AzerothCore 3.3.5a
OpenSource WoW Emulator
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MovementHandlerScript Class Reference

#include "ScriptMgr.h"

Inheritance diagram for MovementHandlerScript:
ScriptObject

Public Member Functions

virtual void OnPlayerMove (Player *, MovementInfo, uint32)
 
- Public Member Functions inherited from ScriptObject
virtual bool IsDatabaseBound () const
 
virtual bool isAfterLoadScript () const
 
virtual void checkValidity ()
 
const std::string & GetName () const
 

Protected Member Functions

 MovementHandlerScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()=default
 

Detailed Description

Constructor & Destructor Documentation

◆ MovementHandlerScript()

MovementHandlerScript::MovementHandlerScript ( const char *  name)
protected
312 : ScriptObject(name)
313{
315}
Definition: ScriptMgr.h:108
static void AddScript(TScript *const script)
Definition: ScriptMgr.h:2720

References ScriptRegistry< TScript >::AddScript().

Member Function Documentation

◆ OnPlayerMove()

virtual void MovementHandlerScript::OnPlayerMove ( Player ,
MovementInfo  ,
uint32   
)
inlinevirtual
482{ }

Referenced by ScriptMgr::OnPlayerMove().