AzerothCore 3.3.5a
OpenSource WoW Emulator
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spell_warr_rend Class Reference
Inheritance diagram for spell_warr_rend:
AuraScript _SpellScript

Private Member Functions

 PrepareAuraScript (spell_warr_rend)
 
void CalculateAmount (AuraEffect const *aurEff, int32 &amount, bool &canBeRecalculated)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from AuraScript
 AuraScript ()
 
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Aura *aura)
 
void _PrepareScriptCall (AuraScriptHookType hookType, AuraApplication const *aurApp=nullptr)
 
void _FinishScriptCall ()
 
bool _IsDefaultActionPrevented ()
 
void PreventDefaultAction ()
 
SpellInfo const * GetSpellInfo () const
 
uint32 GetId () const
 
ObjectGuid GetCasterGUID () const
 
UnitGetCaster () const
 
WorldObjectGetOwner () const
 
UnitGetUnitOwner () const
 
DynamicObjectGetDynobjOwner () const
 
void Remove (uint32 removeMode=0)
 
AuraGetAura () const
 
AuraObjectType GetType () const
 
int32 GetDuration () const
 
void SetDuration (int32 duration, bool withMods=false)
 
void RefreshDuration ()
 
time_t GetApplyTime () const
 
int32 GetMaxDuration () const
 
void SetMaxDuration (int32 duration)
 
int32 CalcMaxDuration () const
 
bool IsExpired () const
 
bool IsPermanent () const
 
uint8 GetCharges () const
 
void SetCharges (uint8 charges)
 
uint8 CalcMaxCharges () const
 
bool ModCharges (int8 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool DropCharge (AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
uint8 GetStackAmount () const
 
void SetStackAmount (uint8 num)
 
bool ModStackAmount (int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
 
bool IsPassive () const
 
bool IsDeathPersistent () const
 
bool HasEffect (uint8 effIndex) const
 
AuraEffectGetEffect (uint8 effIndex) const
 
bool HasEffectType (AuraType type) const
 
UnitGetTarget () const
 
AuraApplication const * GetTargetApplication () const
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const * _GetScriptName () const
 
virtual void Register ()=0
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Static Public Member Functions inherited from _SpellScript
static bool ValidateSpellInfo (std::initializer_list< uint32 > spellIds)
 
template<class T >
static bool ValidateSpellInfo (T const &spellIds)
 
- Public Attributes inherited from AuraScript
HookList< CheckAreaTargetHandlerDoCheckAreaTarget
 
HookList< AuraDispelHandlerOnDispel
 
HookList< AuraDispelHandlerAfterDispel
 
HookList< EffectApplyHandlerOnEffectApply
 
HookList< EffectApplyHandlerAfterEffectApply
 
HookList< EffectApplyHandlerOnEffectRemove
 
HookList< EffectApplyHandlerAfterEffectRemove
 
HookList< EffectPeriodicHandlerOnEffectPeriodic
 
HookList< EffectUpdatePeriodicHandlerOnEffectUpdatePeriodic
 
HookList< EffectCalcAmountHandlerDoEffectCalcAmount
 
HookList< EffectCalcPeriodicHandlerDoEffectCalcPeriodic
 
HookList< EffectCalcSpellModHandlerDoEffectCalcSpellMod
 
HookList< EffectAbsorbHandlerOnEffectAbsorb
 
HookList< EffectAbsorbHandlerAfterEffectAbsorb
 
HookList< EffectManaShieldHandlerOnEffectManaShield
 
HookList< EffectManaShieldHandlerAfterEffectManaShield
 
HookList< EffectSplitHandlerOnEffectSplit
 
HookList< CheckProcHandlerDoCheckProc
 
HookList< AfterCheckProcHandlerDoAfterCheckProc
 
HookList< AuraProcHandlerDoPrepareProc
 
HookList< AuraProcHandlerOnProc
 
HookList< AuraProcHandlerAfterProc
 
HookList< EffectProcHandlerOnEffectProc
 
HookList< EffectProcHandlerAfterEffectProc
 
virtual bool _Validate (SpellInfo const *entry)
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string const * m_scriptName
 
uint32 m_scriptSpellId
 

Detailed Description

Member Function Documentation

◆ CalculateAmount()

void spell_warr_rend::CalculateAmount ( AuraEffect const *  aurEff,
int32 amount,
bool &  canBeRecalculated 
)
inlineprivate
562 {
563 if (Unit* caster = GetCaster())
564 {
565 canBeRecalculated = false;
566
567 // $0.2 * (($MWB + $mwb) / 2 + $AP / 14 * $MWS) bonus per tick
568 float ap = caster->GetTotalAttackPowerValue(BASE_ATTACK);
569 int32 mws = caster->GetAttackTime(BASE_ATTACK);
570 float mwbMin = 0.f;
571 float mwbMax = 0.f;
572 for (uint8 i = 0; i < MAX_ITEM_PROTO_DAMAGES; ++i)
573 {
574 mwbMin += caster->GetWeaponDamageRange(BASE_ATTACK, MINDAMAGE, i);
575 mwbMax += caster->GetWeaponDamageRange(BASE_ATTACK, MAXDAMAGE, i);
576 }
577
578 float mwb = ((mwbMin + mwbMax) / 2 + ap * mws / 14000) * 0.2f;
579 amount += int32(caster->ApplyEffectModifiers(GetSpellInfo(), aurEff->GetEffIndex(), mwb));
580
581 // "If used while your target is above 75% health, Rend does 35% more damage."
582 // as for 3.1.3 only ranks above 9 (wrong tooltip?)
583 if (GetSpellInfo()->GetRank() >= 9)
584 {
585 if (GetUnitOwner()->HasAuraState(AURA_STATE_HEALTH_ABOVE_75_PERCENT, GetSpellInfo(), caster))
586 AddPct(amount, GetSpellInfo()->Effects[EFFECT_2].CalcValue(caster));
587 }
588 }
589 }
std::int32_t int32
Definition: Define.h:104
std::uint8_t uint8
Definition: Define.h:110
T AddPct(T &base, U pct)
Definition: Util.h:67
#define MAX_ITEM_PROTO_DAMAGES
Definition: ItemTemplate.h:622
@ BASE_ATTACK
Definition: Unit.h:396
@ MINDAMAGE
Definition: Unit.h:254
@ MAXDAMAGE
Definition: Unit.h:255
@ EFFECT_2
Definition: SharedDefines.h:32
@ AURA_STATE_HEALTH_ABOVE_75_PERCENT
Definition: SharedDefines.h:1287
Definition: Unit.h:1290
SpellInfo const * GetSpellInfo() const
Definition: SpellScript.cpp:1005
Unit * GetCaster() const
Definition: SpellScript.cpp:1020
Unit * GetUnitOwner() const
Definition: SpellScript.cpp:1030

References AddPct(), AURA_STATE_HEALTH_ABOVE_75_PERCENT, BASE_ATTACK, EFFECT_2, AuraScript::GetCaster(), AuraEffect::GetEffIndex(), AuraScript::GetSpellInfo(), AuraScript::GetUnitOwner(), MAX_ITEM_PROTO_DAMAGES, MAXDAMAGE, and MINDAMAGE.

Referenced by Register().

◆ PrepareAuraScript()

spell_warr_rend::PrepareAuraScript ( spell_warr_rend  )
private

◆ Register()

void spell_warr_rend::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

592 {
594 }
@ SPELL_AURA_PERIODIC_DAMAGE
Definition: SpellAuraDefines.h:66
#define AuraEffectCalcAmountFn(F, I, N)
Definition: SpellScript.h:772
@ EFFECT_0
Definition: SharedDefines.h:30
HookList< EffectCalcAmountHandler > DoEffectCalcAmount
Definition: SpellScript.h:771
void CalculateAmount(AuraEffect const *aurEff, int32 &amount, bool &canBeRecalculated)
Definition: spell_warrior.cpp:561

References AuraEffectCalcAmountFn, CalculateAmount(), AuraScript::DoEffectCalcAmount, EFFECT_0, and SPELL_AURA_PERIODIC_DAMAGE.