, Guid, IP, and Name.
◆ Acc
uint32 ArenaLogEntryData::Acc {0} |
◆ ArenaTeamId
uint32 ArenaLogEntryData::ArenaTeamId {0} |
◆ DamageDone
uint32 ArenaLogEntryData::DamageDone {0} |
◆ Guid
◆ HealingDone
uint32 ArenaLogEntryData::HealingDone {0} |
◆ IP
std::string ArenaLogEntryData::IP {} |
◆ KillingBlows
uint32 ArenaLogEntryData::KillingBlows {0} |
◆ Name
std::string ArenaLogEntryData::Name {} |