154 {
156
159 {
160 case 0:
162 break;
163 case 1:
165 break;
166 case 2:
168 break;
169 }
170
172 {
173 creature->
CastSpell(player, spellId,
true);
175 }
176 else
177 {
180 data << spellId;
184 }
185 return true;
186 }
std::uint8_t uint8
Definition: Define.h:110
std::uint32_t uint32
Definition: Define.h:108
void CloseGossipMenuFor(Player *player)
Definition: ScriptedGossip.cpp:56
@ SPELL_BUILD_DEMOLISHER_FORCE
Definition: zone_wintergrasp.cpp:54
@ SPELL_ACTIVATE_CONTROL_ARMS
Definition: zone_wintergrasp.cpp:55
@ SPELL_BUILD_SIEGE_VEHICLE_FORCE_ALLIANCE
Definition: zone_wintergrasp.cpp:52
@ SPELL_BUILD_SIEGE_VEHICLE_FORCE_HORDE
Definition: zone_wintergrasp.cpp:51
@ SPELL_BUILD_CATAPULT_FORCE
Definition: zone_wintergrasp.cpp:53
@ TEAM_ALLIANCE
Definition: SharedDefines.h:732
@ SPELL_CUSTOM_ERROR_CANT_BUILD_MORE_VEHICLES
Definition: SharedDefines.h:1157
@ SPELL_FAILED_CUSTOM_ERROR
Definition: SharedDefines.h:1093
@ SMSG_CAST_FAILED
Definition: Opcodes.h:334
TeamId GetTeamId(bool original=false) const
Definition: Player.h:2059
WorldSession * GetSession() const
Definition: Player.h:1948
SpellCastResult CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=nullptr, AuraEffect const *triggeredByAura=nullptr, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:1169
Definition: WorldPacket.h:27
void SendPacket(WorldPacket const *packet)
Send a packet to the client.
Definition: WorldSession.cpp:207
bool canBuild(Creature *creature)
Definition: zone_wintergrasp.cpp:189