368 {
370 {
371
373 {
375
377 {
381 }
382
384 {
385 if (!pBarnesAI->RaidWiped)
387 else
389
390 return true;
391 }
392 }
393 }
394
396 return true;
397 }
#define CAST_AI(a, b)
Definition: ScriptedCreature.h:28
void SendGossipMenuFor(Player *player, uint32 npcTextID, ObjectGuid const guid)
Definition: ScriptedGossip.cpp:45
void AddGossipItemFor(Player *player, uint32 icon, std::string const &text, uint32 sender, uint32 action)
Definition: ScriptedGossip.cpp:28
@ GOSSIP_SENDER_MAIN
Definition: ScriptedGossip.h:70
@ GOSSIP_ACTION_INFO_DEF
Definition: ScriptedGossip.h:68
@ GOSSIP_ICON_DOT
Definition: GossipDef.h:70
@ DONE
Definition: InstanceScript.h:59
#define OZ_GM_GOSSIP2
Definition: karazhan.cpp:73
@ OZ_GOSSIP1_OID
Definition: karazhan.cpp:67
@ OZ_GOSSIP1_MID
Definition: karazhan.cpp:66
#define OZ_GM_GOSSIP3
Definition: karazhan.cpp:74
#define OZ_GM_GOSSIP1
Definition: karazhan.cpp:72
@ DATA_MOROES
Definition: karazhan.h:31
@ DATA_OPERA_PERFORMANCE
Definition: karazhan.h:34
CreatureAI * AI() const
Definition: Creature.h:135
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:106
InstanceScript * GetInstanceScript() const
Definition: Object.cpp:1192
bool IsGameMaster() const
Definition: Player.h:1136
Definition: InstanceScript.h:140
Definition: karazhan.cpp:127