437 {
438 if (aurEff->GetTotalTicks() >= 0 && aurEff->GetTickNumber() ==
uint32(aurEff->GetTotalTicks()))
441 {
444 }
445 }
std::uint32_t uint32
Definition: Define.h:108
@ TEMPSUMMON_TIMED_DESPAWN
Definition: Object.h:44
#define SPELL_SCORCHED_GROUND_10
Definition: boss_ignis.cpp:44
#define NPC_SCORCHED_GROUND
Definition: boss_ignis.cpp:57
#define NPC_WATER_TRIGGER
Definition: boss_ignis.cpp:58
#define SPELL_SCORCHED_GROUND_25
Definition: boss_ignis.cpp:45
Definition: Creature.h:46
TempSummon * SummonCreature(uint32 id, const Position &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0, SummonPropertiesEntry const *properties=nullptr, bool visibleBySummonerOnly=false) const
Definition: Object.cpp:2318
Unit * GetCaster() const
Definition: SpellScript.cpp:1020